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The Sample Playback engine lets you create four oscillator patches from either ROM multisamples or your own custom samples. Your samples can be recorded in through the dedicated stereo port, or loaded in via compact flash/USB(40 or 80 GB). Import of WAV and SoundFont is supported, opening up a massive world of sounds. 64MB of RAM, expandable to 192MB, plenty for most sound design and live applications. Your samples can then be shaped using the Fusion's plethora of filter types, envelopes, and its massive mod matrix – nearly anything can be routed anywhere!
The six-operator FM engine can give you those DX-type sounds, full of character. The VA engine is very powerful, with many similarities to the Ion/Micron line! There are three oscillators with multiple wave shapes, FM, Sync, PWM and 20 different filter types including lowpass, bandpass, highpass and a 4-band EQ for every patch. The Physical Modeling section includes both a Wind and a Reed model, and while not amazingly realistic, they can be abused to create some very strange pads!"
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