MATRIXSYNTH: Chiptune

Showing posts with label Chiptune. Show all posts
Showing posts with label Chiptune. Show all posts

Monday, September 28, 2026

DMGo! is OUT! New music program for the good old Game Boy


video upload by AudioWanderer

"Drum Machina Go!
Finally released at audiowanderer.com
A new complex drum machine for the good ol' classic Game Boy
DMGo! is the ultimate music tool for your japanese handheld
With DMGo! you can make your own music fast and easy
with its simple to use step sequencer,
and they are going to sound
cool with the FX dedicated section
EKO, STUTTER, DISTORTION, and KAOS!!!

Wednesday, September 23, 2026

Loscha arranges - Columns "Clotho" (Megadrive Main Theme) by Tokuhiko Uwabom; for the Dx7/DexEd 𝄐v2𝄐


video upload by Edward Jones

"I updated the track with an attention grabbing fermata 𝄐"

New myTRACKS sound pack: Arcade


video upload by Blipblox Sound Lab

"Hit a new high score with the final boss of myTRACKS sound packs: Arcade. The newest addition to our sound pack library, Arcade pays homage to some of our favorite old school video games. Level up your beatmaking with a new collection of 8-bit sound effects, quirky soundbites, and retro-style synth flourishes.

Download Arcade and turn your myTRACKS from a sampler into a classic gaming console controller: https://mytracks.blipblox.com/myTRACK...

View the full sound pack library here: https://blipblox.com/pages/product-ce..."

Sunday, September 13, 2026

just look at the past (Yamaha YM2151 + Yamaha YMZ280B)


video upload by Vivi The Pumpkin King

Fun video featuring the Yamaha YM2151 + Yamaha YMZ280B voice chips. Interstingly, you'll find previous posts mentioning the YM2151, but not the YMZ280B. This simply implies the YM2151 is more comonly used in DIY projects.

"The Yamaha YM2151, also known as OPM (FM Operator Type-M), is an 8-channel, 4-operator sound chip used for frequency modulation (FM) synthesis in 1980s arcade games, home computers, and synthesizers."

Key Features

Voices:

Plays up to 8 simultaneous sounds or channels.

Data Formats: Supports 4-bit ADPCM, 8-bit PCM, and 16-bit PCM waveform data.

Memory: Connects to up to 16 MB of external ROM or SRAM for storing sound data.

Output: Delivers stereo output with 4-bit/16-level panning for each individual voice.P

rocessors: Links with an external digital-to-analog converter (DAC) and can connect to a Yamaha YSS225 effects processor for extra channel processing."

"The Yamaha YMZ280B, also called PCMD8, is an 8-channel PCM and ADPCM sample-based sound chip made by Yamaha Corporation in the mid-to-late 1990s.

Key FeaturesChannels and Operators:

It supports 8 simultaneous channels of 8-note polyphony with 4 operators per channel.

Sound Generation: It includes built-in noise generators, LFOs for vibrato and amplitude modulation, and timer circuits.

Companion IC: It requires an external digital-to-analog converter (typically the Yamaha YM3012) to output stereo audio.

Common Uses

Arcade Machines: Atari's Marble Madness (1984) was the first arcade game to use the YM2151 for FM synthesis, leading to widespread adoption in arcade hardware.

Home Computers: It powered the sound boards in sharp computers like the Sharp X68000 and the Yamaha CX5M music computer.

Synthesizers: Yamaha utilized the chip in early budget keyboards and sound modules like the DX21, DX27, and DX100."

Friday, September 11, 2026

SID SYNTH - Turn Your Commodore 64 Into a Live Synthesizer #C64 ⎍∧∿⩘


video upload by LukHash

"Here is a little demo of SID SYNTH, a software live synthesizer for the Commodore 64 and Commodore 64 Ultimate. V1.0 lands on 6 Nov 2026 as a bonus download with my new album 'Neon Airlines', and it is up for pre-order right now:
💾 https://lukhash.bandcamp.com/album/ne...
Pre-order today and the download link drops straight into your inbox the moment it goes live on release day, so there is no waiting and nothing to chase later. You get the full album with it, and pre-orders genuinely help a release like this land.

⎍∧∿⩘⎍∧∿⩘⎍∧∿⩘⎍∧∿⩘⎍∧∿⩘⎍∧∿⩘⎍∧∿⩘⎍∧∿⩘⎍∧∿⩘

SID SYNTH is a real-time C64 software synthesizer built for playing live. It sits between two amazing programs, the instant playability of Cynthcart and the deep sound design of SID Wizard. That's the middle ground I've been missing. The ultimate tool for live performance on your favourite computer :)

For those who are interested what's under the hood:

Eight waveforms (4 main+combined ones) across three voices (six with a second SID), an adjustable ADSR with hard-restart retrigger, a multimode filter, and fully customisable PWM with its own rate, depth and sweep shapes. Add vibrato, portamento and tremolo, plus switchable ring mod and hard sync. Seven voice modes take you from full polyphony through fifths and octave stacks to arpeggios you can lock to tempo. Then you play it: live pitch bend, vibrato swells and filter swipes you can freeze and latch mid-note, for real expression and sound design beyond presets.

