MATRIXSYNTH: Plogue


Showing posts with label Plogue. Show all posts
Showing posts with label Plogue. Show all posts

Wednesday, December 06, 2023

Introducing Chipsynth C64


video uploads by Plogue Art et Technologie, Inc.

Playlist:

1. Introducing chipsynth C64 - "great overview of OPS7 from @tssf"
2. chipsynth C64 launch demo (PAL C64C capture)
"The great chipsynth C64 launch demo from 4mat!
Running on an ACTUAL PAL C64 and captured using a RetroTINK 2X-Pro and generic HDMI capture for video. Audio was captured using our reference M-Audio M-Track then manually resynched.

Code and Music: 4Mat
Graphics and concept: 4Mat and Plogue.
The actauly binary is shipped with the product, but should (and can) be spread outside no worry!
Enjoy!"
3. Exhausted dev noodles with the "EMU" tab in chipsynth C64.
As is now customary each time we release something, an exhausted David tries to show some of the product's feature candidly and without filter (pun indented)
Emulating the SID the HARD way.

video upload by plgDavid

"emulation SID 6581 8580
chipresearch episode 0x08

00:00 Intro
01:04 What's a SID?
01:56 "Fake SIDs" and sidbench
02:46 Reading OSC3/ENV3 registers
04:11 "Old" bank: Monitoring filter capacitor voltages
04:31 "New" bank: gigabytes of DC recordings per chip
06:20 Listening test preliminaries
07:23 Advanced SID Engine issues
08:11 QA Song Choice
10:21 The "Unicorn" R1
10:45 MDFourier C64 edition

Get chipsynth C64 here {SOON}

Listening test songs are a mix and match of PAL and NTSC speeds we know.
(our emulation can do both)

Tracks used:
chipsynth C64 - 4Mat.
From the official old-school C64 "chipsynth C64" demo from 4Mat"



via https://plogue.com/...

"The new reference for SID emulation

FASTLOAD chipsynth C64 into your music software and RUN the biggest, baddest sound of the 8-bit generation!

Put a tantalizing cascade of thick pulse width modulation, smashing digital drums, soaring arpeggios, and unidentifiable twerky groaning warbly dins under your giddy fingertips.

Skip over the need for obscure tools full of big columns of hexadecimal numbers, and instead load up your favorite music software with the easiest way to get the C64 sound. A vast preset library will fill your heart with an infinite tessellation of big tones that twist and turn and tumble.

Want to make patches with deep, unusual modulations hitting any parameter you can think of? Perhaps you want to modulate pulse width at audio rate? Do it all using our intuitive chipsynth graphical modulation system, which lets you do all of this without needing an engineering degree and easily join the culture of extremely animated sounds found in SID music!

CHIPSYNTH C64

Plogue chipsynth C64 brings forward the deepest SID sound chip emulation ever. The fruit of years of laborious research, it bears our legendary desire for emulation perfection. Real chips in the field vary wildly in sound - every slight deviation in silicon composition radically changes the character of the filter - and we went all out on capturing this.

We reproduced no less than 32 different SID chips in excruciating detail, covering the full rainbow spectrum of SIDs: every revision of 6581 and 8580 from R1 to R5, every tone from warm to bright to clean to distorted and gnarly.

This is a full, REAL emulator that can actually play original songs natively and accurately, with a full-featured SID file player capable of playing even exotic songs with multiple-SID setups, sample playback and hard filter overdrive.

They said it was all bleep bloops. But it's GOOD bleep and bloops! And we couldn’t be happier. And, as always, no samples are used, it's all true emulation!"

Thursday, December 16, 2021

Plogue ChipSynth OPS7 - Bit for Bit DX7 emulation - Sonic LAB Review


video upload by sonicstate

"The Plogue Chipsynth OPS7 - is a bit level copy of the original DX-7 - warts and all. They are really into digital accuracy and emulation as with the others in the ChipSynth range. They've included the bugs, the envelope stepping and operator maths, as well as the insane compander and filtering.

We know there's a certain something about an original DX-7 and Owen Palmer is a man who appreciates such detail, so he's having a look at this new plug-in for us."

See this post for additional details.

Wednesday, September 22, 2021

Plogue Introduces CHIPSYNTH OPS7 - Sample Free Yamaha DX7 Software Synth Model


Feature overview of chipsynth OPS7 video upload by Plogue Art et Technologie, Inc.

"Watch this great overview of OPS7 from @Mathew Valente

Plogue is not affiliated with any of the original integrated circuit, computer and console manufacturers. All other trademarks are the property of their respective owners."

