MATRIXSYNTH: Chiptune


Showing posts with label Chiptune. Show all posts
Showing posts with label Chiptune. Show all posts

Saturday, October 25, 2025

Twisted Electrons HapiNES L Chiptune Synth SN HNL0303 w/ Original Box

Note: links to listings are affiliate links for which the site may be compensated.


via this Reverb listing

You can find demos in previous posts here.

"Comes with power and original box. This is a multitrack chiptune synthesizer inspired by the RP2A07 sound chip found in the NES games console. The 4 voices allow you to create authentic sounding tunes in real time! The L(arge) version offers the same features as its slimsynth counterpart, with the addition of hardware MIDI (MIDI Type A) and analog sync in and out connectivity and packed in a rugged metal case."

Wednesday, October 22, 2025

Yamaha Portasound PC-100 Playcard system - Playing some cards


video upload by Jake

"The fun feature of this little Yamaha Portasound : score cards have data of song digitally recorded on a magnetic track on the bottom.
You can freely change rhythm, sound, mix and tempo while playing."

Saturday, October 11, 2025

X1L3 - ARMALYTE is ALLEYKAT - SID 8580 - DEV - 3 voice test - love action - scope render


video upload by X1L3

"More work on the SID module. Another 3 channel test.
Those chorus sections 🔥👌❤️

The meow song (love action) by the Human league....

The floor is lava..
Baba is you...
And Armalyte is Alleykat 🐱🐾🐾🐾

Project Armalyte is now called Alleykat. My long time feline companion, Maddie, passed away two weeks ago. She would sit and chill with me for hours while i coded and toiled away on this and other projects. She'd see me off when i went to work and be waiting for me when i got home. She'd ride around on my shoulder, sleep on my bed and follow me everywhere. From the scared and timid cat who had a massive alopecia bald patch on her back and who i think had had a bit of a bad life as the frightened girl who crept into my shed all those years ago, she became a gentle, funny and loving companion. She was 18, she was my friend for many years, and i miss her 😔

The module is now a tribute to kitty cat. And she'll be appearing on the back of it.

Nine lives - no regrets ❤️

Nice cover of the meow song for her. When the module is complete i'll come back and tweak it for a proper demo, where it will be paired up with the song 'tell me when', which also has a meow in towards the end 😂

Sounds somewhat like a Hubbard outing for the verses, but then you hit the chorus and it goes full sublime Galway - Ocean loader. It sounds wonderful. in a kept in the loft for 30 years way 😊

Tuning is still as crap as my Korg Monopoly on a good day. But a bit of pitch bend wheel keeps it sweet enough. The day i move it off the breadboard and get a precision reference in there for 1voct tracking can't come soon enough.

Currently waiting for some parts to make the next big leap. This is where the last few registers will become active and all the ringmod/sync/wave mixing kinds of things will come to life.

Than chorus though..
I fucking love this thing.....
The nostalgia feels are something else ❤️❤️❤️"

Nintendo NESK-1 (heavyw8bit) ENTERTAINMENT SYNTH. : Music Series :

Note: links to listings are affiliate links for which the site may be compensated.


via this eBay listing

You can find a demo of one previously posted here.

Sunday, September 21, 2025

X1L3 - ARMALYTE - 8580 SID - 3 voice test


video upload by X1L3

"Progress on the SID chip module i've been working on in my spare time.
8580 SID in circuit.

Took a bit of trial and error making the different write routines needed to do the shared register kinds of things with the filter and stuff. But it's moved on from a single voice proof of concept to an almost fully functioning SID module now.

If you were there when the C64 was a thing, you'll know how good this thing is becoming at pretending to be the chip inside the C64 based on this tune that i knocked up quickly for it. It is pretty much doing what a SID can do in a C64. A nostalgic sound. Especially towards the end where the chip chord trills come in.

