MATRIXSYNTH


Monday, May 06, 2019

vpme.de presents: QD - Quad Drum Voice


Published on May 6, 2019 Vladimir Pantelic



- 4 digital drum voices in a 22hp compact module
- every voice can be a sample player, a wavetable VCO or a digital drum model
- control of pitch, decay and sample selection per voice
- uSD card slot, up to 1024 samples total, up to 128 samples per drum voice under CV control
- digital models offer range of kicks, snares, hats, strings and other
percussive sounds
- 4 trigger inputs
- 4 assignable CV inputs
- 4 mute buttons and a very intuitive and powerful control interface
- 4 internal LFOs or mod envelopes than can be synced to triggers
- internal 4 channel mixer, 2 output channels
- internal 3-band equalizer and "one knob" compressor

See it at Superbooth 2019, stand E265

Coming June 2019!

http://vpme.de/qd/

Dreadbox Presents the Nyx V2 Synthesizer


Published on May 6, 2019 Dreadbox

"All sounds have been created with the Nyx V2 synthesizer
(except for the talking woman on the radio)

Features:
Analog Paraphonic Synthesizer
2 Oscillators
White Noise Generator
Auto-Tuning Function
Extremely Flexible Dual Filter
Multiple Routing Options
3 Loopable Envelope Generators
Drone mode
Modulated Reverb
30 patch Points"

...a new analog synth from Dreadbox...

Published on May 6, 2019 AutomaticGainsay

"Here is a peak at the look and sound of a new synthesizer from Dreadbox...

All sounds (except drums) made by this new Dreadbox synth..."

Bastl Instruments CASPER LAB Dark Matter: Feedback Beats


Published on May 6, 2019 Bastl Instruments

1. CASPER LAB Dark Matter pt. 1: Feedback Beats
In this video I give a basic overview of the controls and show some tricks for turning timid drum beats into monster bangers.
2. CASPER LAB Dark Matter pt. 2: Feedback Melodies
Lets get to know DarkMatter’s softer side. In this video I share some tips and tricks for transforming and tweaking raw tones and melodies.

Touché SE & Arturia V Collection 7


Published on May 6, 2019 Expressive E

"To celebrate the release of the new Arturia V Collection 7, Expressive E has mapped Touché’s dimensions of movement to these future retro iconic synths.

Download 42 free software presets for Arturia Synthi V and Arturia CZ V here: https://www.expressivee.com/eesounds/...

Different wooden touch-plates for Touché (SE) are available in our webshop: https://www.expressivee.com/accessories
---
Presets used in the video:

- pulsating bass: "BigFatMama" (Synthi V)
- riff bass: "FatBasstard" (Synthi V)
- intro & outro lead: "Strangers" (CZ V)
- swelling chords: "Default PolySynth" (Synthi V)
- wacky pitch lead: "Habit" (CZ V)

All automation and parameter change fully recorded live and left unedited. Only note quantization was used. Drums filtered with Arturia Mini V Filter.

Composed and performed by Christopher Hans."

DTRONICS DT7 controller en Yamaha DX7 with supermax board


Published on May 6, 2019 geertdx7

"A short demonstration of my DT7 together with my DX7 that is equipped with a supermax board.
You hear an arpeggiator sound in the DX7 and I edit this with the DT7 from DTRONICS.
It is an ideal combination, at the end of the video I use my DX5 for a short time, but that is separate from the DT7.
Sorry for the bad picture, but it is just a video to see the possibilities of the DT7 and DX7.
Filming and operating with just two hands is not ideal. I hope you understand this.
But a better video will follow in the long term."

SWN by 4MS: Tutorial and Review of Spherical Wavetable Navigator Eurorack Module


Published on May 6, 2019 loopop

"SWN is a 6-voice modular synth from 4MS, and it lets you navigate wavetables in three dimensions (four if you count the fact that they loop back unto themselves). Here's everything you need to know about Spherical Wavetable Navigator

Gear used in this video:

► Harmonaig from Instruo
► Poly from PolyEnd
► KeyStep from Arturia
► Cremacaffe stands (I recommend Spike XL)

TIMELINE:
0:00 Intro
0:50 How Wavetables work
1:10 Sphere Edit
2:10 Drawing waveforms
3:00 1D, 2D and 3D morph
6:45 Waveform effects
7:10 Panel layout
8:55 Fine tuning
9:30 Push functions
10:05 Editing channels
11:10 Spherical navigation
12:35 Dispersion
13:40 Using v/oct CV
14:30 Polyphonic control
16:00 The LFOs
17:35 LFO to VCA
19:55 Audio rate LFOs
20:35 LFO gate/trig modes
22:05 LFOs as envelopes
23:15 Note & Keyboard modes
23:40 Scales
24:30 Sampling spheres
25:20 Waveform effects
25:50 Presets
26:20 Pros and cons"

Find your way inside FEZ during SUPERBOOTH19


Published on May 6, 2019 Superbooth Official

"This is how you find your way around the different floors of the FEZ - the floor names correspond to the stand numbers in the floor plan.

E = Entry Level
H = Half High
O = Oben (Top Floor)
W = West Wing

On The Entry Level "E" you can buy tickets, get your festival pass, get general information - and there is exhibition area.

The Half High "H" area is mostly exhibition area.

On the Top Floor "O" you find the Auditorium, Cinema, K1 and exhibition area.

The west wing is mostly exhibition area and is accessible via a small corridor next to the public swimming pool or through the outdoor area where you also find the catering area."

Radikal T Delta Cep A Sound Demo


Published on May 6, 2019 AMAZONA Music Mag

Behringher MS-101 Sequencer & Sound Exploration


Published on May 6, 2019 Sounds From The Shed

"I played in a short sequence then just tweaked and modified the sound and sequence. Got carried away and ended up with this loooong video :)"

Update:

Behringher MS-101 Source Mixer and FM Modulation

Published on May 6, 2019 Sounds From The Shed

"Just a short loop playing while I make changes to the sound parameters to show the various possibilities of the Synth"

NIKOL DRUMS SYNTHESIS


Published on May 6, 2019 Bastl Instruments

"This time Nikol explores the much-discussed topic of drum synthesis in the eurorack
modular domain. She starts with explaining the simplest ways of creating drums
and percussive sounds and then moves on to a complex three layer drum
patch that is animated by a multichannel sequencer resulting in interesting monophonic
beats.

The animation is basically defining eight different values at each step of the
sequencer, and sending those value groups (or macros, presets) to a drum engine, that
consists of a VCO a noise source, two VCAs a high-pass filter, three voltage-controlled envelopes, and a sampler. Values like volumes, pitch, envelope lengths, and noise filtering are all controlled by the sequencer.

Drums are an essential part of many kinds of music. By building your own drum engine
and beat animation, you can create a truly unique sounding rhythm section with its own
artifacts and kinks, advancing your experience and style."
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