YouTube via Moogulator "Demo of An-Schlag MIDI Cube. Hit the Glass to accellerate the 3D "Cursor" that triggers notes or other events when the "wall" was hit again. well, see yourself.
YouTube via Jimmy333x2 "one of the first test about midi loop. I'm playing a midi base on cubase in a loop, it's not the same as the original one... it's just to show recently added functions, as improved ADSR, Filters, delay...
at least my project has reached a better structure, now I can develop new features in a easier way.
New features: startup memory control(EEPROM) just 2 blocks: 256kb , up to 1MB Nokia(3310) display BMP images available. more analog input enabled (3 MUX-8channel =24 IN) [it reamains just the last one to solder for 32 total IN] Encoder enabled for menu selection.
Nowadays works: complete menu implementation, dual encoder memory mapping for Sequences , BMP, Presets, other kinds of file..."
MIDI controller box (step 1)
"Underlying the project is a PIC18F452, I programmed using the CCS C compiler for PIC Starting from a crystal oscillator and having from 10MHz internal PLL enabled (which multiplies the frequency x4) CIP process the code at a frequency of 40MHz, providing excellent uptime. In the code I used for dynamic allocations, readings via analog MUX, management of double alphanumeric LCD display and LCD display (that of the Nokia 3310)
midibox receives the keys pressed on the keyboard via MIDI (note.on and note.off) and saves them on a buffer-based software dynamic lists. the buffer is read and emptied at each interrupt caused by Timer1. Meanwhile, the analog port multiplexers read and scroll through the various slider (16 hours), each of them has an associated MIDI Control Change command. displays the values associated with each slider, the middle displays the bar charts."
YouTube via Jimmy333x2 "Filter test for 6581 My nintendo DS is running my custom midi controller app you can act on the graph bars modifying Control change midi events and playing notes as a keyboard this app is written with Devkitpro C++ tools, using Libnds libraries (for Nintendo DS) and in CCS C (for pic+6581 module)
MIDI commands are sent from nintendo DS using DSMI libraries by WiFi and routed with Beup to SID-box with an external MIDI cable"
NintendoDS MIDI controller for SID-BOX 6581 (Waveforms)
NintendoDS MIDI controller for SID-BOX 6581 (Envelope Generator)
Legend Of Zelda Theme - real 8bit SID 6581 (test1)
"this is a MOS 6581 MIDI interface based on a PIC 18F452 20Mhz, MOS 6581 and MOS 8580 were the Sound Interface Device of '80s Computer Commodore 64. in this box the PIC acts as a serial to parallel converter allowing MIDI events elaboration, including at this stage: NOTE-ON /OFF Control Change (osc freq, Envelope Generator, Filters, Pulse Witdh, WaveForm, RingMod, Sync..) for all 3 internal oscillators)
in this video I'm testing monophonic 2voices played by guitar pro5 without a dynamic buffer"
Legend Of Zelda Theme - real 8bit SID 6581 (test2)
YouTube via masuidrive "宇田さんによるサビテルの演奏" "UDA's played by Sabiteru"
via Jafafa Hots: "interesting controller being played at the Japan Make Mag fair. Called a Uda"
ウダー練習 - 04/08/2008
電子楽器ウダー3.3
Make: Tokyo Meeting 手作り電子楽器「ウダー」 - 01
"2008年4月20日(日)「Make: Tokyo Meeting」にて、宇多さんの演奏" "April 20, 2008 (Sun) "Make: Tokyo Meeting" at Uta's play"
You can find more vids in the thumbnails that come up after the video ends.
Update via Jafafa Hots in the comments: "Found a little more info which I am swiping word for word from a poster on another message board:
'Found out a little more about this sweet music maker... The Uda is an ELECTRONIC instrument that is played with both hands by pushing down pieces of rope that correspond to certain notes. Each twist of the rope represents an octave, and each segment of the rope represents a different note. The resulting data is output as MIDI, and although it could technically be used with any MIDI sound, Uda-san (Uda is also the name of the person who made this instrument) chooses to stick with the flute-like textures. So basically its a funny shaped keyboard... i like it though!'"