MATRIXSYNTH: XOR Electronics NerdSeq Tutorials by SonicVoltage

Monday, October 29, 2018

XOR Electronics NerdSeq Tutorials by SonicVoltage


Published on Sep 30, 2018 SonicVoltage

"XOR Electronics NerdSEQ Review-1. Eurorack Modular Synth CV-Gate Sequencer & Sample Playback. NerdSEQ Features, Sequencer Screen (Index Below) - Multi Voices Patch Description in the Video.

The XOR Electronics NerdSeq is a Eurorack Modular Synth 'Tracker' Sequencer which also offers sample playback and future Output Expansion modules, Synth Cartridges modules, MIDI expander (available) ."

Playlist (descriptions for each below):

1. XOR Electronics Nerdseq Review-1: Features, Sequencer Screen Use/Edits
2. XOR NerdSeq DAY 1 Modular Synth Jam Live Recording
3. XOR Electronics Nerdseq Eurorack Sequencer Review
4. XOR Electronics Nerdseq Eurorack Sequencer Review Demo Tutorial Part 4: Mod & FXs 1/2

Descriptions & Timelines:

1. XOR Electronics Nerdseq Review-1: Features, Sequencer Screen Use/Edits

In this video we first take an overall crash course view of Nerdseq overall features and sequencing paradigm...
...then we dig deeper into the Sequencer Screen features which is where your patterns can be arranged, multi-track clips/loops can be created and launched and modified live.

Patch description for each voice used in this review. It shows how I used the Nerdseq Modulation Output and Internal LFOs to modulate synth voices.


XOR ELECTRONICS NERDSEQ REVIEW INDEX (Clickable Timed Index):

FIRST A GENERAL LOOK (PREVIEW) AT MOST FEATURES WITH VARIABLE LEVEL OF DETAIL

00:00
Nerdseq Introduction - Covering:
- 10 Tracks Overview (modular cv/gates & sample playback tracks)
- Sample Sequencing 'Dual' Tracks Overview

05:18
Some info about Pattern Quantity, Step Length, etc...
- Isolating Patterns and Sequencer Rows into Islands/Clips
- Launching individual patterns Live (within a Clip)
- Live modification of an active playing Clip

Two MAIN DIFFERENCES between the XOR Electronics Nerdseq and other Eurorack Sequencers
08:30 DIFFERENCE ONE
- Tracker Sequencer Paradigm
- 'PER STEP' an overview look at the Pattern Screen: Rows, CV, Patches, Tables, Trigger/Gates, MOD, 4x FX, Groove.
- Do I Like this Pattern Screen?

12:48
Nerdseq and HEXADECIMAL Values

17:04 DIFFERENCE TWO
- Hybrid Sequencer

MOVING ON WITH FRONT PANEL FEATURES
20:07
Display Screen.
Accessing Screen Modes.
Main Control Keys/Buttons
Shift + Key Operation (e.g. Nerd Screen, Setup, etc...)
Changing a PATTERN NAME
Arrow Keys (Cursor Keys)
SHIFT + ARROW KEYS to CHANGE VALUES (Fine/Course)
Scrolling Up and Down
UP and DOWN Keys
START and STOP Buttons (preview... more about these later)


INPUT x4 (CV, Gate, Recording)
28:07
- A quick look at Inputs Record Settings

29:39
- Inputs as MODULATION CV SOURCES and AUTOMATION CONTROLS: I show you some example using Input 1 to control a sequenced voice Pitch, Glide, 'Volume'
Automation Screen MATRIX in Use - Example


More PANEL FEATURES
33:00
Clock and Reset Inputs Info
SD Card
6 Rows of Trigger/Gate and 2 CV Outputs Info
Sample Outputs
Clock and Reset Outputs Info
Overall Layout Feel and Physical Specs

EXPANDER MODULES
36:02
IO-Expander (MIDI) Module + Pad
Rear Connectors
Future Expansions: Output Modules, Synth Cartridges Expanders


PREPARATION + PATCH DESCRIPTION (Before digging into the Sequencer Scree)
38:49 Sequenced Patch Preview
39:16 What we are going to look at

