MATRIXSYNTH: NIKOL DRUMS SYNTHESIS


Monday, May 06, 2019

NIKOL DRUMS SYNTHESIS


Published on May 6, 2019 Bastl Instruments

"This time Nikol explores the much-discussed topic of drum synthesis in the eurorack
modular domain. She starts with explaining the simplest ways of creating drums
and percussive sounds and then moves on to a complex three layer drum
patch that is animated by a multichannel sequencer resulting in interesting monophonic
beats.

The animation is basically defining eight different values at each step of the
sequencer, and sending those value groups (or macros, presets) to a drum engine, that
consists of a VCO a noise source, two VCAs a high-pass filter, three voltage-controlled envelopes, and a sampler. Values like volumes, pitch, envelope lengths, and noise filtering are all controlled by the sequencer.

Drums are an essential part of many kinds of music. By building your own drum engine
and beat animation, you can create a truly unique sounding rhythm section with its own
artifacts and kinks, advancing your experience and style."

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