"Get everything you need to take your music from first idea to finished master, including instruments, effects, and sounds trusted by the pros. Komplete 26 gives you synths, sampled instruments, drums, sound design tools, and studio effects – all in one complete music production bundle.
Whether you're composing, producing, or designing sound, Komplete gives you the tools to follow your ideas wherever they lead."
Press release follows:
Berlin, May 05, 2026 – Native Instruments today released Komplete 26 — everything a music producer needs to take a first idea to a finished, release-ready track. With over 190 premium instruments, professional mixing tools from iZotope and Brainworx, and more than 180,000 sounds, it's the most definitive music production collection NI has ever made.
Trusted by the producers behind the records you know
Komplete is used by millions of producers, composers, and musicians every month — from bedroom studios to Grammy-winning sessions. It's the instrument collection behind some of the most iconic tracks you know, and the ones you're about to make.
"I use Komplete in every single session. It lets me stay focused on the music instead of the tools, and whether I'm writing or tweaking, it's a fast way for me to transform my idea to something that feels finished." — Butch Vig (Nirvana, Smashing Pumpkins, Sonic Youth)
“Komplete has been part of my production journey since day one. I know I can open it and get exactly what I need, every time.” — Nick Hook (Run The Jewels, Hudson Mohawke)
"Komplete is a must-have for me in my studio. As someone who is always blending genres and pushing the edges of sound design, the versatility of Komplete allows me to have an entire sonic world at my fingertips at all times." — Malibu Babie (Megan Thee Stallion, Shania Twain, Sia)
New additions: sounds for every style and stage
Newly added is the legendary semi-modular synth, Absynth 6, known for its evolving, otherworldly tones. Also included are Noire and Claire – sampled from rare grand pianos – and the ethereal vocal soundscapes of Moments: Vocal Clouds.
"QuadTrack is a Standalone 4-track Dynamic Performance Sequencer, based on the legendary Commodore Amiga Computer architecture and sound. The limitations of Amiga system has been carefully converted into a creative and unique rhythmical playground, to bring the forgotten charm & sound of retro home computers to modern systems.
Built for Mac and PC via emulating a super-powered Amiga by FS-UAE - no installation or setup required. Also available for any Amiga with 68040 cpu, 2meg chip ram & 2meg fast ram.
4 Track Sample Sequencer with individual Step Length, Division and Playback Direction
640 Samples, divided into 10 SampleSets
Step Probability
Trig Tools
Tron Sequencer FX engines
Pitch & Sample modulation Sequencer
Realtime Snapshot saving, loading and sequencing
2 Player mode
Performance oriented keyboard controls"
1 screen interface
no Menus
everything available anytime
4 tracks with individual step length, division, sequencer direction
3 levels of trig probability
4 types of trig tools
PolyFreq pitches availability of Phonon plug-in debut as precision granular laboratory for sonic alchemy
BRISTOL, UK: boutique musical tools-maker PolyFreq is proud to announce availability of Phonon as its debut plug-in — pitched as a precision laboratory for sonic alchemy, built around a high-quality sample granulation engine with root note detection, four keyboard follow modes, and legato giving it real versatility as a playable instrument — as of May 5…
Acting as a musical synthesiser first and foremost, Phonon is designed for very intentional, controllable reconstruction of one source, leaning into synchronous granular or ‘graintable’ synthesis. Sub-sample grain scheduling and separate grain rate and density controls open new vistas of repeatable, controllable timbre and tempo across macro and micro parameter ranges. Reality dictates that where other granular synths default to randomisation or multiple sources, Phonon provides users with complete control over every grain — from classic textural clouds to malleable ‘grainwave’ synthesis. Indeed, it is equal parts laboratory and playground.
“Phonon’s development was inspired by the great creativity of early granular work from composers such as Wishart and Roads, and the deep listening of Oliveros, with a desire to make this wild, creative territory more accessible to electronic music production and sound design, without stripping away what makes it strange and inspirational.” So says PolyFreq founder Nick Mariette by way of an illuminating introduction. It aims for ease of use, with a simple drag-and-drop workflow for modulation, and most features are immediately visible, with minimal menus or hidden options. And a flexible array of audio-rate modulation sources provide huge scope for patches that respond and evolve, including LFOs (Low Frequency Oscillators), envelopes, sample metadata, sequencers, MIDI (Musical Instrument Digital Interface) control data, and various noise flavours.
