Thursday, October 20, 2016
The Battle of Yamaha DX7 - The 32 Original Factory Patches VS Power DX7 Patches
Published on Oct 20, 2016 Power DX7
"The Battle of Yamaha DX7 - The 32 Original Factory Patches VS Power DX7 Patches
This is a Yamaha DX7 demo brought to you by Power DX7, showcasing the breathtaking realism and unparalleled versatility of the Yamaha Synthesizer, Yamaha DX7 FM Synthesizer.
About This Yamaha DX7 Demo Video
This DX7 demo video is a comparison between the Yamaha DX7 32 original factory patches and Power DX7 patches. Those 32 factory patches are selected from the DX7 VOICE ROM1 & ROM 2 cartridges that came with the Yamaha DX7 MK1 (totaling 128 patches). Each comparison consists of playing the same arrangement with the same effects (or no effects for some patches). The first patch you hear is the original factory patch. The second patch is the Power DX7 patch. Some are a direct comparison, but the others can be remotely similar, as there is no equivalent patch found in those VOICE ROMs. The difference in sounds and volume you hear is due to the difference in programming between the original factory patches and my Power DX7 patches.
Video Contents
Power DX7 Intro music
0:00 All original DX7 patches with amazing sonic quality, realism and expression - Piano (High and Low notes), Male Choir, Female Opera and DX7 Brass
0:22 - 1.ROM1 A1 BRASS 1
0:43 - 2. ROM1 A2 BRASS 2
1:02 - 3. ROM1 A3 BRASS 3
Roland VP-03 Vocoder Synthesizer User Review VP-330 Boutique
Published on Oct 20, 2016 gstormelectro
"Audio and Video generated by G-Storm Electro c.2016
I usually demo synth products, but today I'm going to give my review of the Roland VP-03 Vocoder. I have some experience having owned an original VP-330 MK1 and studying its synthesizer process. It inspired me to author my own VST plugin version that emulated the VP-330 sound, only it did not have the Vocoder. So check out this review and see what I think about this interesting product.
If you enjoyed this and want to see more be sure to click the LIKE button. Don't miss any of the action and SUBSCRIBE now. Got interesting ideas about this clip or future demos, leave your COMMENTS below - I love to hear from you.
**BLOG** http://gstormelectronica.blogspot.com/
**LISTEN** http://soundcloud.com/gstormelectro
**TWITTER** http://twitter.com/gstormelectro"
Design Scenarios | Modular Loops
Published on Oct 20, 2016 Mike Kiraly
"Working on ideas for a new Sonic Scenarios product.
Source Path : Mandolin / XAOC Devices Sewastopol / Mutable Instruments Clouds / Mutable Instruments Ripples / TipTop Audio Z-DSP / Modcan Dual Delay / Circuit Abbey Unify
Modulation Path : Make Noise Rene / Mutable Instruments Frames / Modcan Quad Envelope / Intellijel Linix / Modcan Quad LFO
Sync Path : Innerclock Systems SyncGen II / TipTop Audio Trigger Riot / 4MS QCD"
Modular Quick Tip: Sidechain Compression
Published on Oct 19, 2016 Zeroes and Ones
"A quick video demonstrating pseudo-sidechain compression in eurorack modular using an envelope follower, inverter and VCA. Read more about how I did it here: http://alijamieson.co.uk/2016/10/modu..."
Patch Notes #24 - Radio Music Eurorack Drum Machine
Published on Oct 20, 2016 Voltage Control Lab
"Patch Notes #24 explores the Music Thing Radio Music Eurorack sample player module with looping disabled in the settings (as seen in our recent tutorial) rendering it a one-shot sampler.
The main clock is coming from the Malekko Varigate 4. Channel 1 is triggering the custom kick drum samples loaded into the Music Thing Radio Music, with looping disabled in the Radio Music settings.txt file.
Channel 2 is clocking the Ornament & Crime, which is generating 3 channels of Turing Machine semi-randomized sequences. One sequence is shifting the station on the Radio Music, switching samples. Another Turing sequence is routed to the Noise Engineering Basimilus Iteritas pitch, while a third sequence is modulating the envelope decay on the metallic tones being created.
Channel 3 on the Varigate 4 is routed into the clock input on the DU-SEQ, which is running a 5 step pattern, controlling the gate and pitch on the Make Noise 0-Coast. The pitch signal is routed through Maths channel 2 first, then out from the Sum output to the 0-Coast pitch CV input. One channel from the Pressure Points is also routed into channel 3 on Maths, adding the CV to the pitch input at channel 2, allowing for the transposed sequence. The 0-Coast is routed out through the Vintage Synth Labs VCF-74, and on to the Mutable Instruments Warps running the Parasites firmware for some delay (I like this routing a lot).
