MATRIXSYNTH: Sensory Percussion w/ DFAM live at Moogfest 2018


Monday, May 21, 2018

Sensory Percussion w/ DFAM live at Moogfest 2018


Published on May 21, 2018 Mason Self

"I've been really excited about using Sensory Percussion to control / play / interact with a modular set up. Stoked to have the opportunity to demonstrate some of my ideas alongside Sunhouse at Moogfest this year.

This is a short piece I performed to demo some possibilities. My goal was not just to play some synths on the side while using SP, but to really blend the craft of drumming and synthesis. I'm using MIDI from Sensory Percussion, translating it to CV, and using that to play the DFAM.

Translated to CV, the Controls from Sensory Percussion (timbre, velocity, speed) become modulation sources. I'm using those modulators to control VCO EG, VCF EG, VCA EG, and VCO pitch on the Moog DFAM.

I'm also using modulation from Sensory Percussion to navigate the Make Noise Rene. The quantized pitch out from Rene is getting summed with different Midi Note values from the rim tip and rim shoulder of the snare via Make Noise Maths, allowing me to flexibly modulate the sequence every time I go to a new chord."

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