The test tune shows the different wave forms and how they sound. It confirms that the absolute ton of continuous data coming in isn't a problem. It shows the ultra fast voice multiplexing to do things like the mellow snare sound after the first four bars, and the not so fast switching in tonal variations later on. It also tells me that the click generated by using the sustain register as a voice volume control is a trivial flaw that can't even be heard here.

Tuning is a bit shabby as i don't have a precision Vref on the breaboard. It's close enough slumming it with the running hot 5v regulator for a proof of concept demo though."

Saturday, September 13, 2025

Mother 1 + 2 Desert Theme 🏜️🎵#earthbound #snes #rpg #retrogaming


video upload by MasonCMusic

"Earthbound Beginnings, Mother 2 Desert Theme Music Performed Live on Synthesizer"

Korg MS10

Sunday, September 07, 2025

Castlevania 3 NES Synth Cover - Korg DW-8000


video upload by Retroaktiv Synthesizers

"This is a cover of the song 'Anxiety' from the Castlevania III OST on NES. I'm just using a Korg DW-8000 and an LM-DRUM. The DW-8000 sounds are all from my DW-8P Vol 1 Patch Bank."

Saturday, August 16, 2025

Sailing the Styx : dual SID chiptune composed in DAW


video upload by MIDI IN

"I decided to use MIDISID in a mode that I don't use so often, to drive the 6 SID voices directly from my DAW with some automation of parameters using CC messages. Since the CC control is hidden unless you've read the manual thoroughly, I've made a little tutorial after the track.

0:00 intro
0:43 the track
2:31 General MIDI mode and automation via program change and CC messages"

Saturday, August 02, 2025

Minimal Ambient w/ GAME BOY & reface DX | Small drops 2025-08-02 by atnr


video upload by atnr

"A track for YAMAHA reface DX and Game Boy (LSDj)—lo-fi pads under shimmering chiptune sequences.

The reface DX plays a synth pad routed through ‪@strymon‬ NIGHTSKY (shimmer reverb + filter) and ‪@ChaseBlissAudio‬ GENERATION LOSS MK II (tape coloration). The harmony is triggered from Ableton.

The Game Boy sequence is programmed in LSDj; its output runs into ‪@ChaseBlissAudio‬ MOOD MK II for reverb, where micro-loops create intricate phrases. In the outro the signal is fed through Valhalla Frequency Echo for swirling feedback."

Wednesday, July 23, 2025

Bossfighter Win (MEGASYSTEM live audiovisual remix)


video upload by LucaTronico

"A high-energy battle music remix inspired by old-school arcade boss themes.
This live set blends synthesizer performance with reactive glitch visuals, amplified by audience gameplay on retro consoles. No loops, no edits — just raw chaos.

Megasystem Live – June 20 @ El Sótano Analógico
Chiptune & retrowave performanec + real-time glitch visuals powered by CRTs and classic consoles.
Audience gameplay influences both visuals and music. Total chaos, fully live.

🧠 Instruments: Dirtywave M8 · Roland MC-101 · Teenage Engineering OP-Z
🎛️ Visuals: Video Glitch System (Oliver Behrmann)
🎮 Interaction: Classic consoles hacked into the AV chain
Original music theme not owned by me :)

🔗 Stay Connected:

📷 Follow my musical explorations on Instagram: / luca.tronico
🌐 More info about me: https://lucatronico.w.link/"

Wednesday, July 16, 2025

3D Galax Cover (MEGASYSTEM live remix)


video upload by LucaTronico

"Space shooter nostalgia meets analog chaos.
This cover of a 3D Galax-style track gets the full MEGASYSTEM treatment: live chiptune performance + retro CRT visuals glitching in real time as the audience plays.

Megasystem Live – June 20 @ El Sótano Analógico
Chiptune & retrowave performanec + real-time glitch visuals powered by CRTs and classic consoles.
Audience gameplay influences both visuals and music. Total chaos, fully live.

