MATRIXSYNTH: XenoMorph II - MakeNoise Polymorphism with NUSS and Morphagene

Friday, April 10, 2026

XenoMorph II - MakeNoise Polymorphism with NUSS and Morphagene


video upload by Cinematic Laboratory

"Five years ago, I already played with the idea of expanding the Morphagene into a shapeshifting creature. I used two Phonogenes to process the Morph's L and R outputs, inspired by a lo-fi Ciat-Lonbarde Cocoquantus. It was a fun experiment. This Xenomorph is different, a worthy V2. It's a custom 104 HP system I designed as a synth I did not know how to make:

Morphagene
Mult
MultiMod
PoliMaths
QXG x 2
X-PAN
Mimeophon

When used in a skiff, X-PAN is replaced by X-OH (output) and a mult. If you have stackables, you can even use the new GTE. The idea is to bring the stereo Morphagene OUTS together with the QXG outs, so you'll need to stack/mult one Morph out into MultiMod.

The 7U case obviously has the CV bus and - can / could - contain the regular NUSS layout AND the Xenomorph Granular NUSS system. Together they could hold two universes which makes it Multiversal (NMSS) which logically brought me to the name 'Nemesis'. We often assiciate that name with something bad, but after a bit of research it translates to 'the force that reveals your limitations'. So when we meet our Nemesis, the only thing we need to do is grab another patchcable and say 'why stop here?' bla, bla, bla.
Seriously. This is an amazing layout.

Even though MultiMod was never intended for audio, again it's my favorite way to use it, and now it's the core of this setup. It will take the L[mono[ channel of Morphagene as an input so it will create eight roughly independent tentacles. MultiMod has a NUSS header on the back, so without any cable clutter it connects to QXG's audio in and PoliMaths will do the envelopes. So I am basically replacing the MultiWAVE for Morph + Mod as the new sound engine.

I did not realize I'd be getting a genuine granular synth on steroids. A workstation."

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