39:49 NerdSEQ Track 1 (Patch Description): Track 1 CV and Mod Outputs (No Trigger used) - Using MOD output to control/sequence the final VCA
(Nerdseq, Make Noise Telharmonic, AJH Synth V Shape and WaveSwarm, Sputnik Quad VCA/VCF)

42:15 NerdSeq Track 2 (Patch Description): Using Nerdseq LFO to scan through the Pico VCO Waves.
(Nerdseq, Erica Synths Pico VCO & DSP, Sputnik Quad VCA/VCF, 2hp EG)

44:31 Nerdseq Track 3: CVs out of MOD output to control VCA on specific pattern steps
(Nerdseq, 2hp Pluck, Sputnik Quad VCA/VCF)

45:34 Nerdseq Track 4: Using a Nerdseq Automation Slot to employ an LFO to control the PWM on the Pico VOICE
(Erica Synths Pico VOICE, AJH Synth GEMINI 2412, Sputnik Quad VCA/VCF, 2hp ADSR)

47:48 Nerdseq Tracks 7 and 8: Using the Dual Sample Playback Sequencer Tracks to trigger drum samples from Nerdseq Internal Sample Memory. Playing some sample backwards, etc...

49:59 Launching CLIPS made with the Tracks and Patches described above. Simple Example.


DETAILED LOOK AT SEQUENCER SCREEN - FEATURES & USE/EDITS
51:52
A quick recap of some Screen Operations mentioned earlier in the video before we get into new Detail and Examples.

53:25 Wrap (Screen Navigation)
54:12 On-Screen Project/Sequence Real-time Feedback: Transpose
BPM
Edit OFF
Gates, CVs, Mod values, samples
Running Time

58:40 CLOCK STEPS BAR & START/STOP VARIATIONS - CLIPS
Setting Custom QUANTIZE STEPS
Resynch Tracks
Single/Double Tap (Start/Stop)
Shift Tap/Double Tap (Start/Stop)
Start/Stop Single Tracks, Entire Rows
Create/Play Islands/CLIPS
Resets on Stop

PATTERNS
1:15:26 Create, Name, Exchange, Delete
1:19:52 Clone
1:21:47 Select Copy Paste Insert MoveUp (one/more/rows)
1:25:30 Undo

1:26:04 Solo/UnSolo Mute/UnMute TRACKS

1:27:28 USING THE NERDSEQ

1:28:40 END... Coming NEXT

2. XOR Electronics Nerdseq Eurorack Sequencer Review-2: Pattern Notes Tables
XOR ELECTRONICS NERDSEQ REVIEW 2 - INDEX (Clickable Timed Index)

00:00
NerdSeq PART 2 Introduction and a quick reminder of PART 1 content

01:55
Creating a Pattern and Track Compatibility (Modular and Sample Patterns)

03:44
Looking inside a new Pattern
- Clock Bar
- Pattern Name Creation
- Sequencer Timer
- Cursor Highlighted Data Type
- Columns

07:08
- Pattern Step Length and Patterns in a Project
- Vertical Scrolling

08:45
- A quick note about Hexadecimal Numbers (Refer to PART 1)

09:06
- Description of the typical patch used in the rest of the video/examples
NerdSeq Trigger and CVs Outputs, Erica Synth Pico VCO, AJH Synth Gemini 2412 Dual Vintage State Variable Filters, 2hp ADSR, Sputnik Modular Quad VCF/VCA

10:36
-Using the Break FX to limit the Pattern to 16 Steps only.

11:37
- The Notes Column (CV 1 Output)
- Notes Range
- Create a quick sequence
- Note Off Parameter

14:06
- Auto Gate On/Off (Track's Trigger Output)
- Trigger Column Data and Auto Gate On/Off
- Auto Fill In Trigger 'Option'
- Notes Preview (hear patch without running sequencer)

17:56
- Why are we going to cover the Patch Column later in another video

18:21
- TABLES general info
- Selecting Tables
- Tables 16 Step Mini Sequencer 'x Step!'
- Pattern note relation to Table's data.
- Table Clock Source Options
- Table Clock Speed (Divider/Multiplier)
- Table TP Column: 16 Steps Transposition Sequencer
- XOR Chords/Scale Notes/Hexadecimal numbers
- Running the sequencer and changing the Table's own Speed Settings

23:59
- Table Loop Mode: Restart, Endless, One Shot
- Let one table run over different sequenced Pattern Note-Steps

26:35
- Table Column 'Stop' Command (from Pattern Screen)

27:41
- More examples of applying a Table to different Pattern Steps with and without 'Stop' parameter and with different Table Loop Settings

29:23
- Some more general info about tables, transposing up and down...

