Saturday, May 10, 2008
Drum Patch pt. 1
YouTube via muffwiggler
"Made a little 'automatic' drum patch - no sequencers or clock dividers used. It's not very good but I was *really* bored so I pulled out my camera and talked about it for a little while.
My digital still camera SUCKS and the sound is even worse, so you don't really get the greatest audio experience but anyway...
Also when I was running down the convoluted clock signal path in the video, I forgot two things.... the main clock from the BZ is *also* multi'd into a 3-stage Blacet Seq Switch, which is being clocked by the Noise Ring's clock out. There's nothing else inputted into the SeqSwitch - the other two stages are empty. The output is going to the cynare's trigger in.
Finally one clock signal from somewhere (sorry, I forget where...BZ? NR? Seq Switch?) is going to a Bananalogue VCS which is acting as a trigger delay... I believe this delayed trigger ends up firing the Dual Chime sound, but I don't quite remember.
Anyway I hope you enjoy this if that's possible. Cheers & thanks for watching.
ps. I wanted to call this video "A rusty coin driven through Chris Randall's Eye" but I doubt anyone would get the reference, and I honestly quite like Mr. Randall so instead I will cheekily dedicate this video to him ;)"
Drum Patch pt. 2
2 comments:
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© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH
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ReplyDelete(oops, bad grammar in the previous post)
ReplyDeleteLove the videos and the commentary. :)