
The audio editor is where editing of imported or recorded samples takes place. The sample waveform is displayed graphically in the audio editor and for precise interaction waveform zoom and zero crossing search commands are available. A number of tasks are carried out in the audio editor. Trimming, loop point settings, normalization and, maybe most important of all, slice point handling.
Slice points
Slice points are markers that offer a flexible way of dividing a sample in different regions. Set the slice points either automatically by transient detection or manually by using the data entry knobs. Once the sample is sliced parameter locks can make different steps of the sequencer play back different sample regions. In the audio editor it is even possible to customize or randomize the playback of slice points. Keep shuffling the slice points around until the perfect loop is obtained. Slice points make it easy to break down samples and restructure them from the ground up."
1. Chaos and Order by Elektron
http://www.elektron.se/
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