MATRIXSYNTH: Oculus Rift


Showing posts with label Oculus Rift. Show all posts
Showing posts with label Oculus Rift. Show all posts

Tuesday, November 08, 2016

Exploring Soundscape Singleplayer [GEAR VR]


Published on Nov 8, 2016 Computing.Sound

VR synths. Se this post for another demo.

"Something different...
First encounter with the Soundscape Samsung Gear VR experience.
The app offers a virtual environment featuring two simple synths and a drum machine.
https://www.oculus.com/experiences/ge...

Captured using the Gear's internal video recording feature and a Zoom H5.
Please note that the video doesn't really do the experience justice."

Wednesday, April 27, 2016

Making Music in Virtual Reality with the Oculus Rift and Leap Motion Orion

Soundscape WIP - Oculus CV1 and Leap Orion integration

Published on Apr 26, 2016 Sander Sneek

"For the last couple of weeks, I have been working on the CV1 + Orion integration in Soundscape.
I am pretty much blown away by the new tracking capabilities of the new Leap Motion Orion SDK."

First Oculus Rift post. Curious what else we will see over time.
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