MATRIXSYNTH: Baby Audio ATOMS -Unusual Physical Modelling Synth - Sonic LAB Review


Monday, February 26, 2024

Baby Audio ATOMS -Unusual Physical Modelling Synth - Sonic LAB Review


video upload by sonicstate

"We take a look at the brand new Baby Audio ATOMS - a physical modeling synth based on the Mass-Spring concept.
At a basic level: The specific physical model has been turned into an instrument by Silvin Willemsen and Baby Audio. There are masses (usually balls) connected by springs (virtually of course). These are excited by a bowing action and so the masses move and the springs react.

In its simplest form these are sine waves, but with additional parameters thrown in the algorithm they become more complex.

Weird, yes and sonically pretty pleasing when process by the rest of the ATOMS voice architecture - namely, a filter and a reverberator.

What you'll find are atmospheric, organic and certainly unusual sounds that share a common ground. Its an early release, with a couple of missing things - MIDI mapping for instance, but these we suspect will soon be added.

Available now priced at $59 intro offer from https://babyaud.io/atoms"

Sound Examples - Atoms - Baby Audio

video upload by Baby Audio

"Atoms is a physical modeling synthesizer plugin by Baby Audio. In this video you'll hear sound examples of some of the plugin's 250 factory presets.

Get Atoms – Free Trial available: https://babyaud.io/atoms

00:00 Plucks
01:34 Keys
03:37 Pads
06:34 Pulsing
08:13 Leads
09:31 Bass
10:53 Atmospheres"



"Synthesis from the other side
Atoms is a new kind of synth plugin that uses cutting edge physical modeling to generate an endless variety of organic and otherworldly sounds. Use it to build rich and alive textures the world hasn’t heard before.

COMPLEX PHYSICS IN A SIMPLE PACKAGE
Physical modeling simulates the behavior of real life instruments. But Atoms takes you beyond what’s possible in the natural world. Its features are deep enough to explore the outer bounds of sound design, yet so simple that you can easily mangle, shape and create.

Atoms is powered by a simulation of interconnected masses and springs with tweakable properties and dimensions. The model is triggered by a virtual bowing action that excites the system and makes it vibrate to generate sound.

A LIVING ORGANISM
Nothing in the natural world is ever truly static. Physical modeling mimics this by generating sounds with the same organic fluctuations as acoustic instruments.

Atoms takes it even further. Its six main parameters can be automated with a selection of powerful motion options to add extra life. This lets you create soundscapes that are constantly shifting and re-generating, like a natural organism.

If you’re used to working with sample libraries, Atoms will bring a new level of otherworldly realism into your tracks.

PROGRAM NEW PATCHES WITH A CLICK
Atoms comes equipped with a powerful randomization engine. It’s a musically calibrated algorithm that selectively adjusts each parameter based on its relationship to the others, giving you usable patches with every roll of the dice.

You can narrow the algorithm further by limiting the random ranges for any knob or locking parameters from changing.

Finally, the Recycle button is a second randomizer that will create new patches similar to the current patch. Once you have a sound you like, click recycle to explore related options.

PHYSICALLY MODELED EFFECTS
The bottom panel gives you a range of creative effects to further sculpt your sound. You can also choose between four sonic profiles, each offering a different structure of the mass-spring network simulation.

With the exception of Space (reverb), all effects in the bottom panel are created inside the physical model itself. This gives you a range of unique modulation effects that are an inherent part of the physical model and sound more natural than any separate FX chain ever would."

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