
"Something interesting is happening in software synthesizer design: after years of trying to boast more of ingredient “xx” (whether it’s modulation, eight-zillion-point envelopes or other whiz-bang features), the new challenge is to make the user experience itself different. The challenge: don’t just do more sonically — make it easier to actually make music. I’ve personally been a big fan of the elegant tabs in Cakewalk’s Rapture, the minimalist aesthetic of Ableton’s Operator, and the drag-and-drop routing in Native Instruments’ Massive. Now, could one instrument really leap forward in terms of guiding its design?"
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Create Digital Music.
I'm glad to see some more software designers trying to move their UI designs away from the paradigm of trying to make it look like a piece of hardware. I'm also happy to see that they swiped the arc-value display widgets that I used in M1000X. );
ReplyDeleteI have no idea who came first, but Filterscape also uses them:
ReplyDeletehttp://www.filterscape.com/images/fs_3.jpg
I have no idea who was first. My previous post was just a tease anyway; I certainly didn't think up the concept. The first place I ever saw something like that was a hardware implementation on a prototype video production board, in the early '80s. It looked something like the rotary encoders on the Korg Oasys.
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