MATRIXSYNTH: RS054.1 Evolution Synthesis EVS-1 'No Talking Edition'


Saturday, December 17, 2022

RS054.1 Evolution Synthesis EVS-1 'No Talking Edition'


video upload by rejected synths

"This is a shorter 'No Talking' edit of my video about the Evolution Synthesis EVS-1 for those who prefer 'pure' demos without comments. If you like it, go watch the full video, it features additional information about the machine: [posted here]

0:00 Playlist
0:09 PCM Drum Demo
0:35 Preset Demos: 02 Warm Strings
1:04 Preset Demos: 07 Ethereal
1:25 Preset Demos: 09 SynthBrass1
1:42 Preset Demos: 10 X7Bass
2:13 Preset Demos: 12 DeepString
2:45 Preset Demos: 23 BloozyBox
2:59 Preset Demos: 30 MetalBrass
3:17 Preset Demos: 38 SweepSynth
3:38 Preset Demos: 47 SynthModWh
4:05 Preset Demos: 54 Hefern
4:34 Preset Demos: 58 VocalStrng
5:26 Preset Demos: 69 WarmStrng3
5:37 Preset Demos: 75 Swamp
6:09 Preset Demos: 77 Pretty
6:24 Preset Demos: 80 Plinkety
6:45 Preset Demos: 81 EinStein
7:27 Preset Demos: 83 Dissonant
7:54 Custom Patch Demos: deep_dream
8:27 Custom Patch Demos: deep_reso2
8:54 Custom Patch Demos: deep_revrb
10:07 Multitimbral Demo Song: Daftness
11:50 Outro"

Update:

RS055 RS Tech Support: EVS-1 Editor Setup Tutorial

video upload by rejected synths

See this post for an audio only demo.

0:00 Intro
0:14 Introduction
0:25 Wayback Machine
1:31 Atari editor running in Hatari/Linux
3:45 Win95 editor running in Windows 10
6:18 Outro

"The Evolution Systems EVS-1 is one of those machines slightly too far ahead of it’s time. Requiring a computer for convenient editing might be pretty common now, but back in 1990 it was a pretty new concept. So I guess many original users of the EVS-1 never actually used the editors and when the computer formats these editors relied on became obsolete, the EVS-1 was doomed to become an obscurity.

But today, through the wonders of emulation (and the surprisingly vast capacity of windows backwards compatibility) it’s quite easy to expirience and explore the EVS-1 the way it was meant to be used.

In this tutorial I will show you how to set up the editors for Atari (via emulation on Linux) and Windows 95 (inside Windows 10 through some fiddling), all you need is explained in the video, links to all files can be found below, as well as all the commands mentioned in the video (for convenient copy+paste).

First the links:

The editors, as well as some outstanding patches can be downloaded as zip files from deepsonic.ch (scroll all the way down):

https://www.deepsonic.ch/deep/htm/evo...

The patch banks linked on the ancient Evolution site can be found here:

https://www.file-upload.net/download-...

An Atari ST disk image containing the editor can be downloaded here:

https://www.file-upload.net/download-...

Now about the commands you have to enter to install hatari on linux, to install snap support (if needed) enter these commands into a terminal:

sudo apt update

followed by

sudo apt install snapd

to install hatari enter

sudo snap install hatari-emulator

Now for the Windows 10 part, Installation.txt tells you to copy the file MSSTDFMT.DLL to the root directory c:\, you can find MSSTDFMT.DLL inside the Install folder.

Next you’ll have to bring up the command line prompt, this can easily be done by typing cmd into the windows search bar. Instead of just running the command line prompt, right click the symbol and select run as administrator. If you’ve done so, you can follow the next step from installation.txt and type

regsvr32 C:\MSSTDFMT.DLL

and press enter. This will register the dll file and make it executable

And now for the tricky part: the other file mentioned in installation.txt is called comdlg32.ocx an trying to register the file in the same way as MSSTDFMT.DLL will result in an error message because it’s a 32 bit ocx file and therefore needs to be registered in a special way. So unlike mentioned in installation.txt, copy the file into the c:\winodws\sysWOW64\ directory and type

%SystemRoot%\SysWOW64\regsvr32 comdlg32.ocx

I hope this works for you the way it has form me. If you run into communication errors, restart both the editors AND the EVS-1, sometimes it took me some tries with both editors but in the end it ususally ended up working just fine."

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