The clock output from the DU-SEQ is routed to the 4MS Rotating Clock Divider, which is sending a pulse for every 4 input clock triggers to the clock sync input on the Korg SQ-1. The CV A output is routed to the pitch input on the Mutable Instruments Braids. The stepped random and woggle outputs from the Make Noise Wogglebug are routed to the Braids Timbre CV input and the BI Harm input.
Channel 4 on the Varigate is routed to the Basimilus trigger input. Everything is routed through the Malekko Mix 4 and then out to the audio interface.
https://www.voltagecontrollab.com/"
JEN SX-2000 Analog Synthesizer 1979 | HD DEMO
Published on Oct 20, 2016 AnalogAudio1
"(c) 2016 by AnalogAudio1
I played the JEN SX-2000 with reverb effects from a Dynacord DRP 20 and delay effects from a Korg SDD-3000.
The Jen SX-2000 is an Italian monophonic analog synth with 7 presets. But if you press "preset off", you can create your own sounds. The sound architecture is very simple: 1 VCO, 2 envelopes (for VCF and VCA each), with Attack and Decay, 1 LFO with square/sine waveforms. Resonant lowpass filter. The SX-2000 is actually a cheap analog synth and is very limited, but it has a good basic sound."
Adventures in Synthesis: Patching on the Deck
Published on Oct 20, 2016 Chris Beckstrom
"An extended video: Usually I patch before hitting "record," but I thought it might be interesting to some folks to see the process of actually creating a patch, then playing it.
The groove gets going around 10:28
I'm no modular virtuoso by any means, but just as with any instrument the key is practice... so here I am!
I've been practicing and preparing for my very first live performance on my modular this Saturday. A part of that practice is transporting it, setting it up, patching it, then tearing it down. I used to play gigs every week on saxophone and keyboards and I know setting up unfamiliar gear in a dark room can be difficult! To practice, I've been moving my synth throughout the house, patching it in all sorts of different locations.
We're just about at peak color here in West Michigan; what better time to take the synth outside and do some patching.
No super detailed patch notes for this one, partially because I forgot what I did, and since I've already moved the modular I can't refer to the patch (it no longer exists!).
Basically, a drum machine I built in Pure Data is running on the fantastic MobMuPlat iOS app, which is sending drum sounds out one side and 16th note clock out the other. The clock goes through an amp and runs the sequencers and a shift register, which is sporadically causing some VCAs to open up. Later on I play with a saw wave being modulated by a few different things, those things routed through my matrix mixer.
I also make use of my arduino digital oscillator, which now has CV control of frequency, wave type, and wave tone (crossfades between different waves). It's a bit quieter because it's only 5 volts but I think it sounds pretty cool... I'm using small wavetables to get a lot of that delicious aliasing, which I happen to think sounds fantastic going through analog circuitry.
The drum sounds from the iPhone are built in a very similar way to the hardware analog circuits on the rest of the synth: basic waves are being generated (in numbers instead of voltage), then used to modulate each other in the software. I also find myself inspired by the stark limitations of an analog-style workflow, so that's how I code as well. That said, I also have a few samples from a TR-909 in there... cause they sound so good!
You can grab the drum machine here (FREE! iPad only for now):
https://github.com/chrisbeckstrom/pur...
The output of the modular goes into an Alesis Microverb for that 90's digital reverb goodness, then right into a recorder."
whisp
Published on Oct 20, 2016 Benjamin Kinsman
Dave Smith Instruments "In the Spotlight with the Prophet 12" with Colin Cameron Allrich
The fifth in the Dave Smith Instruments' "In The Spotlight with the PRO 2" series is currently up with Colin Cameron Allrich here.
"Colin Cameron Allrich is a musician, remixer and sound designer based at The Cell Studio now in Portland Oregon. He’s worked under many aliases on projects in genres ranging from club-friendly House and Breaks, to Industrial Rock and Cinematic Electronica with remixes and collaborations with Front Line Assembly, Future Funk Squad, 16Volt/Black December, STEREOSPREAD, John Girgus and more. His music has been licensed to many television programs, including FOX, NBC/Universal, HBO, Showtime, MTV and Lionsgate Films. Find out more at www.thecellstudio.com."
You can find links to all episodes of DSI's Spotlight series here.
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© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH