MATRIXSYNTH: MultiWAVE the Monosynth | Make Noise

Wednesday, August 19, 2026

MultiWAVE the Monosynth | Make Noise


video upload by MAKEN0ISE

"The 0-Coast 10 year celebration is coming up Saturday September 12! RSVP here:

https://dice.fm/event/k65qyq-aplr-and...

Sign up for the 0-Coast workshop here! https://docs.google.com/forms/d/e/1FA...

Parallel mode with Span setting 1 Activates all eight channels on each gate - just like "Unison" mode on a classic poly.

Also, enjoy a new visual score by Norman Freund, realized sonically by Del!

/ norman-freund
/ user-780024068

Here is Del's full description of the realization:"

"When I first encountered Norman Freund's score, I noticed the shapes were sketched quite roughly. In order to implement the score in a structured way, I made the decision to 'quantize' the original drawing to a grid. I hope I have suceeded in maintaining Norman's intent for the piece.

I decided on a grid of 64 'bars' at 120 bpm (each bar 2 seconds) Total time = 128 secs - 2:08

I identified common types of graphic entities in the score which would act in a similar sonic way and decided that there would be no implication of pitch in the score, just timing.

Colors were assigned to each type of graphic for visual and compositional reference:
Red - vertical line with spiral top
Light Blue - vertical line
Pink - horizontal line
Dark Blue - horizontal line with circle incorporating clockwise arrow indicator
Orange - rounded rectangle
Green - divergent lines (crescendo mark) and convergent lines (decrescendo mark)

Each entity in the score was recorded from a modular setup and arranged in the DAW (Reaper).
The sound palette came from the various reels of the project iterations.

Below are descriptions of two different ways in which sounds were mapped to graphics:
1. The Green divergent/convergent lines are the most persistent entities in this score. They are treated algorithmically. Each green entity has a different splice from "12 string iteration 0 reel". The methodology was to speed up each splice in Morphagene forwards from 0 to 100% (Green light) precisely over the time specified in the quantized score by the divergent lines and then back to 0 in the same way as specified by the convergent lines. For this I researched and discovered the Rossum Control Forge and used this to apply the precise voltage over time. An interesting technique learned and likely not one I would have considered otherwise.
2. The Red shape is a composed (ie non-algorithmic) collage of the individual sounds from iteration 3.

Other modules used were QPAS, Wogglebug and Mordax Data."

http://www.makenoisemusic.com

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