Unscripted live comparison of chipsynth OPS7 with an original mk1

video upload by

"We briefly explain how to set up the SYSEX librarian mode of chipsynth OPS7, Bidule and a spectrum analyzer to do a random preset comparison between OPS7 and an OG mk1

Thanks to Joan Touzet for her TX816 tests

Product page:
https://plogue.com/products/chipsynth...

Plogue is not affiliated with any of the original integrated circuit, computer and console manufacturers. All other trademarks are the property of their respective owners."



"It's loud! It's brash! It's digital! It's the edgy sound of Yamaha's 6-op FM synths, now perfectly emulated by chipsynth OPS7 in a convenient plugin format!

Let it take over your tracks as it took over the airwaves with a storm in 1983. Open the flood gates to a deluge of crisp bass sounds, crystalline bells, soothing electric pianos, and sharp rhythmic clavichords.

You will unleash vast FM landscapes in mere seconds, thanks to the dual-layer system seen only in the most expensive FM keyboards - the Yamaha DX1 and DX5 - giving your music a big, full, lush studio sound!

In addition to a full set of effects, we've given chipsynth OPS7 a game-changing dynamic patch editing system, making FM patch creation easier than ever and removing any need for cumbersome algorithm diagrams.

But perhaps you want to load-in one of the thousands of available original Yamaha DX series 6-op patch banks instead?

We've got you covered, with full SysEx bank file support and full hardware SysEx interfacing.

CHIPSYNTH OPS7
In terms of emulation, Plogue goes all-in: by exactly matching the digitally captured output of the original EGS and OPS chips, we've recreated every nugget of sound from the original keyboard.

This includes exact envelope stepping patterns that vary note-to-note, every facet of the convoluted pitch calculation, and absolutely identical operator math for each algorithm down to the bit.

The analog side of the original keyboards and modules is also recreated with lavish attention to detail: you want the unique crunchiness of the original DAC?

We got it down to its insane compander and the full analog filtering section.

Guaranteed 100% free of any samples!"

Thursday, October 03, 2019

Plogue Chipsynth MD Demo (Sega Genesis Synth)


Published on Oct 3, 2019 once upon a synth

"This is a demo of some presets from the Plogue Chipsynth MD plugin which emulates the Sega Mega Drive (Genesis) FM synth. It also includes some built-in effects."

Plogue Chipsynth

Wednesday, September 04, 2019

New Plogue Chipsynth MD - Awesome Sega Megadrive Synthesizer


Published on Sep 4, 2019

"Plogue is continuing their deep dive into preserving old synth chips found in game consoles. This time it's the legendary Yamaha chip found in the Sega Megadrive. It sounds amazing. I love it."

Update: and a video from plgDavid

chipresearch 0x04: The rigs we've created for chipsynth MD

Published on Sep 4, 2019 plgDavid


via Plogue

"16-bit four operator FM synthesizer

This member of the chipsynth line is a feature-rich four operator FM synth that packs quite a punch!
The Mega Drive™ - also known as Genesis™ - is a much beloved console system that brought the bright and sparkly sound of FM to the masses. It resulted in the creation of numerous fast paced and exciting soundtracks, and it still drives the creativity of composers to this day.

As we designed chipsynth MD, we couldn't help ourselves but to jam pack it with features that take it to the next level, with an access to every component of the hardware no matter how obscure, and an intelligent layering system that lets you turn any OPN2 patch into a monstrous ear-splitting 6-layer wall of sound!

CHIPSYNTH MD
MD features a bit accurate OPN2 (YM2612) emulator. We combined it with a SN76489-compatible square wave core (SPSG) and a special emulation of the very crunchy sample playback found in games, and we multiplied all of this by 6 to make it polyphonic in every situation imaginable. A complimentary VGM file player allows you to audition hundreds of vintage soundtracks just like they were meant to be heard.

Plogue's reverse-engineering team worked very hard to make sure that even the rarest corner-cases involving the special features of the OPN2 chip are emulated bit-perfectly, backed by large amounts of testing on special hardware rigs. Add the DAC and impulse-response emulation to that, and you get a degree of realism that has never been reached before!

Oh, and as always, it is done how it should: without using samples!"

Previous Plogue posts.

Tuesday, November 13, 2018

Plogue chipcrusher v2.0 : Retro-Digital Multi-FX


Published on Nov 13, 2018 Plogue Art et Technologie, Inc.

