MATRIXSYNTH: SSF Entity Bass Drum Synth - Waveform Processing


Tuesday, January 31, 2017

SSF Entity Bass Drum Synth - Waveform Processing


Published on Jan 31, 2017 SteadyStateFate

"The Entity Bass Drum Synthesizer can be used as a waveform processor as well. This is accomplished by patching a waveform from a VCO into the TRIGGER input on the Entity BDS.

The controls will now alter the texture and harmonic content of the resultant sound. This demo shows some examples of how the controls affect the sound. Vowel-y filter and wave-folder style affects can be achieved in this manner.

Another entity is used to make the kick drum sound for effect - and the duck output from the kick is patched into the processor to duck the output volume."

No comments:

Post a Comment

To reduce spam, comments for posts older than one week are not displayed until approved, usually same day. Do not insult people. For items for sale, do not ask if it is still available. Check the auction link and search for the item. Auctions are from various sellers and expire over time. Posts remain for the pics and historical purposes. This site is meant to be a daily snapshot of some of what was out there in the world of synths.

PREVIOUS PAGE NEXT PAGE HOME


Patch n Tweak
Switched On Make Synthesizer Evolution Vintage Synthesizers Creating Sound Fundlementals of Synthesizer Programming Kraftwerk

© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH