MATRIXSYNTH: Desktop Hardware Version of SERUM in the works?


Wednesday, August 09, 2017

Desktop Hardware Version of SERUM in the works?


The top image is via @deadmau5 who mentions, "yeah yeah... you guys keep your skins :P"

The bottom image is of SERUM via XfferRecords (you can find previous posts featuring video demos of SERUM in the archives). You should be able to see the similarities between the hardware and software. The following is a quick recap on the software.

"The dream synthesizer did not seem to exist: a wavetable synthesizer with a truly high-quality sound, visual and creative workflow-oriented interface to make creating and altering sounds fun instead of tedious, and the ability to “go deep” when desired - to create / import / edit / morph wavetables, and manipulate these on playback in real-time.

IMPORT YOUR OWN AUDIO / CREATE CUSTOM WAVETABLES WITH EASE
Serum has a Wavetable editor built right in- you can create your own wavetables in a variety of ways. Import audio directly from audio files - Serum has a variety of methods and options for analyzing audio for breaking it apart into individual waveforms. You can import single-cycle wavetables of course, as well as many at once (with in-built sorting options, or manual re-ordering). Morph between various wavetables using standard linear interpolation (crossfading) or via harmonic/spectral morphing. Draw directly on the waveform, with optional grid-size snapping and a variety of shape tools. Generate or modify waveforms using FFT (additive). Create or process waveforms using formula functions. Processing menu options allow you to do the other tasks you would want, such as apply fades, crossfades, normalize, export, and much more..."

P.S. I created a new "Teasers" label for these moving forward. It's hard to believe I didn't see the need to create one before now... I added the label to the recent Behringer MS-101 post. Sometimes they are teasers, sometimes they are leaks. The label will apply to any gear not officially released.

1 comment:

  1. extreme bad render,chair should block more light to start with..

    ReplyDelete

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