MATRIXSYNTH: Arcade Game Music with DigDugDIY

Friday, May 11, 2018

Arcade Game Music with DigDugDIY

Published on May 11, 2018 Alex Ball


I've been waiting to get my hands on a DigDugDIY Lofi dreams FX unit for about 2 years and finally nabbed one. Put it to use in an Arcade Game style track.

More info on it here:

Roland SH-101 (1982) - Main riff
Roland JX-3P (1983) - Step sequenced arpeggios and chords
Yamaha DX7 (1983) - Bass line
Roland Juno-6 (1982) - Chords
Roland TR-606 (1981) - Analog Drums - Clocked with an Arturia BeatStep Pro
Sequential Circuits Pro-One (1981) - Oscillator Sync Lead (I've just picked this legendary synth up, will be doing a separate video on it)
Dr Scientist BitQuest FX Pedal - Bit Crushing distortion on SH-101 and TR-606
DigDugDIY Lofi Dreams - Arcade sampler and granular device. Used to replay processed chords and sounds from my Juno-6 and JX-3P.
Guitars - Ibanez Jem 7DBK and Dan Electro Baritone. Ibanez Tubescreamer TS808, Fender Blues Junior II, Mic'd with an SM57
Drums - Mapex Horizon HZB kick and snare with Istanbul Agop 16" hi-hat cymbals. Recorded with a single SM57 (pointed between kick and snare) and smashed through Vulf Compressor
Drums in the box - Samples from Atari, Game Boy and NES from Sony Sound Series Chiptune Odyssey library (I think it's since been discontinued), Spitfire "The Grange"
FX - Also from Chiptune Odyssey and various other Arcade sounds
Vocals: Recorded with an AKG C414 - One lead with two doubles panned slightly left and right and mixed back. Then two harmony parts, each doubled and panned left and right. So a total of seven vocals.

Sequencer: Cubase 9.5
Plugins: Waves, Goodhertz, Izotope, IK Multimedia, U-he

Filmed on a phone
Edited in Filmora

Song and video by Alex Ball


If you enjoyed this and want to support me, please check out my album" [links on YouTube]

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