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"The SP-1200 can store up to 100 patterns, 100 songs, and has a 5,000-note maximum memory for drum sequences. It also has a mono mix output and eight individual outputs, MIDI in/out/through, SMPTE sync, and a metronome output. There is one button that allows you to select between banks A, B, C, and D, which gives the user easy access to each of the 32 sounds. The front panel contains several LED lights, buttons, and eight volume and pitch faders for each sound in the selected bank. Below each fader is a large button to initialize the sound, or select the sound for editing, and a switch to turn the trigger's velocity sensitivity off or on. The sequencer works in the familiar pattern-style of placing short consecutive sections of samples into a song. The user can easily add swing quantization and tempo changes. The sequencer can sync the tempo to SMPTE, MIDI, or analog clock pulses and is also capable of synchronizing the tempo to a tapping finger with the tap-tempo button.
Unlike the SP12, the SP-1200 does not contain ROM-based samples; all samples are stored in volatile RAM and loaded from floppy disk. The AD/DA converters remain 12 bit, as 16 bit converters were still expensive and found only on high-end gear, such as the contemporary E-Mu Emulator 3 (EIII), which had a list price of over $15,000 USD. Maximum sampling time was doubled from the upgraded SP-12 Turbo, to over 10 seconds, but the maximum single sample was 2.5 seconds. The sample rate was reduced slightly also (from 27.5 kHz to 26.04 kHz) to maximize memory usage. The SP-1200 retains all of the I/O capabilities from the SP12, minus the cassette output and floppy disk I/O"
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