MATRIXSYNTH: CIRCUIT BENT PS2 - LSD: Dream Emulator / B.L.U.E. / GTA VC - Soft Modded, Internal SSD (FMCB)

Wednesday, January 05, 2022

CIRCUIT BENT PS2 - LSD: Dream Emulator / B.L.U.E. / GTA VC - Soft Modded, Internal SSD (FMCB)


video upload by LoFiFuture

"Taking on a limited number of these circuit bent PS2s for 2022! https://www.lofifuture.com/storefac96...

And for all the DIYers out there, I'm currently editing the tutorial one how to circuit bend your own PlayStation 2!

This modification starts with a full disassembly and deep clean of the PS2, the optical drive is removed in favour of an internal HDD and a memory card running Free McBoot. (Free McBoot is a custom firmware that runs on a memory card that resides in memory card slot two of the console. It introduces various features to the PS2, the main one being the ability to run game backup ISOs from an internal HDD, via ethernet or from a USB pen drive)

Once the optical drive is removed 23 toggle switches are mounted on the top of the console to control the circuit bends a long with a RCA video out and 3.5mm stereo audio out omitting the need for the original Sony AV cable. 14 of the toggle switches are wired into the traces between the Emotion Engine (EE) and Graphics Synthesizer (GS) chips on the PlayStation motherboard. These corrupt the 3D data running into the GS before they are sent to the video output encoder.

9 of the toggle switches are wired into the Sound Processing Unit (SPU) RAM for some circuit bent audio effects. all 23 of these switches are wired to the same "bend bus" meaning that when two or more switches are in the "on" position they are connected together. Connecting the audio data bends to video data bends results in chaotic and mesmerising cross modulation.

Every game is effected differently by the toggle switches. Some are easy to crash with certain switches. Some games will take everything you throw at it and then some! It all depends on how the game you are trying to glitch out was programmed and how it utilises the hardware we are mercilessly forcing into a corrupted state. It helps to make a "switch map" for any game that like to crash when things get to glitchy, this was you can easily rule out what does and does not work for a particular game.

For example, running the PS1 copy of LSD: Dream Emulator produces some incredible effects but likes to crash when I flick one particular section of switches into action. On the other hand, GTA: Vice city will run with every single toggle switch on and revert back to completely normal visuals.

Includes:

-Circuit Bent PS2 Console (PAL or NTSC, select from the dropdown)

- Aftermarket PS2 controller

-Internal 120GB HDD + Network/HDD card"

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