MATRIXSYNTH: Blender Game Engine with Live Midi Control


Monday, September 03, 2012

Blender Game Engine with Live Midi Control


YouTube Published on Sep 3, 2012 by zamisers7k

"Trying again with newer version of Blender. Plus, Bomes Midi Translator to map midi to keyboard. This looks pretty simple but took a bit of figuring out, hoping I can do some cooler visual stuff with it maybe later. On the translator use "pp" as a note variable to track all midi notes to a single key on that channel for both on and off, can save a lot of mapping time instead of doing every note individually on the translator. RS7000 sounds and sequencing."

1 comment:

  1. I have tried this myself. The translation is occurring properly, although Blender won't respond to them when in BGE mode. Do you know why this is happening?

    ReplyDelete

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