MATRIXSYNTH: Noise Engineering Blog: Creating glitchy clock signals and sequences & Patching a swung clock

Tuesday, July 07, 2020

Noise Engineering Blog: Creating glitchy clock signals and sequences & Patching a swung clock


Noise Engineering

"From the blog: https://www.noiseengineering.us/blog/...

Here, we generate a clock signal and run it through Integra Funkitus to skip about half the pulses. That signal is then run through Mutable Instruments Branches, and each coin flip has a chance of being a normal trigger or running through a burst generator. The clock and bursts are then combined in Quantus Pax, and run into Mimetic Digitalis's clock in."

Patching a swung clock

Noise Engineering

"From the blog: https://www.noiseengineering.us/blog/...
Here, we we create a swung clock with Pons Asinorum and Vox Digitalis, which runs a Mimetic Digitalis sequence into Basimilus Iteritas Alter."

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