MATRIXSYNTH: How to make dub techno chords with the Blukač Endless Processor


Sunday, May 28, 2023

How to make dub techno chords with the Blukač Endless Processor


video upload by Tom Churchill

"I bought the Blukač Instruments Endless Processor this week, and after spending a couple of hours playing around with it I came up with this deep, dubby techno patch, which I’ve broken down in this video.

The basic idea is to create an infinite chord by capturing and layering some simple individual notes from a VCO - in this case the New Systems Instruments Harmonic Shift Oscillator - then sculpting the sound further and adding rhythmic movement by modulating an LPG.

Channel 1, the higher-pitched chord, runs through the Serge Resonant EQ and then Make Noise Optomix, which I’m ‘striking’ with a trigger from the Beatstep Pro. Channel 2, the lower-pitched chord, runs through the Serge VCFQ and into the other channel of Optimix, controlled by an envelope from Joranalogue Contour 1. Both channels get a bit of tape delay from the Zoom MS70CDR pedal. The only other ingredients are some 808 drum sounds and a sine sub-bass, plus a splash of reverb in Ableton.

Please note: this isn’t a sponsored video - I bought the EP myself and have no connection or affiliation with Blukač Instruments; I’m just a fan :)"

Blukač Instruments - Endless Processor - Sound Examples

video uploads by Blukač Instruments



via Blukač Instruments

ENDLESS PROCESSOR is a dual-channel infinite sound sustainer machine. Put your favorite instruments, unique timbres, or field recordings — virtually any sound — and make it last forever.

It is not a looper in the usual sense - Endless Processor resynthesizes your sounds to create a perfect clickless stream while preserving the timbral and tonal character of the original.

Endless Processor always listens to audio input and keeps a most recent history.

Experiment with sustaining little bits of a sample or make a massive wall of sound with the ability to select how much memorized audio to process.

Stack your sounds to create harmonies, textures, or drones with 5 layers per channel. Each layer can be re-processed or cleared while keeping other ones in place. Set fade-in and fade-out time to quickly or gradually introduce a new layer or remove the existing one. Additional controls will help you to adjust or shape a channel volume (think built-in VCA).

1 comment:

  1. Is this the end of playing? Or simply another example of that endeavor? Give this module to an artificial intellect and the world will be conquered not by SkyNet but my Muzak.
    "All art strives for the condition of Muzak." --Michael Moorcock

    ReplyDelete

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