MATRIXSYNTH: bloom


Thursday, January 04, 2024

bloom


video upload by infinitedigits



https://github.com/schollz/bloom

this script aims to replicate the “bloom” app by Brian Eno and Peter Chilvers that was released in 2008. the major functionality persists: clicking on the grid / screen will create circles and sounds that grow and disappear. multiple touches will create sequences that also eventually fade away. the sounds belong to scales with alien names like "ambrette", "benzoin", "bergamot", "labdanum", "neroli", "orris", "tolu", "vetiver", and "ylang" - all which were painstakingly captured from the original app (PARAMS > scale). also, like the app, the norns script has an “evolve when idle” function (PARAMS > evolve when idle), and toggles for randomization (PARAMS > randomize).

there are major differences between the "bloom" app and the "bloom" norns script. its difficult to obtain 100% the same sounds of the app so I did my best with my synthesis knowledge to create a similar sounds with SuperCollider. the sounds I have are a bell-like feedback sine sound which can be mixed with a kalimba sample (swapping between acoustic and synthetic) (PARAMS > blend). the drone notes are taken from the scale, as in the app, but the switching between drones is not precisely the same.

another change is the introduction of "lanes" (PARAMS > lanes). this essentially splits the grid into multiple lanes where each lane is a separate sequencer. by default there is one lane, but you can have one lane for each row on your grid.

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