MATRIXSYNTH: Native Instruments Introduces STRAYLIGHT - Granular-Based Instrument

Thursday, May 23, 2019

Native Instruments Introduces STRAYLIGHT - Granular-Based Instrument


Published on May 23, 2019 Native Instruments

"STRAYLIGHT is a granular-based instrument, perfect for lush pads, soundscapes, and tones. In this walkthrough we give you an overview of all the main features, and illustrate how you can quickly create and customize evolving sounds, and modulate them so they fit into your scenes and scores with ease."

Playlist:
1. Introducing STRAYLIGHT | Native Instruments
2. STRAYLIGHT Interview with Paul Haslinger | Native Instruments
We talk to Hollywood composer and former Tangerine Dream member Paul Haslinger about his experiences and process creating scores for Hollywood films, and how he implements STRAYLIGHT into his creative process.
3. STRAYLIGHT Walkthrough | Native Instruments


AT A GLANCE

Product type: KOMPLETE Instrument
Instrument type: Real-time cinematic texture instrument
For use with: The latest version of the free KONTAKT PLAYER. Download via KOMPLETE START.
Number of sounds: > 350 master Snapshots
1 NKI that includes: 319 grain source sets
50 sample sets
Sound categories: Atmosphere, Pad, Lead, Transition, Keys, Effects, Subs, Pulses
Download size: 2,47 GB (3,86 GB uncompressed samples)
System requirements: STRAYLIGHT needs a fast CPU to run and requires an Intel i7 processor or higher.

"STRAYLIGHT was built in collaboration with Frank Elting and The most human colors, a boutique instrument and sound design agency. The instrument was also developed in consultation with composer Paul Haslinger (Underworld, Minority Report, Fear The Walking Dead, Rainbow Six: Siege).

Craft unique cinematic soundscapes, transitions, and ambient tones in real-time. Built for sound designers and film, TV, and game composers, STRAYLIGHT is ideal for everything from post-apocalyptic sci-fi to gritty thrillers. It combines specialized grain and sample playback modules with carefully captured sound sources, effects, and a powerful performance-based X-Y modulation matrix, allowing inspirational dynamic performance and sound design, direct to picture.

THE GRANULAR ENGINE

STRAYLIGHT has a bespoke granular engine that places the source audio into a powerful and specialized – yet easy-to-use – interface. Harness lush, organic timbres that can defy time and pitch, yet still retain the pristine character of the source sounds (strings, glass, stone, membranes, and more), and sonically evolve over time (risers and transitions can adapt automatically to project tempo).

Small sounds can be vastly magnified in size and scope without sacrificing their sound quality or character. The granular engine is then paired with a layer from the sample module, offering the same level of editing and modulation.

PERFORM REAL-TIME MODULATION

STRAYLIGHT’s modulation and effects sections ensure a fast, creative workflow. The precise X-Y control enables expressive direct-to-picture performance and detailed control over intensity and timing. Apply and modulate up to 14 different effects – taken from nine different categories: Filters, dynamics, EQs, gaters, drivers, modulation, delays, utilities, and reverbs. STRAYLIGHT even includes specially captured reverb impulse responses, selected to complement its audio content and granular engine.

Easily assign MIDI CC to the XY matrix, and use it in conjunction with master effects to ride intensity, direct to picture.

Both the granular and sample modules offer deep editing possibilities for personalizing the source sounds and intelligent randomization for generating new sounds quickly.

Use tempo-synced grain cursor speeds for creating perfectly timed transitions and risers.

Select up to four different effect types each for the grain and sample layers, plus four additional master effects, and two send effects – and you can assign parameters from all those effects to macros or the X-Y matrix.

Tag based browsing for both presets and sound sources makes it easy to find what you’re looking for. Tags even apply when randomizing the modules."

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