30:50
- Table HP Column: Hops
- Playing around with HOPS (jumping to other Table steps) and clock settings

35:07
- Table FX Column
- Applying the SPFX 00C: Pattern Step Random Jump from the Table FX Column

39:16
Ending: A few more videos on NerdSeq have already been shot. Editing in progress.

THANK YOU FOR WATCHING
3. XOR Electronics NerdSeq Tutorials by SonicVoltage
"XOR Electronics NerdSeq Sequencer In-Depth Review and Demo PART 3: TRIGGERS - [*PART 1 Features-Overview, Hands-On Sequencer Screen Features, Navigation, Clip Launching, Solo/Mute, etc... see: https://youtu.be/tCHyyZq7KPw *]

We carry on from where we left in Part 2 and in this PART 3 of the NerdSeq Video Series we take a look at TRIGGERS and AUTO GATES including Special Parameters like Open, Off, Toggle, Kill FX, Delayed Triggers, Trigger Repeats, etc...

INDEX BELOW

==============
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==============

XOR Electronics NerdSeq - PART 3 - INDEX:

00:00 AutoGate On/Off & Gate Off

01:32 Triggers and Trigger Length

03:15 Trigger Value ’00’ and ‘KILL 000’

6:01 Inverted Triggers (Delayed Triggers)

08:06 Trigger Repeats

12:38 Trigger FE and FD

14:11 KILL ‘parameters’

15:24 Auto Gates & Triggers quick recap

16:39 Auto Fill In Triggers

17:21 End of Section and more…
Thank You!
4.XOR Electronics Nerdseq Eurorack Sequencer Review Demo Tutorial Part 4: Mod & FXs 1/2
"In this NerdSeq Review Video PART 4, we carry on with the MOD column, the second CV Output which is your second source of programmable Control Voltage 'per track'.
We see some application e.g. controlling parameters on other modules and even as a second source of Pitch Control to create two voices polyphonic sequences.

After the MOD column we move straight into the FXs, 4 Effects available per each of the 6 Modular Tracks. We will look at the effects specific to the Sample Playback tracks in the following video.

XOR Electronics NerdSeq - PART 4 - INDEX:

00:00 MOD column and Mod(n) output per track.
Voltage Range, Voltage Offset Switches.
Screen values and using Note Names in the MOD Column for Pitch Control.

03:17 MOD1 CV output from a sequence. Mod 1 Output controlling Resonance on the AJH Synth GEMINI 2412 eurorack filter module.

05:16 MOD 1 CV Output from a sequence. Mod 1 CV Output controlling different parameters (CV Inputs) on the Gemini 2412. (Pitch CV, Freq, Reso...)

06:41 Using both CV outputs of just 'one' NerdSeq Track, CV1 and MOD1 outputs, to control the pitch of 'two' different VCOs (Erica Synths Pico VCO and Pico Voice) - Making it easy to create two voices intervals.

08:05 We start looking at the FXs, Effects available on XOR Electronics NerdSeq Modular Sequencer Tracks.

10:21 Pitch FX

12:19 Glide FX

13:35 Glide Stepped Changes FX

15:52 MOD FX (example modulating the pitch of a note during that voice 'Release' time)

17:38 Glide Modulation FX & Glide Modulation Stepped Changes.
Applying glide to MOD FXs!

20:31 Trigger FX (please refer to Video Review PART 3 video in this NerdSeq Series for more details and examples of NerdSeq Trigger Features)

21:09 CV1-6, MOD 1-6, Trigger 1-6:
Controlling CV, Triggers and Modulation values of any of the 6 Modular Tracks from any one specific track. E.g. Controlling Modulation Output of Track 3 from sequence-steps in Track 1!

26:26 Probability FX CVs

29:58 Probability FX Triggers (Also changing voice pitch without retriggering Envelope-Attack for that voice)

33:36 about the other types of Probability FXs (ProbMod, ProbTables, ProbFX1...2...3..4)

35:45 End of Section and more to come…
Thank You!"

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