🧠 Instruments: Dirtywave M8 · Roland MC-101 · Teenage Engineering OP-Z
🎛️ Visuals: Video Glitch System (Oliver Behrmann)
🎮 Interaction: Classic consoles hacked into the AV chain
Original music theme not owned by me :)

🔗 Stay Connected:

📷 Follow my musical explorations on Instagram: / luca.tronico
🌐 More info about me: https://lucatronico.w.link/"

Saturday, July 12, 2025

CYBER SYNTH ⚡ 3-Oscillator Neural Network Synthesizer



via the creator: "I've been reading Matrixsynth for over a decade... Now, i made my own chip-tune synth that works in a browser, computer or smartphone... 3 OSC, LFO, FX, Arp..."

Check it out here: https://chiptuneneo.created.app

Saturday, July 05, 2025

Improvising chiptune music using 2 SIDs and a looper


video upload by MIDI IN

"I realised that I haven't recently tried using the looper in MIDIPan with MIDISID, and that's actually a lot easier now that the new version of MIDISID allows you to plug in a USB MIDI controller. Power and data with a single lead. I chose a slow laid back beat, and used a lot of portamento, or glide. I'm using the Beebop minor scale for some interesting licks."

MIDIPan: https://peacockmedia.software/drum/

MIDISID: https://peacockmedia.software/midisid/

Friday, July 04, 2025

VGM #220: A Cyber's World? // DELTARUNE (Synth Pop Cover)


video upload by Amie Waters

"I had such a magical experience finally playing through DELTARUNE Chapters 1-4 recently and I was genuinely inspired to get back at it, so look forward to more DELTARUNE covers soon! The reveal of Cyber Fields and the rhythmic elements in Chapter 2 were so much fun, and this track was just such a bop I knew it had to be my first cover upon coming back to the wacky world of Tricky Tony Fox."

◈ BANDCAMP: https://amiewaters.bandcamp.com

Wednesday, July 02, 2025

Symphony of a Forgotten Sprite (MEGASYSTEM live cover)


video upload by LucaTronico

"A live reinterpretation of Symphony of a Forgotten Sprite, performed using portable synths and real-time CRT glitch visuals.
The visuals are generated through modified retro consoles and analog setups that react to gameplay and music — creating a one-of-a-kind performance experience.

🎮 Music: Cover performed live with Roland MC-101
📺 Visuals: CRT stack + video glitch system reacting to classic game signals

Megasystem Live – June 20 @ El Sótano Analógico
Chiptune & retrowave performanec + real-time glitch visuals powered by CRTs and classic consoles.
Audience gameplay influences both visuals and music. Total chaos, fully live.

🧠 Instruments: Dirtywave M8 · Roland MC-101 · Teenage Engineering OP-Z
🎛️ Visuals: Video Glitch System (Oliver Behrmann)
🎮 Interaction: Classic consoles hacked into the AV chain
Original music theme not owned by me :)"

Sunday, June 15, 2025

Last Ninja 3 (C64) on Analog Rytm: SY CHIP only


video upload by tubesockor

"The C64 SID tune 'Water' from Last Ninja 3 (composed by ⁨‪@ReynOuwehand‬ in 1991) - performed on an Elektron Analog Rytm MkII.
Three tracks of SY CHIP are used, and the original tune was studied in its details to be as close as possible on the Rytm. The recording is directly from the unit, no external processing done.

In some future video, I'll show some details on how the sounds are built up.

And yes, I'm fully aware of Song Mode - but it is more fun to swap patterns manually :)"

Saturday, June 07, 2025

AYTracker by MIDI IN


video upload by MIDI IN

"I've spent a lot of hours this week on this project instead of the usual lucky dip. Here's what I've done so far using my AY tracker terminal-based software for RC2014 computers. I'm very pleased with it.

7-blade helicopter photo by Sgt. Seth Starr - DVIDS.net, Public Domain, https://commons.wikimedia.org/w/index..."