Features additionally worthy of the edited highlights treatment here include Phonon’s granular engine — eight voices of polyphony with up to 256 grains per voice and sub-sample precision that bridges the gap between classic textures and sharp ‘graintable’ synthesis; effects — shape sounds with a character-driven signal chain, from saturating drive to resonant filtering, as well as a utility reverb for glue or depth; presets — easily capture, export, evolve, and share sonic creations with sample embedding and eight-way snapshots; and drag-and-drop workflow in a resizeable interface for easy enjoyment as a standalone instrument or for plug-in-based DAW (Digital Audio Workstation) production.
Phonon’s uses are almost endless — think time stretching; pitch shifting; sample mangling; sound design; classic textural, granular clouds; synchronous, tuned granular tone creation; creating a synth from any sample; rhythmic grain generation, synced to host; beat retiming and timbre distortion; and more besides. Back to Nick Mariette: “Phonon is intended for reshaping beats and designing synth leads as much as for losing time in ethereal granular atmospheres; I hope it will connect people to listening differently, discovering the sounds within sounds.”
Anyone attending SUPERBOOTH26, May 7-9, FEZ-Berlin, Germany is hereby encouraged to swing by Booth H116 there, where PolyFreq will be showcasing Phonon to the musical masses assembled and Nick Mariette himself will be on hand to personally provide a warm welcome with an open invitation to discover those sounds within sounds. Spanning chaotic clouds to precise synthesis, controllable sonic alchemy is there for the taking so why not take this hands-on opportunity to discover and delight in vibrating matter differently with Phonon!
Phonon is available to buy as a standalone or VST3 plug-in for macOS (10.13 or later) and Windows (10 or later) at a 33% launch discount — duly rising thereafter to its full price of $89.00 USD (excluding tax)/€76.00 EUR (including tax)/£68.00 GBP (including tax) — directly from PolyFreq here: https://www.polyfreq.com/products
For more in-depth information, please visit the PolyFreq products webpage here: https://www.polyfreq.com/products
"The legendary Schmidt Synthesizer has been on the market for twelve years now and is used by many prominent musicians and studios.
After a year of development, we are excited to present the Schmidt Vi, the Schmidt synthesizer as a digital plugin, at Superbooth 26.
Through close collaboration with our partner UJAM, we have created an instrument that is sonically on par with the original Schmidt hardware.
In addition, we are introducing the virtual instrument deck, on which sounds created on the Schmidt can be played. These sounds can be manipulated using simple, Minimoog-style controls.
The Schmidt Vi and Schmidt deck will be available in mid-2026 as VST3, AU and AAX.
Prices for the plugins will be announced in due course."
deck pictured bottom right below. The big question: is it hardware or virtual as well? The description above can be interpreted as either a virtual-instrument deck, or a deck for the virtual-instrument.
"NOTE: this is a software for the Game Boy Advance and requires compatible hardware or an emulator to use.
FMS is a groovebox for the Game Boy Advance handheld video game console. Its focus lies on quick and intuitive programming of sounds and music, for live performance and studio recording - or just having fun.
Lo-Bit Club is a project of the Fors Lab - our extracurricular activities for anything outside of the computer."
FMS - Walkthrough (FM Groovebox for GBA) [Lo-Bit Club]
1. Elastic OSC Is Finally Coming to Desktop — Mac & Windows
2. Elastic OSC Is Finally on Desktop — Now available for Mac & Windows
3. Elastic OSC Desktop — Preset Showcase & Sound Demo
For those attending Superbooth, they will be in booth Z380.
"Elastic OSC, a Plaits-based macro-oscillator synthesizer, is finally coming to desktop. It’s one of the few synths available across all major platforms: macOS, Windows, iOS, and Android.
Elastic OSC is an 8-voice polyphonic macro-oscillator synthesizer based on the open-source code of Mutable Instruments Plaits. Its core idea is simple: powerful sound design reduced to just four main parameters - Frequency, Harmonics, Morph, and Timbre. These parameters shape the sound across all 24 oscillator models, allowing for dramatic changes with minimal effort."