"Now available (free for registered users)
New DAC Encodings: -CVSD -MOZER -HAAR TRANSFORM -LPC-SP0256 -VOCODER
SPC Delay effect from forthcoming 'chipsynth SFC'
UI Redesign from http://www.kikencorp.com
NKS FX Support!

Downloads and more info:
https://www.plogue.com/products/chipc..."



"Nostalgic for vintage sound encodings, 80s computer speakers, or the SPC Delay from a famous 16-bit console? chipcrusher's got all that, plus grit (background noise) and filter-impulse responses.

HOW DOES IT SOUND?
There is a wide spectrum of results achievable with chipcrusher. Here are a few use cases:

Uniquely destroy/mangle a beat, a guitar or any other audio track.
Play single hits and emulate the sound of old samplers.
Add ‘accurate dirt’ to chipsounds’s output.
Emulate a classic 16-bit console's "Delay/verb" to a track
There are four main components in chipcrusher: DAC Encoding, SPC Delay, Background Noise and Cabinet. The audio inputs first go to the DAC Encoding. Then gets processed by the SPC Delay, mixed with the Background Noise to finally get sent to the Cabinet stage. Of course, each component can be bypassed on demand without muting the audio.

Tuesday, November 08, 2016

Fields


Published on Nov 2, 2016

"From 'Otopst' by Op top stop

8 layered tracks of a Ploytec PL2, Plogue Chipcrusher, and a bunch of LFOs...

https://optopstop.bandcamp.com"

Monday, August 03, 2015

Circuit bent Speak & Spell vs Plogue chipspeech


Published on Aug 3, 2015 Plogue Art et Technologie, Inc.

"The next version of chipspeech (free for any current users) will include the official Speak & Spell vocabulary files. For this occasion we've decided to do a comparison between our own 'bent' S&S and chipspeech's emulated TMS5XXX engine.

The output is post-processed with chipcrusher's S&S impulse and a slight bit of verb was added to match the ambiance of our office."

Friday, January 16, 2015

Plogue chipspeech + chipsounds + Renoise


Published on Jan 16, 2015 Plogue Art et Technologie, Inc.

"strayboom on KVR provided the Renoise project he used for his contribution to chipspeech AUTOMATE SONGS .01

I just made a video render of it and tweaked a few voice settings to give you a glimpse of some of the stuff you can do. We know its not a demo, but please bear with us for some more

Links

Original song:
http://toycompany.bandcamp.com/track/8bit-machine

::] http://soundcloud.com/strayboom
::] http://soundcloud.com/vincenzo
::] http://www.strayworx.com"

Monday, January 12, 2015

1975: The first speech synthesizer IC was born. [To Return in 2015 with Plogue's Chipspeech Project]


Published on Jan 12, 2015 Plogue Art et Technologie, Inc.

"In 1974/1975 Dr. Forrest S. Mozer licensed his unique voice compression technology to Telesensory Systems, Inc. (TSI).

Encoding words was a very complex and time consuming process. Something only he and a few of his colleagues could do. Most of the TSI/Digitalker-using consumer devices of the late 70's and early 80's used Dr Mozer's own voice, compressed by a factor of 100.

This is the voice you are hearing in the video.

Last year we've obtained his authorization to use his voice for our 'chipspeech' project.
Thank you infinitely Dr. Mozer!

All other materials used property of their respective owners.

Berzerk Arcade filmed on location at http://www.classicarcademuseum.org KEEP THE ARCADE ALIVE, please visit them!

Character art: https://twitter.com/pixoshiru

End 'ATTACK humanoid 2015' Track produced by https://www.youtube.com/user/Wasreich

chipspeech (c) 2015 Plogue Art et Technologie, Inc."

Monday, December 15, 2014

Linnstrument with chipspeech


Published on Dec 15, 2014 PatchArena

"The first few days with the Linnstrument have been very fun! Here is a quick excerpt of the Linnstrument playing Plogue chipspeech. The amount of expression and control is amazing. It is really intuitive to create natural sounding vibratos.