Build your own banks of instruments across 54 slots, save and load them to disk, and jump between sounds on the fly, so a whole set is under your fingers on stage, with a "Live Lock" to keep a stray key from changing anything mid-song.

Full MIDI in adds assignable CC to use with your DAW or any MIDI hardware, program change to switch patches hands-free, and clock sync to keep the arpeggiator in time with your drum machine or sequencer, plus a tap-tempo that sets the arpeggiator's speed straight from the rhythm you tap, so you can lock the arp to your track by ear in seconds.

Twelve reactive visualizers turn a held note into a show, and dual-SID stereo, blackout-clean recording for the real SID chip and automatic PAL/NTSC tuning finish the picture. 👾"

LukHash - Neon Airlines (Album Preview)

video upload by LukHash

"'Neon Airlines' is your boarding pass to a sonic journey where chiptune, synthwave, and other modern electronic styles fuse into a retro-futuristic adventure. Experience the iconic sounds of the Commodore 64, Amiga, SNES, Mega Drive, and Game Boy, brought into the modern era while staying true to their roots. ✈️🌆👾

💾 Bandcamp exclusive: the download includes a bonus MOD track (Patch It!) made on an original Amiga, plus SID SYNTH (v1.0), a live synthesizer by LukHash that turns a real Commodore 64 / C64 Ultimate into a playable instrument. Explore the sounds of Neon Airlines, then make your own.

👉 https://lukhash.bandcamp.com/album/ne..."

Thursday, September 10, 2026

TESTING DMGo! New Drum machine for Gameboy (release date reveal and mangling mode test)


video upload by AudioWanderer

"A complex 4 channel drum machine with plenty of options to explore: a 16-step sequencer per channel, automated modes driven by random or LFO configurations, generative sequencing, connectivity with other devices or Game Boys via the Cable Link port and custom cables, 16 slots for storing projects, Song Mode, Real-time FX and more.

AND... When this would be available? Save the date: September 28th.
Drum Machina Go! is coming... only at AUDIOWANDERER.COM"

Saturday, September 05, 2026

X1L3 - ALLEYKAT - PIGGY 🐷- 8580SID - nine inch nails cover - eurorack module


video upload by X1L3

"Hey pig, nothing's turning out the way i planned! 🐷🐷🐷
Remake of Piggy on the Alleykat with an 8580 SID chip installed.

Part of an attempt to make a Commodore 64 flavoured version of the downward spiral. Being the least machine like track on the album i'm hoping it will prove to have been the hardest one to adapt."

Module control:

Thursday, August 27, 2026

SpaceAxe - Recreating Retro Arcade Sounds ;;;;;Space Invaders;;;;;


video upload by TronixSynth

"Reproducing sounds from vintage arcade video games such as Space Invaders, Pac Man, Asteroids, Atari 2600, etc."

You cand find a previous model here, and the SpaceBass here.

Update: one more video:

Saturday, August 08, 2026

External MIDI Amiga Synth? Wait, what?!


video upload by Jeremy Parker

"A few years ago I restored my childhood Amiga 500, and only recently found a way to use a soft synth, Aegis Sonix V2, with external MIDI control. I saw ‪@magicalsynthadventure3216‬ video on the topic a while back, and on a whim decided to revisit the idea of using my Amiga as a synth. Thanks to an Amibay.com forum thread, I learned that it's pretty easy to get Aegis Sonix V2 to respond to incoming MIDI, and so I was off to the races. Enjoy!

Magical Synth Adventures video: • Commodore Amiga Music Production: Modern S... [below]
Amibay thread: https://www.amibay.com/threads/aegis-...
Stone OakValley Studios info on Aegis Sonix: https://www.stone-oakvalley-studios.c...
OctaMED info: https://chipmusic.org/forums/topic/10...

00:00 Intro
02:28 The Solution
03:33 Sonix Demo
05:31 Sonix & Reaper
07:33 Amiga Groove

Commodore Amiga Music Production: Modern Sound Design on Retro Hardware

video upload by Magical Synth Adventure

"A delve into obscure software instruments on the Commodore Amiga. Here I look into both realtime & non-realtime varieties, covering a staggering array of synthesis types!

Additional attributions:

I forgot to give a shout out to uncle Brian! Sorry uncle Brian!
Endless Tunnel Animation: KRITRIMVAULT
Syndicate Intro: BullFrog Productions

Links:
SOFTWARE
http://old.exotica.org.uk/websites/dr...
http://ftp2.grandis.nu/turransearch/"

Update: An interesting side note is that Sonix was released in 1987 with a beta in 1986. That's 10 years earlier than Dave Smith's Seer Systems Reality, which was released in 1997. Seer Systems Reality is often credited as the world's first soft synth. Curious if the distinction was between an editor/interface for the existing Amiga sound chip vs. a self contained software synthesizer.  

I asked Google AI just to see what it would say. Here it is:

Sunday, August 02, 2026

X1L3 - ALLEYKAT - LAST NINJA 2 - 8580 SID - EURORACK MODULE


video upload by X1L3

"By ear cover of the central park loader and in game music from The Last Ninja 2. Originally written by Matt Gray for the C64 in 1988 📺🕹️🔥

Performed on the Alleykat module loaded with an 8580 SID 🐈🐾🎵

Three yarns modules and a midi to gat module are used for the nine control voltage and thirteen gate signals required to do this in this midi to cv/gate eurorack kind of way. I probably need to make myself a 4x yarns build and a mega midi to gate module one day ⚙️🔧🪛

The real thing doing the real thing. No lazy 'file player' action, and absolutely no "passionate about retro " 'technician ted / just jamie' flavoured AI generated twenty vids a week edge lord fish for clicks shovelware crud that i find myself having to trawl through and ignore on here these days 💀🙈❌

The module has been tested with the 6581, 8580, SwinSID and public domain SID and SIDkick pico to date. The SIDkick pico doesn't seem to want to play nice with it. I've yet to figure out the reason why. But the real SIDs and the PDSID and SwinSID have worked flawlessly 👌👌💯"

Thursday, July 30, 2026

90s Video Game Music Tutorial


video upload by Alex Ball

"A look at how 90s video game music was made featuring stylistic compositions created on the same hardware that was commonly used back in the day.

Firstly, a track done in the style of Mario Kart 64 and secondly a track done in the style of Tekken 3.

0:00 Intro
0:35 Composing Mario Kart 64 Style with the JD-990
2:37 How re-sampling worked on 90s consoles
3:52 The End Result 1
5:00 Composing Tekken 3 Style with the XV-5080
7:57 The End Result 2
8:55 Suggestions for Hardware and Software

Huge thanks to my Patrons for their ongoing support"

Saturday, July 11, 2026

Lost Painting from Castlevania: Symphony of the Night - BARx Cover


video upload by BARxMusic

"Stream/Download: https://ffm.to/lostpainting

My take on the beautifully wistful "Lost Painting" from Symphony of the Night. It's been a while since I made some straight-up Synthwave, thought this theme would be a perfect fit for that dreamy nostalgic vibe.

I used a new camera to shoot this video, really pleased with how it came out!

Hope you enjoy!

Gear used:
Yamaha CK88
Moog Matriarch
Expressive E Osmose
Korg Minilogue
ASM Hydrasynth Explorer
Behringer Model D
Rhodes Mark I
Novation SL MkIII (controller)
Alesis SamplePad Pro (controller)"

Friday, July 10, 2026

ORLA Micro Partner - 9 Fake Nokia Ringtones ☎️


video upload by General Midi Guy ⚡

This is the first demo of one to be featured on the site. One came up for sale back in 2020.

"Was bored and made a bunch of Nokia styled ringtone sounds on my General Midi device Orla Micro Partner, start the party! Ringtone rave all night :p

#nokia #generalmidi #ringtonemusic #ringtones #90snostalgia

Make your own ringtones and send em to me, my favourite music, just upload somewhere and post a link, mp3 is fine but 16/44 is even better for maximum enjoyment 😺

(b) general midi guy 2026

and send me your old Nokia phones to :p"

Sunday, June 14, 2026

X1L3 - ALLEYKAT - URIDIUM 2 - 8580 sid - stress test - Amiga cover


video upload by X1L3

"By ear cover of the awesome theme to the Amiga version of Uridium 2 by Jason Page.

The Commodore 64 version that never was . . . .

8580 SID in circuit. No midi file. No C64 original to lift hints on how to handle the voices and wave forms. Just an idea on a whim, a blank canvas and a question of how to do the four channel sample based original justice with only a potato and three voices.

Shout out to Rob Hubbard for his SID programming style, all it taught me from listening to it all before the world moved on, and studying it now for the wealth of tricks you can learn from it if you put in the time.

The human league cover that came before this was nothing more than messing around for the sake of all the meows. It was fun, but didn't offer much in the way of a challenge. This one sets the bar much higher. A 100% pass as far as stress testing the module and write routines goes.

Alleykat proves itself admirably.

From the point of view of a 80s C64 kid, it's fucking awesome 😁🔥

Cheers, Dad, for getting me the bread bin all those years ago ❤️"

Thursday, June 11, 2026

Demo of SN76477 Synth Chip


video upload by TronixSynth

"Just a quick sound demo of the Texas Instruments SN76477 from 1978.
Was the sound chip for the original Space Invaders arcade video game."