"I've been working for months perfecting a new DAW that captures the exact workflow and sound of analog tape. Every aspect of the tape path is emulated using data I captured from my own tape machines. You can play with the tape as its recording to record warbles, draw defects, age the tape as you play it, varispeed record, and essentially any other function that's possible on a reel to reel.
"Homework is an experimental modular standalone workstation.
A four tracks portastudio-like cassette recorder with granular, reverb, echo and saturation effects, plus two classic modular synthesizers of the 70s.
The synths integrate with the tape recorder and the effects, thanks to a generous number of patch points placed directly on the recorder panel.
Homework is a powerful electronic experimental echo-system where fantasy is the only real limit and vintage warm sound is paramount!
THE EYE OF HORUS
is a modular synth carefully modelled after the west coast paradigm with some peculiar features like two Tropical Additive Synthesis Oscillators, a Hybrid Putney Filter, a Triple Variable State BP Filter, a Tropical Shaper, a Comparator and a double sequencer and clock.
Like the 1970s models which inspired it The Eye Of Horus is wild, organic and warm!
SONDA
is a modular synthesizer designed for drones, and inspired by the instrument popularized by the French composer and synthesist Eliane Radigue.
Five multi-waveforms oscilaltors, two multi-mode variable state filters/resonators, two modulators/amplifiers, one LPF 24 dB filter, a 7 channel mixer and a special very slow triple low frequency oscillator.
Available for Mac OS (M processors suggested) at giorgiosancristoforo.net"
"Haunted Spaces 2 is a powerful sound design tool with a huge library of recordings, samples + presets to explore.
Chris Watson is the worlds leading field recordist. Best known for his nature recordings, his private obsession is the charged ambiences that inhabit certain spaces.
Spacious and resonant, these recordings are perfect sound design elements.
They can be layered and shaped to create uniquely characterful instruments that can sit behind a mix or form the basis of entire ambient tracks.
INTRO OFFER:
INTRO DEAL: ENDS MAY 11
$139 | $199
*Users of Haunted Spaces 1 can upgrade for $79 for a limited time only."
This one was spotted and sent in via Ivan Trajkovic aka deejayiwan.
As the title states, it's a collection of online synths and instruments grouped by the following sections: SYNTHESIZERS AND INSTRUMENTS, DRUM MACHINES AND SEQUENCERS, VIDEO AND DJ, and UTILITIES AND TOOLS.
Pictured:
MEGAPARSEC 4-PART MULTITIMBRAL SYNTHESIZER WITH GATE SEQUENCER.
NIGHT TRAIN ATMOSPHERIC SYNTHESIZER FOR AMBIENT SOUNDSCAPES.
ROBODRUM 64-STEP DRUM SEQUENCER.
BASS-X BASSLINE SYNTHESIZER WITH STEP SEQUENCER.
MICROTONE MODULAR SYNTHESIZER WITH DRAG-AND-DROP PATCHING.
This Instrument is made for Soundscapes, Pads, FX and Cinematic Sounds.
We freshly Recorded and meticulously prepared 255 Samples from our extensive Vintage Synthesizer Collection from Synthesizer Museum/Studio Berlin for our updated version of the popular SYSTEM FLOW Grain Sampler. For this update we specially curated and prepared a huge Sound Library for a rich Soundpallette. Additional Overdrive & Tape Delay style FX for each Sample Engine. New Filters and Modulation Routing Options New Samples & Presets for version 2.0
NEW: ADSR and MPE capabilities. Choose your favorite Style of playing. Choose ADSR for regular Keyboard playing. DRONE for Chillout and Sessions where you just want to play a chord and let SYSTEM FLOW 2.0 do it’s thing. Use MPE for a full polyphonic experience with poly Pitch-bend and controls for the Filters and LFOs with pressure and Slide.
Additional Routing capabilities. Filter & Sample read Position can now be modulated from all 6 Modulation Sources.
NEW FILTERS: virtual Analog Filters with Drive, Boost & HP options. Same as the Filter used for X-FLOW.
NEW FX per Sample Slot: We added a Tape Delay and Overdrive Distortion to each Sample Engine
New A & B View for a streamlined Workflow. Simple B View if you just want to play the Presets and or just want to drop some Samples into the engine or go to A view for a full experience with all parameters exposed. Same goes for the Reverb engine.