Linnstrument:
http://www.rogerlinndesign.com/linnst...

chipspeech:
http://www.plogue.com/"

Friday, November 28, 2014

LAST Run of NES Carts from Ninstrument & Modifying Your NES for Modular Control


via Ninstrument

"These are just getting too time consuming to make, so it’s time for one last run. In this last round I have included special carts that have a cool new ROM from David over at PLOGUE called livenes. It allows direct control over the registers in the APU directly. Scroll down to the end of the page to get directions on how to modify your NES gamepad so you can control it directly with your modular synthesizer:)"

Tuesday, September 23, 2014

Plogue Releases New ROM for the NES & Ninstrument Modular CV Integration


livenes from Plogue controlled via Eurorack Modular Published on Sep 23, 2014 Ninstrument.com

"Plogue has released a great little ROM for the NES. It allows direct access to the registers in the APU (Audio processing Unit). In this vid I show an NES being controlled by a eurorack modular synthesizer. Big props goes out to David over at Plogue. More info available at their site.

http://ploguechipsounds.blogspot.com/

Carts and Eurorack Mod info will also be available soon on
http://www.Ninstrument.com"

Note the CV input should work with 1 volt per octave signals including all modular formats and synthesizers that support it.

Friday, August 08, 2014

Plogue chipspeech - live MIDI test with a friend


Published on Aug 8, 2014 The Plogue Channel

"Eric Shaw of http://pixelaudio.ca gave us a little visit today.
He had the opportunity to give chipspeech a spin.
Here are a few voice grooves he made....

http://plogue.com"

Friday, July 18, 2014

Plogue chipspeech teaser


Published on Jul 18, 2014 The Plogue Channel

"We are proud to announce the third member in Plogue's 'chip' series, Plogue chipspeech.
A faithful software emulation of all major classic speech synthesis chips of the early 1980s, and a few surprises.

Its a synthesizer, not a Vocoder.
This video contains only a fraction of the hardware created/dissected for the creation of this instrument.

Coming soon..."

Tuesday, June 04, 2013

Plogue chipcrusher: Advanced Bitcrusher, Speaker Simulator and more! | Effect Plugin

Published on Jun 4, 2013 wwwPLOGUEcom·12 videos

"chipcrusher is an advanced bitcrusher, a speaker simulator and noise machine. It's an audio effect which plays back input audio through a simulation of early lofi digital audio codecs (DAC Encoding), adds grit (Background Noise), and outputs through a selection of speaker and filter impulse responses (Post-Processing).

It can work as a VST/AU/RTAS plug-in for most major sequencing audio programs and supported tracker programs on Windows and OS X."

Wednesday, May 01, 2013

Another greyish world (4 voice polyphonic Doepfer analog modular system)


Published on May 1, 2013 GruithuisenCityMan·441 videos

"Hello ! My name is Frederic Gerchambeau. I have made this video and this music. The music has been made using a 4 voice polyphonic Doepfer analog modular system.
The modules used were :
Doepfer :
4 x VCO A-110
4 x ADSR A-140
2 x VCA A130 + 2x VCA A-131
2 x Mixer A-138
2 x VCF A-120
2 x XP VCF A-106-6
2 x LFO A-145
2 x LFO A-146
Vermona :
1 x Quad MIDI Interface QMI
Plogue Bidule has also been used for the reverb effects and Audacity for some additional improvements of the sound.
Enjoy !"

Wednesday, February 20, 2013

Hard synced meditation (Doepfer analog modular system + Plogue Bidule)


Published on Feb 20, 2013 GruithuisenCityMan·418 videos

"Hello ! My name is Frederic Gerchambeau. I have made this movie and this music. The music has been made using a Doepfer analog modular system (sounds) and Plogue Bidule (long delay effect). Enjoy !"

Monday, January 07, 2013

Waiting for the Tide


Published on Jan 7, 2013 GruithuisenCityMan

"Hello ! My name is Frederic Gerchambeau. I have made this movie and this music. The music has been made in one take using two Doepfer Dark Energy, a Doepfer waveshaper A-136 and Plogue Bidule. Enjoy !"

Wednesday, September 26, 2012

10-Let's jam again ! Korg MS-20 sequenced by Plogue Bidule


Published on Sep 26, 2012 by GruithuisenCityMan

"Korg MS-20 Series :
Ten ways to have fun with a Korg MS-20

1-Basic Plogue Bidule polysynth passing through the filters of my Korg MS-20
2-Korg MS-20 acting very strange
3-Duophonic Korg MS-20
4-Duophonic Korg MS-20 (2)
5-Korg MS-20 complexely arpeggiated by Plogue Bidule
6-Korg MS-20 arpeggiated - Filters's resonance only !
7-FM-like sounds with a Korg MS-20
8-Crazy feedback loop with a Korg MS-20
9-Let's jam ! Korg MS-20 sequenced by Plogue Bidule
10-Let's jam again ! Korg MS-20 sequenced by Plogue Bidule

Hello ! My name is Frederic Gerchambeau. I have made this movie and this music. The music has been made in one take using a Korg MS-20, Plogue Bidule and Audacity. Enjoy !"
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