Showing posts with label coin-op. Show all posts
Showing posts with label coin-op. Show all posts
Monday, October 20, 2008
Thursday, January 03, 2008
Cube Quest Update
There are links to some good videos of the game at the bottom of the previous post.
Wednesday, January 02, 2008
Cube Quest

I ran a quick search for Cube Quest and found this site. The game came out in 1984. On the site there are some interesting samples and video. It was a laser disc based game, so I assumed the audio was previously recorded, which could be the case for some of it, but I also found schematics listed here. In the first set of schematics, you can clearly see pages on the "Sound Synthesizer." I'm curious if anyone knows what kind of synth engine this had as well as any info on recordings that could have been done on the laser disc. In the second set of schematics you can see a parts list for "Mother Sounds."




Update: videos, via kroffe in the comments. Embedding is disabled for these so here are the links:
http://youtube.com/watch?v=4p081CnHDHo
http://youtube.com/watch?v=ikFNUA6Be4U
http://youtube.com/watch?v=1EwERR1bgWs
Found this also:
http://www.brightcove.tv/title.jsp?title=292663199&channel=288075
Starcade episode #98 - check last segment at 20.40 ;)
Update via Kathy in the comments:
"I own the original laser disc that was used to make the image. I worried that it might go bad, so wanted it captured.
Parts of it can be played on a regular Laser Disc player,like the attract videos you see on YouTube, but to make the game work, the tunnel images (all made by Able Graphics, an old pioneer in the graphics field for TV commercials) are interleaved images of stepping through the tunnel, every other frame (or so) was played forward, and then the interleaved images were played in reverse (and recorded in reverse) and a "loop" could me played that made the tunnel seem to go on forever. If you watch that on a regular Laser Disc player, it is a jumble of forward and backward images that do not make sense, and is over in less than a few second. The program steps through the interleaved images on the disc in the right order (forward and back) to make an endless loop of that tunnel.
There was audio on the LD as well, but only game sounds from the hardware played during the game while in a tunnel. The audio you see in YouTube videos are from the "splash" videos (attract mode) that played when the game was idle.
Sorry for being anonymous, but the LD was a copyrighted item! :-)"
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© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH