Showing posts with label SONICWARE. Show all posts
Showing posts with label SONICWARE. Show all posts

Saturday, March 02, 2024

Classic Game Room - SONICWARE MEGA SYNTHESIS review

video upload by Classic Game Room

"Classic Game Room reviews the Sonicware Mega Synthesis 16-bit MEGA MegaDrive / Sega Genesis style sounding synthesizer."

Thursday, February 29, 2024

SONICWARE MEGASYNTHESIS, Make Noise Strega & Ableton SOLFA | Ambient

video upload by Akihiko Matsumoto

Sequencer: Ableton SOLFA
FX: Make Noise Strega

Sunday, February 25, 2024

Mega Killer - Carpenter Brut “Turbo Killer” cover with Sonicware Liven MEGA SYNTHESIS

video upload by Robert Saint John

"“Mega Killer” - a cover of @carpenterbrut’s #synthwave classic with the @SONICWARE Liven MEGA Synthesis #synthesizer / #groovebox."

Make Noise Strega & Sonicware LoFi-6 (FF6 Strings)

video upload by Akihiko Matsumoto

"This is a one-shot sampling of Super Nintendo sounds on a SONICWARE LoFi-6 to create a sound source, and the note information is generated algorithmically with Ableton Max for Live and played on a modular synth.
Sequencer: Ableton Air (
LoFi-6 Sample Source: Synth Oneshot Sample Pack ("

Saturday, February 17, 2024

Super Lazy Sci Fi Soundtrack 3 - SmplTrek Liven MEGA Korg Volca Keys NTS1

video upload by ChrisLody

"The Synth Tray 2 saga continues. It's now grown a little to include a battery bank to power the NTS-1 that you can see tucked under the cables behind the SmlpTrek. This has 2 outputs so it's also able to power my handmade midi thru box now I've made a cable for it, you can see it at the top right. I've also added a Little Bear MC5 mixer which is sat behind the ELZ_1 play. This is really just a temporary fix because I plan to replace it with a Bastl Bestie when I can justify dropping £200 on one.

So a bit about how this is all setup. The SmplTrek is controlling all the midi in this setup with multiple midi tracks set to different channels. The midi out goes to the midi thru splitter box which then connects into the Liven MEGA and Korg Volca Keys. The SmplTrek is also playing the deep pad from the beginning which was sampled out of the ELZ_1 play into it, and the drum loop. When I'm using this in a sofa session I mix the external gear on the Little Bear MC5 and monitor all the audio through the SmplTrek and usually add a little of my send effect to the output, but this time when I recorded it for this video I connected all the separate instrument outputs to my audio interface instead to give me a greater level of control over the final mix.

The Korg Volca connects through the NTS1 in this jam and I'm using the Hammond Eggs Music - Haze reverb. It contains a high pass filter so it's great for making top end pad/string type sounds. I checked this list of available plugins for the NTS1 recently and found loads of new stuff I didn't know about. Mine is absolutely full now :)

I'm using the ELZ_1 play to play the Liven MEGA here and using the LFO set to a speed of zero as a upward pitch bend. The current firmware of the ELZ_1 play has no 'local control off' function which makes it hard to use as a controller and sound module while composing in a setup like this as playing external midi channels also triggers the internal sound engine. I've suggested adding 'local control off' as an option, so fingers crossed for that one.

The MiniDisc player isn't really part of the setup I've been using, but it was nice to see it fit neatly with everything else :) I was planning to record the output down a global track on the SmplTrek, but they're mono so the ambience lost something when I did that, so I resorted to just playing it live and looping the track. The ambient recording is of my home town of Boston, Lincolnshire, UK.

The NTS1 is being used as an insert effect here (the Volca Keys is passing straight through) but once I buy a Bastl Bestie there is a way to use that in a send/return configuration which will be very useful from such a smaller mixer."

Friday, February 16, 2024

SEGA GENESIS MUSIC TOOLKIT | Free sounds and samples

video upload by Woody Piano Shack

"All the sounds used to make every SEGA MEGADRIVE / SEGA GENESIS game ever made, and all for free! I'll show you how to download all the classic FM sounds and samples for the games console that used the legendary YAMAHA YM2612 4-operator sound chip (also used in arcade cabinets such as Outrun, Paperboy).

We'll also explore using FM8 on NATIVE INSTRUMENTS MASCHINE+ for a standalone groovebox device to rival the Sonicware LIVEN MEGA Synthesis.

The Sega Genesis/Sega Mega Drive Music Archive

For all you FM lovers out there...

FM8 Sega Genesis Collection"

Thursday, February 15, 2024

A Handful of Patterns on the Sonicware Liven Mega Synthesis

video upload by Robbeken

"When I was a kid my family got a Sega Genesis (Megadrive) at Christmas.

I’ve been cursed by a love for FM synths since…

I’m so dang nostalgic for the sounds and music of that era that when this little groovebox was announced I ordered right away!

Liven Mega Synthesis…
M-Sega S-Genesis… ?

I got the flu right when it arrived so I hadn’t spent as much time with it as I planned.
I got better!

It’s battery powered so I take it with me sometimes to play on work lunch breaks, or chilling on the sofa with family.

Here are a handful of patterns I’ve been playing on it. You may recognize couple from games!

Not only do I love the gritty crunchy sounds of this thing, I like how the sequencer works; especially its stutter and random modes. They’re great for fills on drums and grooves on bass.


For great justice."

First melody on the Liven Mega Synthesis

video upload by Q Noise

"Just got my Sonicware Liven Mega Synthesis and I'm having a lot of fun with it."

Monday, February 12, 2024

SONICWARE LoFi-6 (FF4 Strings) Make Noise Strega & Ableton SOLFA | Ambient

video upload by Akihiko Matsumoto

"Sequencer: Ableton SOLFA (
LoFi-6 Sample Source (FF4_QuickStr.wav): Synth Oneshot Sample Pack ("

Sunday, February 11, 2024

Protolody - Song-a-day 2024 - SmplTrek Liven MEGA ELZ_1 play Volca Keys NTS1

video upload by ChrisLody

"Full Disclosure: I occasionally take on freelance work at Sonicware on an hourly rate producing synth & sample sound design, beta testing, checking English text, video manuals etc. This video wasn't paid for directly but as a result of my work with Sonicware it is marked as Paid Promotion

So just recently I've been a down about my musical output to be honest, mostly the quality of my jams that I've been putting up on YouTube. This came to a head last weekend when I got talking to someone about my 2014 album, listened to some of it and had the realisation that the contents of that album is better than my work now. I imagined I'd grown as an artist but that was not the case. The main culprit was that I was actually making decent arrangement back then, taking my time to build something over at least a few day. Here's the album in question:

Due to my recent workload I've been favouring making jams, recording them and uploading them immediately. Don't get me wrong, there's a lot that can be learned from this approach, but carry on too long and it's like eating a bag a crisps everyday for your main meal, not satisfying.

A lot of the album above was created on the Nintendo DS and PSP using Nitrotracker, Korg Ds10 and Beaterator. These are nice little closed systems and have the benefit of running on something you can sit with on the sofa and really dig in to get the most from the software and finesse your work. I don't really want to return to using those though as I've just about rinsed them and they're not easy to integrate with other gear as they have no midi capability.

So my thoughts turned to something I kind of made as a joke video but actually turned out to be really useful, the Synth Tray. My original one of these was made from a bit of scrap ply so it wasn't very big and I want to cram on my gear so now I've made a new one, 'Synth Tray 2 - Dawless Evolved'"

Saturday, February 10, 2024


video upload by Akihiko Matsumoto

"Music: Ambient / Noise Works for YouTube

Sequencer: Ableton SOLFA
FX: Make Noise Strega"

Thursday, February 08, 2024

SONICWARE LoFi-6 (Pianoteq U4) Make Noise Strega & Ableton SOLFA | Ambient

video upload by Akihiko Matsumoto

"Sequencer: Ableton SOLFA (
LoFi-6 Sample Source (Pianoteq_U4_Oneshot_V80_C3_001.wav): Synth Oneshot Sample Pack ("


video upload by NOZ MUSIC

"SEGAの体感ゲーム「SPACE HARRIER」のMAIN THEMEをSONICWARE LIVEN MEGA SYNTHESISでステップシーケンス演奏です。 MEGA SYNTHESISは、SEGAの家庭用ゲーム機「MEGA DRIVE」の内蔵音源をそのまま再現したレトロ・ゲームミュージック・コンポーザーです。

・YM2612 FMシンセ x 3トラック (6ボイス)
・SN76489 PSGシンセ x 2トラック (4ボイス)
・8-bit PCMサンプラー x 1トラック (3ボイス)

ステップシーケンサーで4小節ずつ打ち込み25パターン作成、手動でパターンチェンジしながら最後まで演奏してみました。 パターン切換した時に音がブツ切れるのは、仕様です。
FM音源パートの音色は全てMEGA SYNTHESIS本体で作成、PCMドラムはYAMAHA RX21からMEGA SYNTHESIS本体でサンプリングしました。
MEGA SYNTHESIS本体だけで、ここまで再現出来るなんて、本当に素晴らしくて楽しい商品ですね♪"


"Step sequence performance of the MAIN THEME from SEGA's experience game "SPACE HARRIER" using SONICWARE LIVEN MEGA SYNTHESIS. MEGA SYNTHESIS is a retro game music composer that directly reproduces the built-in sound source of SEGA's home game console "MEGA DRIVE."

・YM2612 FM synth x 3 tracks (6 voices)
・SN76489 PSG synth x 2 tracks (4 voices)
・8-bit PCM sampler x 1 track (3 voices)

I created 25 patterns by inputting 4 measures at a time using a step sequencer, and played them all the way to the end while changing the patterns manually. It is by design that the sound cuts out when switching patterns.
All the tones for the FM sound source parts were created using the MEGA SYNTHESIS itself, and the PCM drums were sampled from the YAMAHA RX21 using the MEGA SYNTHESIS itself.
It's a really wonderful and fun product to be able to reproduce so much with just the MEGA SYNTHESIS itself♪"

Sunday, February 04, 2024


video upload by Akihiko Matsumoto

Sequencer (Telequencer):

Sunday, January 28, 2024

Sonicware ELZ_1 play // review and demo

video upload by Starsky Carr

"The Sonicware ELZ_1 play is finally here, but was it worth the wait? After a few delays following the kickstarter the updated ELZ_1 is now shipping. It's got the addition of a looper, velocity sensitivity, a shimmer effect, more connectivity and in-built speakers.

In this I go through the 17 voice modes, demo the effects, looper and sequencer. It's a little longer than anticipated, but that's because it's got so much in here it's hard to know what to skip over. I don't go into every detail but it'll give you a great overview of how it works and what it sounds like.

Check out my website for patches and samples:

0:00 executive summary
2:44 Let’s GO!
5:22 The Interface
8:07 the 17 Osc Modes
9:54 A note on Modulation
11:12 Back to the Osc Modes
25:59 Enveloeps and Filters
29:03 Effects
32:51 Voice Modes
36:06 Looper
42:49 Pattern/Sequencer
48:11 Saving and Renaming
49:01 Round Up"

Saturday, January 27, 2024

How to UNLEASH the Potential of the Sonicware Liven XFM in 2024

video upload by Dylan Ferno

The Sonicware Liven XFM is a great synth but also has its share of limitations. Here are some workaround solutions for these limitations as well as some hidden features to help unlock its potential:
text-align: center;
text-align: center; 0:00 Extra Voices
text-align: center; 1:20 Recording chords (Using 1 voice)
text-align: center; 1:45 Double Pattern Length
text-align: center; 2:02 Sidechaining
text-align: center; 3:08 LFO Sync
text-align: center; 4:25 Virtual Analog
text-align: center; 5:15 WaveShaping
text-align: center; 5:54 SubOscillators
text-align: center; 6:55 Detuning
text-align: center; 7:53 PWM?
text-align: center; 8:15 Bass and Melody on same track
text-align: center; 9:35 Wavetable basics
text-align: center; 10:10 Custom Wavetables
text-align: center; 11:16 More Wavetable options
text-align: center; 15:00 Modulation Matrix
text-align: center; 17:17 More Sources & Destinations
text-align: center; 18:55 4 LFOs
text-align: center; 20:01 Layering Kick and Snares
text-align: center; 20:40 Unquantizing
text-align: center; 20:50 Increasing grid resolution
text-align: center; 21:04 Kick and Snare on same beat
text-align: center; 21:35 Drum and Bass Drum pattern
text-align: center; 21:50 Extra Tracks
text-align: center; 22:45 High hat sound design
text-align: center; 23:22 Multi-Effects
text-align: center; 25:09 Full Track (Drum and Bass)
text-align: center;

240127 - Jamuary2024 - Kawai K4 Multi Mode Demo

video upload by ChrisLody

"Time for a bit of cheeeeese! Is this new age music? Something like that.

This is something I've been meaning to try for a while, the multi-timbral mode on my fairly recent accusation, the Kawai K4.

I really wanted to make a Sonicware free jam because I've been using their a hell of a lot across the channel recently, but the SmplTrek just seemed like the perfect fit for sequencing the K4. It's multi mode can be set up with 8 different channels for instruments plus one for drums and the SmplTrek has 10 slots which can all be loaded with midi tracks for sequencing. The K4 has an effects section which allows different send amounts per instrument in multi mode so all the audio is coming from the K4 here, nothing is being produced or effected by the SmplTrek.

All I'm using on the K4 are presets but even they are nice, it has a very nice tone for a synth that came out in 1989!

I'm using an overlay on the SmplTrek kindly sent to me by"

Friday, January 26, 2024

Make Noise Strega & Sonicware LoFi-6

video upload by Akihiko Matsumoto

Sequencer: Ableton Air (
LoFi-6 Sample Source: Synth Oneshot Sample Pack (

Thursday, January 25, 2024


video upload by NOZ MUSIC

"SONICWAREのLIVEN MEGA SYNTHESISの練習で、SEGAの体感ゲーム「SPACE HARRIER(スペースハリアー)」のイントロ部分を作ってみました。 FM音源の音色は自作で、
MEGA SYNTHESISはメガドライブの内蔵FM音源YM2612を再現してるとはいえ、パラメーター値が異なるので、原曲の音色に寄せるのが苦労しました。 ドラムはYAMAHA RX21をサンプリングしまして、鍵盤スイッチに6音色を設定してます。


"While practicing SONICWARE's LIVEN MEGA SYNTHESIS, I created the intro to SEGA's hands-on game ``SPACE HARRIER.'' The tone of the FM sound source was created by myself.
Although MEGA SYNTHESIS reproduces the Mega Drive's built-in FM sound source YM2612, the parameter values are different, so it was difficult to get it to match the tone of the original song. The drums are sampled from YAMAHA RX21, and 6 tones are set on the keyboard switches.
I create a pattern of 4 bars each and play while changing the pattern manually.
It's amazing that you can create tones, sample, and input notes without using a computer, and that you can reproduce this much."

Saturday, January 20, 2024

Liven MEGA SYNTHESIS - Tutorial Part 2 - FM Edit Deep Dive

video upload by ChrisLody

Part 1 here

"Full Disclosure: I occasionally take on freelance work at Sonicware on an hourly rate producing synth & sample sound design, beta testing, checking English text and videos like this. Any other shorter videos on my channel containing Sonicware products are not paid content.

As promised, here is part 2 of the tutorial for the Sonicware Liven MEGA Synthesis, this time covering everything you need to know about using the FM Eit mode with a bit of FM theory thrown in to get you going.

Patch n Tweak
Switched On Make Synthesizer Evolution Vintage Synthesizers Creating Sound Fundlementals of Synthesizer Programming Kraftwerk

© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.