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Five dials, one switch, and 15 buttons are mounted on its face, giving the user control of various parameters, including the master volume, the relative volumes of the hi-hat, cymbal and metronome sounds, and the tempo -- which is calibrated to an arbitrary scale with Slow at one extreme and Fast at the other. There is a second dial for fine-tuning tempo and this allows for a little more precision, although not as much as a proper bpm counter. The Record switch enables and disables pattern editing, and the 10 buttons along the bottom represent the nine different instrument sounds: (Bass, Snare, Rim, Hi-tom, Lo-tom, Closed Hi-hat, Cymbal and Claps), with the addition of an Accent button for adding a bit of dynamic variation to your patterns.
The remaining buttons are Shift (which doubles as delete when editing patterns in real time) Start/Stop (which er... starts and stops patterns playing) and Song, Pattern, and Up/Enter which are used to change modes and navigate around the DDM110's LED-illuminated menus.
The side panels are home to a variety of sockets, including a headphone jack, left and right line outputs (the latter offers a mix of the stereo signals when used alone) and a Trig Out socket (which can be used to send a pulse to trigger, for example, the arpeggiator on a synth with a trigger input). There is also an input for the nine-Volt DC mains adapter, two mini-jack sockets for connecting a cassette deck (to back up pattern data) and a five-pin DIN socket labelled Sync (see Sync Or Swim box).
The sampled drum sounds won't win any prizes for authenticity, but are a product of its era - perfect for lo-fi or 80s styled music! Adding a little reverb goes a long way with them. There are slots for 32 patterns which can be combined to form up to 8 songs."
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