More Presets for the Reverb and a streamlined UI Mix/Match & randomize each Parameter of the Reverb and make your own combinations of the Independent Granular Engine and Reverb Presets. More than 80 different Reverb Presets.
Komplete Kontrol & Maschine ready Just add the Instrument to your User Library and browse the Presets from there with the 8 most important Knobs. KK & Maschine open System FLOW 2.0 with the simple B view. Press the + Sign to reach the full A view.
Synths Samples that we recorded for SYSTEM FLOW: Jupiter 4, Prophet 10, SH-2, SYSTEM 700, ARP 2600, Broken OB-X, CS-80, EMS SYNTHI AKS, MEMORYMOOG, MINIMOOG, ADDTIONAL RECORDINGS: Guitar, Field Recordings, GLITCH NOISES, SPACE SAMPLES, SSB SCI-FI BRAHM’s
Requiers: FULL NI REAKTOR 6.5 or up
Comes with: Presets: 30 Samples: 255 File Size: 547 MB packed 296 MB as ZIP for easy Download"
You can find demos of the hardware Apparatus tube synthesizer in previous posts here.
"The Apparatus plugin is a rompler based on meticulously sampled oscillators from the Eternal Engine EMI tube synthesizer of the same name. The plugin supports polyphony and allows you to utilize the sound of exclusive tube synthesis on a much more modest budget."
"Introducing Augmented PERSIA, a software instrument that unites the expressive depth of Persian and Middle Eastern instruments with the power of modern synthesis. From the resonant pluck of the Oud, Tar, and Saz to the breathy Ney and bowed intensity of Alto Kamancheh and Shah Kaman, each sound is captured in exceptional detail and can be morphed into bold, expressive hybrid textures."
Arturia Augmented Persia | A detailed breakdown and tutorial
"We take a deep dive into the world of Augmented Persia from our friends at Arturia. This new edition of the Augmented series of software synthesizers features Middle Eastern instruments - Oud, Tar, Saz, Nay, Alto Kamanche, and Shah Kaman - alongside a full complement of synthesizer engines, effects, and modulation options. We explore the sound set, take a deep dive into its features, build our own preset, and look at a few of the factory presets."
00:00 Introduction
00:26 The Play panel
02:53 A few factory presets
04:51 The new Middle Eastern instruments in the Sampler Engine
07:01 Working with layers
16:53 Effects
21:02 More factory presets
28:26 Conclusion
"Zebra 3 has arrived! Building on everything we learned from Zebra2, it adds powerful new modules and pushes Zebra’s renowned workflow even further. We also overhauled the user interface during beta, making it more streamlined and user-friendly. Dive in, explore, and experiment!"
"Welcome to a complete walkthrough of the Ocean Swift - Sound Creator Suite. In this video, we take a high-level tour of the entire application, showing you not just what the tools do, but how they work in concert to provide a centralized host environment for virtual instrument developers, sample pack creators, and sound designers.
Whether you are automating hardware sampling, building custom UI components, or formatting vast preset libraries, this suite handles the heavy lifting so you can focus on the creative process.
What we cover in this walkthrough:
Global Settings & The Log Viewer: A look at the suite's foundation, including audio/MIDI routing, Kontakt developer integration , and the built-in, thread-safe Log Viewer capable of maintaining a 10,000-line history.
Audio Batch Processing & Sampling: How to recursively process thousands of audio files , mathematically align loops using MIR technology , and automate external hardware sampling via MIDI and threshold detection.
The Wavetable Ecosystem: A brief look at building wavetables from scratch with the Creator, extracting them from audio files, and converting formats across various software synthesizers.
MIDI & OSC Routing: Bridging the gap between your hardware, digital audio workstations, and modular environments like TouchDesigner.
UI Generation & NKS Workflow: From rendering 3D knobs into sprite sheets to batch-injecting metadata into Native Instruments NKS presets and standard audio samples."
Build Kontakt Instruments Faster: WYSIWYG UI Editor & Prefabs | Ocean Swift Sound Creator Suite
"In this in-depth walkthrough, we dive into the Kontakt Performance View tool, a powerful standalone WYSIWYG editing environment within the Ocean Swift Sound Creator Suite.
If you build instruments for Native Instruments Kontakt, this tool bridges the gap between technical JSON editing and intuitive visual design.We cover the entire workflow, from initial setup to complex UI layout, showing you how to design without writing a single line of layout code.