Saturday, May 10, 2025

FC用アクションゲーム「このみのモンスターパーティ」より"MAIN THEME" YAMAHA TX816 Arrange♪


video upload by NOZ MUSIC

"2024年4月28日にGAME IMPACTからリリースされたFC用アクションゲーム「このみのモンスターパーティ」の全BGMと効果音を担当したNOZと申します。
今回はこのゲームのMAIN THEME曲をFMシンセサイザーを使ってアレンジしました。
FMシンセサイザーはYAMAHA TX816です。
TX816はYAMAHA QX1でシーケンス演奏しております。
ドラムはYAMAHA RX11です。
まだ制作途中ですけど、レコーディングした音源は2026年3月にリリース予定の「このみのモンスターパーティ ORIGINAL SOUNDTRAK」に収録予定です。
お楽しみに♪

このみのモンスターパーティ
https://www.gameimpact.info/konomimon..."

Googlish:

"My name is NOZ and I was in charge of all the background music and sound effects for the FC action game 'Konomi's Monster Party' released by GAME IMPACT on April 28, 2024.
This time, I arranged the MAIN THEME song of this game using an FM synthesizer.
The FM synthesizer is the YAMAHA TX816.
The TX816 is sequenced with the YAMAHA QX1.
The drums are the YAMAHA RX11.
It's still in production, but the recorded sound source will be included in 'Konomi's Monster Party ORIGINAL SOUNDTRAK' scheduled to be released in March 2026.
Look forward to it♪

Konomi's Monster Party
https://www.gameimpact.info/konomimon..."

Monday, April 28, 2025

FM Synthesis - A Practical Guide - Part 1


video upload by ChrisLody

Additional posts

"Here's something I've been meaning to get round to starting for ages, a practical guide to FM synthesis. In my experience FM tutorials usually over explain all the wrong things and rarely get as far as the important things like the predictable way operator ratios change the waveform and frequency responses. So I've tried to approach things from an entirely practical view point showing you how to make saw, square, noise etc with filter like responses.

Here's chipsynth MD (from which I stole a diagram :) https://www.plogue.com/products

Details on different types of FM (its actually phase modulation)
• Comparing Exponential, Linear, and Th... [posted here]
• The difference between FM and Phase M... [here]

0:00 Intro
2:53 How the meters works
3:23 Operators and Algorithms
3:58 Carriers and Modulators
4:29 MEGA Synthesis envelope generator
5:48 Reface DX envelope generator
6:56 Adjusting algorithms and operators
8:35 Making a basic organ sound
9:47 Saw feedback
10:47 Square feedback
11:48 1:1 modulation (saw sounds)
13:03 Low pass like sweeps
14:12 1:2 modulation (square sounds)
15:34 2:1 etc modulation (band pass sounds)
16:37 Ratio chart
17:10 Quick demo bass patch
18:20 Summing up"

Monday, April 21, 2025

This hammer is actually a synth


video upload by Emily Hopkins

EF118 Vulcan's Hammer

video upload by electrofaustus

"This device is an accelerometer-controlled oscillator. It works by reading the position along a 180-degree x-axis and translating to a frequency. In the fully back position, the oscillator is at its lowest note – roughly 100hz (or D3 on the musical scale). As you rotate the hammer forward, pitch increases. In this position, the frequency is roughly 2000hz (or B6 on the musical scale). That’s about a 4-octave range. The controls are straightforward: A red push button on/off switch and a knob to control volume. The ¼ inch audio output jack is located at the bottom of the handle. It’s powered by 3 AAA batteries located inside the enclosure that come included in the unit when purchased. They can be easily replaced by unscrewing the base. Vulcan’s Hammer goes on sale today and retails for $200"

Check with dealers on the right for availability.



"Like the Roman God Vulcan, what if you could generate immortal oscillations from a mighty hammer? Ponder no more. Vulcan’s Hammer by Electro-Faustus allows you to call to the Gods by simply rotating the device along a 180 degree field. Note range is roughly 100Hz (D3) to 2000Hz (B6). That’s almost 4 octaves! Powered by 3 AAA batteries.

*Like all of our devices, the Vulcan’s Hammer is noisy and glitchy by design. Have fun with it!"

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