MATRIXSYNTH: generative drums processed with noise swash and black death noise synth


Wednesday, May 15, 2013

generative drums processed with noise swash and black death noise synth


Published on May 15, 2013 NoizeHack·53 videos

"A Pure Data patch inspired by the unreleased tiptop audio trigger riot sends out midi data to an Alesis sr16 drum machine which is run through a DIY Noise Swash and then parallel processed through a black death noise synth.

The PD patch takes a base time and then splits it to 4 dividers for each track and the dividers each have a probability setting, to decide how often that count of that drum hit is played. I will release the PD patch once I have figured it out a little bit more, here are the settings below

base time is one pulse every 183 millisecons

kick drum: 1/9 90% - 1/41 42%
snare drum: 1/22 75% - 1/71 39% - 1/192 100%
closed hat: 1/2 62% - 1/1 36% - 1/5 18%
open hat: 1/3 15% - 1/5 8% - 1/25 35% - 1/46 26%

as you can see these numbers are pretty random and there are lots of odd and prime numbers in there, but the beat created is still pretty cohesive, to me at least, maybe I have listened to too much odd music. I am very excited for this type of rhythm sequencing and am looking for ways to make it even more interesting.

If you have ideas about how to further make interesting generative rhythm patterns leave them in the comments below and I will try to implement them."

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