MATRIXSYNTH: Ming Mecca Tutorial Series - Episode 1: System Introduction


Wednesday, December 24, 2014

Ming Mecca Tutorial Series - Episode 1: System Introduction


Published on Dec 24, 2014 Jordan Bartee

"Table of Contents:

00:45 - Tiles
01:24 - Object and Orient Controls
01:48 - Palettes
02:24 - Maps
02:44 - Dynamic Map Destruction
03:07 - Control Core Analog Outputs
05:22 - Glitch Modes
06:18 - Sprites
07:15 - Clipping
08:20 - Collision and Gate Outputs
09:48 - Triggering Audio with Collisions
11:10 - Sprite 1 Directional Inputs
12:01 - Sprite 1 Speed
12:15 - Sprite 1 Gravity
13:47 - Multi-Map Composition
14:18 - SD Card Slot / User Graphics

Visit http://specialstage.systems for more info!"

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