Wednesday, June 10, 2026

New product reveal: A physical control surface for MIDISID.


video upload by MIDI IN

"Nobody likes menu-diving, right? This is an add-on for MIDISID which gives you physical controls (analogue pots and sliders plus prophet-style buttons) for most of MIDISID's functionality.
This is an expensive thing to build, and I don't know how many to plan to make. Therefore, I'll be running a 'threshold pre-order campaign' over the next couple of weeks.

Pre-order campaign:
https://lectronz.com/seller/campaigns...

General MIDISID info:
https://peacockmedia.software/midisid

0:00 Intro
0:22 Nobody likes menu diving
1:32 Presentation
3:34 The tour
8:45 Conclusion"

Tuesday, June 09, 2026

Happiness is a warm chip | 8-bit Nintendo EP


video upload by Jay Hosking

Additional HapiNES posts

"Please support my work on Patreon: / jayhosking
Five chip tunes made with the limitations of the original NES.

00:00 - Stage 1
02:41 - Underworld
05:07 - Cutscene into battle
08:07 - Peace and war
09:55 - Overworld

I grew up on video game music, and it's probably a large part of why I love synthesizers today. What impresses me most about those old soundtracks is how much they can achieve with such a limited voice count and, to a lesser extent, sound palette. (I actually adore the sounds, so I don't see them as limiting.) The Nintendo Entertainment System had two mono synth square waves, one extremely chunky triangle wave mono for bass, and then a noise oscillator for percussion. There was also an extremely low-resolution sampler ("Blades of Steel!") but I chose not to reproduce that here.

For a while, I had been thinking about working within the limitations of the original NES. I could do that on any modern groovebox or synth, of course, but I wanted the limitations forced on me, and I wanted something that got me close to the original sound without a lot of work. Thanks to my Patreon community, I was able to pick up the Twisted Electrons hapiNES L, which emulates the old NES chip sounds, right down to the mono (not stereo!) out.

Once I had the sounds in place, I wanted a way to quickly write and structure songs. The Teenage Engineering OP-XY proved a good choice, because it's quick, has two octaves to play on, has a smart and creative transposition tool, and has an excellent song mode for structuring longer compositions. I also wanted to use some other sequencing tools, so I pulled out the Oxi One Mk2 for the final song. I didn't find it was quite as effective for the song-mode sequencing, but its new Chord Palettes mode led me in some extremely interesting musical directions.

I could have kept going, but five days seemed like a good haul of NES music for now, and proof to myself that I could do it again in the future. I know the music here might not be to everyone's tastes, but it satisfies the kid in me and makes me wish I had an 8-bit game to write a soundtrack for.

Thanks for listening.

https://jayhosking.bandcamp.com"

Sunday, June 07, 2026

X1L3 - ALLEYKAT - DEV - MEOW ACTION - 8580 sid - revision 2 test demo


video upload by X1L3

"Revision 2 boards of Alleykat built, used for fault finding, and after some fixes and component tweaks, running fine.

Revision two told me all i need to make what i hope to be the third and final revision a flawless build. And in the in between days of night shifts, perpetual jet lag, asking myself what is the point of anything and sleeping, in the words of Picard, i shall make it so....."

Friday, June 05, 2026

Walkthrough : creating a chiptune track, rendered by dual SIDs


video upload by MIDI IN

"This week I've made this tune, which I'm very happy with. Rather than just post the music I thought I'd break it down and explain this particular technique for creating this kind of music using my DAW. The music is rendered using two modern replacement SIDs in my MIDISID."

DIY USB MIDI adaptor solves dropped note problems:
• DIY USB MIDI adaptor solves dropped note p... [posted here]

MIDISID:
https://peacockmedia.software/midisid

0:00 teaser
0:13 intro
1:07 using 'external MIDI' tracks
2:32 drums
3:42 bass
6:13 arpeggiation
6:38 embedding MIDI control messages
6:57 pad
7:52 the lead and pitch bend
9:32 the tune

Thursday, May 28, 2026

midiphy zetaSID plays "Electric Jesus" by Intensity (C64 ASID)


video upload by midiphy

A masterpiece SID track made by Arman Behdad of Intensity in 2006.

This can also be played back on an original C64:
https://csdb.dk/release/?id=45023

Here, we're using quadchained midiphy zetaSIDs with hardware unison detune to slightly thicken the mix :). The MIDI ASID signal is provided by a midiphy nexusMIDI expander connected to an Elektron TM-1 MIDI Interface.

Visualization support by a tiny six inch Sony PVM 6041QM CRT.

Thanks for watching and listening!
Best regards,
Peter/Hawkeye
https://www.midiphy.com/"
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