Wednesday, November 22, 2017
Wave Terrain Synthesizer by Aaron Anderson
Published on Nov 21, 2017 Aaron Anderson
"Wave Terrain Synthesizer built using openFrameworks and ofxATK.
This is controlled via MIDI. MIDI input is selected at the bottom right. All sliders are controllable via MIDI, with the addition of the pitch wheel and pedal. I will provide Documentation asap.
Link to the code:
https://github.com/aaronaanderson/Wav...
Link to the App (Mac):
https://drive.google.com/open?id=1drj...
Link to the App (PC):
coming soon
Link to the APP(Linux):
coming soon"
And a video from last year:
Published on Aug 28, 2016
"My first presentable version of a wave terrain synthesizer. The concept of a wave table is extended to another dimension. The table is read at position XY, returning the depth of the terrain.
In this version, the table is read with various lissajous figures (and with two-dimensional perlin noise near the end). The terrains are generated with various equations including chebyshev polynomials. Terrain A can be interpolated with terrain B.
The terrain readers are in harmonic series. Further development will include more interesting approaches for the behavior of terrain reading. Dynamic terrain modulation will also be explored.
https://github.com/aaronaanderson/wav..."
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© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH
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