MATRIXSYNTH: How Synth Apps are Made at MOOG: Interview w/ Geert Bevin

Wednesday, January 27, 2021

How Synth Apps are Made at MOOG: Interview w/ Geert Bevin


"How does MOOG make apps? What does the future hold for iOS music apps? What's coming next? Want to learn to make music apps? How to work at Moog? More below...

We talked to the head of Software at MOOG Music, Geert Bevin. He's one of the best music app developers in the world. This is an opportunity to learn from the best!

0:00​ Intro: Meet Geert Bevin, Head of Software Engineering
0:50​ What MOOG is working on?
2:11​ What it Means to move an iOS App to Mac
2:55​ How to make a realistic Synthesizer emulation?
7:39​ How to work for a company like MOOG?
16:47​ What technologies should you learn to make music apps?
17:45​ What Geert learned from Roger Linn
23:47​ Why do you use Apple-centric platforms & tech?
27:04​ Any apps coming for Windows?
27:30​ Challenges you face making music apps at this level?
30:26​ Porting AUv3s from iOS to M1 Silicon Machines
34:06​ Whose bug is it: Apple bugs or app dev issues?
36:03​ How Beta Testing is handled at Moog
39:40​ What's it like being a developer in the small town of Asheville
43:40​ Finding Inspiration + Creativity
45:55​ What does M1/Apple Silicon mean for the future of music apps?
51:30​ Will users have to pay to get Moog apps on the desktop?
53:18​ Music makes people's lives better
56:10​ Final thoughts / advice for App Developers
59:37​ Go to WWDC"

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