"A quick shot of the new Dirty-Carter Experimental Sound Generating Instrument while putting it through its paces. It's sitting next to a circuit-bent Korg Koassilator and a Bugbrand Postcard Weevil, the rest are listed in the Flikr tags column on the right.
Sound and video clips to follow soonish... and it will be on sale later this year.
Tech details:
The Dirty Carter Experimental Sound Generating Instrument uses a dual 4-stage shift register. Each register is controlled independently. Two oscillators are used per register: one as a clock, the other as input data that is cascaded through the four stages. The outputs from the stages are mixed together. A fast clock rate produces a crude form of wavetable synthesis, whilst a slow clock rate creates audible pulses and clicks. The clock speed and the data input’s frequency are controlled by touch electrodes/pads. By tilting the instrument, sound from both the 4-stage shift registers can be mixed together. Glitchy noise, deep drones and percussive peeps!
Many more photos here: www.flickr.com/photos/asmo23/sets/72157623790962897/"
Update:
Dirty-Carter Experimental Sound Generating Instrument test
Dirty-Carter Experimental Sound Generating Instrument test from Chris Carter on Vimeo.
"A short video* of the new Dirty-Carter Experimental Sound Generating Instrument (E.S.G.I.) while putting it through its paces.
*My apologies for the thin sounding mono audio.
Tech details:
The Dirty Carter Experimental Sound Generating Instrument uses a dual 4-stage shift register. Each register is controlled independently. Two oscillators are used per register: one as a clock, the other as input data that is cascaded through the four stages. The outputs from the stages are mixed together. A fast clock rate produces a crude form of wavetable synthesis, whilst a slow clock rate creates audible pulses and clicks. The clock speed and the data input’s frequency are controlled by touch electrodes/pads. By tilting the instrument, sound from both the 4-stage shift registers can be mixed together. Glitchy noise, deep drones and percussive peeps!"
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