What you will learn in this video:Integration & Setup:
How to use the suite's settings to launch Kontakt as an isolated child process.
Automated NKS Creation: Watch the tool automatically generate the strict NKS folder hierarchy and silently execute a Lua script to create your base .nki and .nkr container files.
Live WYSIWYG Editing: Explore the hardware-accelerated preview canvas that provides a near 1:1 visual representation of your
UI.Drag & Drop Design: See how to physically drag controls across the canvas , use grab handles for free-resizing , and utilize the alignment menu to perfectly center, top, or bottom-align multiple UI elements instantly.
Advanced Tree & Property Inspector: Learn how to manage the exact structural hierarchy of your UI. We show you how to use Alt+Click to instantly select a Panel and all nested child controls , and how to edit multiple parameters safely using the dynamic property inspector.
Instant UI Prefabs: Discover how to recursively scan your resources folder to drop complex, pre-configured .nckc UI elements directly into your project in seconds.
"Sound Creator Suite is an all-in-one desktop environment for advanced sound-design and virtual instrument development workflows. Serving as a robust, centralized host, this suite equips producers and developers with an unparalleled arsenal of specialized Ocean Swift tools and utilities.
Generate studio-grade UI components - from photo realistic brushed-metal knobs to glowing LED rings with the GUI Knob Maker, and export complex animations as perfectly stitched sprite sheets in seconds. Seamlessly pair this with the Kontakt Performance View tool, an advanced WYSIWYG editing environment that lets you construct complex Kontakt interfaces using a visual, drag-and-drop real-time workflow, entirely eliminating the need to write tedious layout code.
Process audio in bulk, utilize MIR algorithms to surgically align loops, automate your hardware sampling workflows, and generate algorithmic MIDI patterns. Whether you are building and converting custom wavetables, batch-injecting metadata with the NKS preset and sample taggers, monitoring OSC packets, or accessing instant music-calculation tools, the Sound Creator Suite brings an entire development ecosystem into one powerful interface.
Featuring 30+ sound design and instrument development tools Growing toolkit with an exciting future roadmap – more tools, more assets! Design, Build, Record, Process, Edit, Manipulate, Monitor Automate processes and speed up workflows Innovative, unique, performant and user minded approach"
"Check out SynthStamp, our new app celebrating the history of electronic music, featuring fully modeled engines and familiar user interfaces behind some of the most influential synthesizers."
"SynthStamp is a celebration of the history of electronic music, featuring fully modeled engines and familiar user interfaces behind some of the most influential synthesizers. Tap and drag to patch, save your patch as a preset, and export presets to share across all of your devices including Mac, iPhone, and iPad. Yes that’s right, iPhone. Take your sound anywhere.
INSTRUMENTS
5001 Analog Synthesizer — based on the ARP 2600
B500 Sampling Keyboard — based on the Casio SK-1
All synths are modeled. For the SK-1, the sample engine is modeled, making this synth technically sample-based outside of synthesized partials mode. Circuit bending is free within a fixed set of points that can be patched in any combination to achieve a variety of effects you would get with real bending.
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KEY FEATURES
- AUv3 compatible
- Full MIDI support
- Stereo audio input
- Share presets across all devices
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ABOUT
SynthStamp is made by The Musicology Group, Inc., the team behind AmpStamp. Release 0.9.
if you're already planning on purchasing any software and want help support me,
purchasing any software via the above link helps me out with a %15 commission
00:00 Piano
01:07 Marimba
01:46 Drums
02:39 Guitar"
Features - Real-time granulation of the incoming signal - 4 grain generation streams with independent parameters - Built-in preset manager with factory presets - Modulation system with many modulation sources: LFOs, Macros, Audio Input/Output and parameter randomization - ADSR controls for shaping grain envelopes - High quality grain pitch transposition (+/- 24 semitones) - Synchronize time based parameters to host tempo/beat - Up to 600 grains (depending on your CPU) - Freeze buffer contents - Built-in help (hover over controls and see text at the bottom) - Resizable UI - Collapsible UI sections to save screen space - Parameter randomization and locking - Available in VST3 (windows and mac) and AU (mac only) formats - Native support for ARM and Intel Macs