MATRIXSYNTH: 3 Modules #2: uScale, Brain Seed, Branches

Tuesday, April 25, 2017

3 Modules #2: uScale, Brain Seed, Branches

Published on Apr 17, 2017 Comparative Irrelevance

"This is probably the silliest three module combination I can put together: none of these modules produce any kind of signal on their own, and even with external input they're not really meant to produce sound. (Patch notes below)

Patch #1:
Noise tools generates an audio rate pulse wave, which feeds into Branches. Branches produces two signals from this input: a pulse wave at an octave below the input (ch. 1) and a sporadic series of triggers (ch. 2).

The pulse wave is then fed into the slew limter, as a basic low pass filter to smooth it out a little. It then passes to the uScale V/oct, which functions as a kind of bit crusher (disabling steps leads to a lower "bit depth"). The output from uScale is the audio signal we hear.

The triggers from Branches are used to step through a sequence of random values on the Brain Seed. These values are then sent to the uScale shift input, which causes the audio signal to sputter and jump around to different pitches and tones.

Patch #2:
I actually made this one first, but it felt a bit "cheaty" because of the heavy use of the shimmer reverb and filtering via the noise tools slew limiter, and also the uScale didn't really contribute much. Anyways, here's what's up:

Once again, the noise tools provides an audio rate pulse wave. Branches and Brain Seed are used to divide the signal into different sub-harmonics, and uScale is used to bitcrush one of the waves.

These three drones are mixed together in the Quadratt, which is what I'm tweaking most of the time, and then the sum is sent through the slew limiter/LPF on its way out to the Big Sky reverb."

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