MATRIXSYNTH


Sunday, March 02, 2014

Angle & Tip Top Audio


Angle & Tip Top Audio from Angle on Vimeo.

"A new video by ANGLE made in collaboration with Tiptop Audio.
This clip contains an experimental application of videomapping directly on the panels of TipTop modules (realized with MADMAPPER software).
The soundtrack has been composed by ANGLE with TipTop modules.

Free Download (audio track - full version): https://soundcloud.com/angleofficial/angle-trigger-riot-1

www.facebook.com/project.angle
www.tiptopaudio.com
www.madmapper.com
www.angleproject.net"

Elektron Monomachine Demo #3


Published on Mar 2, 2014 acemonvw·88 videos

"Elektron Monomachine demo, somewhat of a heavier piece perhaps. Enjoy :)"

via Michael Dennis Raleigh on The MATRIXSYNTH Lounge

Roland S-550 factory library demo 1


Published on Mar 2, 2014 SynthMania·319 videos

"Roland S-550 factory library demo 1 - the original two-bank disks.
Monitor: Atari SC1224
Keyboard controller: M-Audio Keystation 49e"

How to Make Buchla Easel Drums


Published on Mar 2, 2014 Ryan Bocook·67 videos

"This video shows how I have been using the buchla music easel, along with the octatrack, to create drums. This allows me to create entire easel compositions. Nothing complicated, but the limitations of these two instruments really inspire me."

Constructing the Synthrotek OR Combiner


Published on Mar 2, 2014 noisythang·30 videos

"Rainy day fun beeping noises. Just a bit of fun, or not. Building an OR combiner. Thanks and a tip of the hat to Synthrotek."

Korg Volca Beats hacks / mods - PCM , Kick and Toms mods DEMO!


Published on Mar 2, 2014 Darren Glen·23 videos

"due to many requests here I demonstrate 3 more mods for the Korg Volca Beats. 1:\ PCM 2:\KICK 3:\ TOMS. you can see my snare mod video with full mod instructions here: http://www.youtube.com/watch?v=7P3bmy..." [posted here]

Bass Station 2 Meets Elektron Machines


Published on Mar 2, 2014 MrDataline·60 videos

"Download the whole performance at:
https://dataline.bandcamp.com/album/b...
4 Different jams featuring each of the Elektron machines combined with Bass Station 2. Bass Station's audio is processed by the Elektron machines while receiving midi clock and sequence.

https://www.facebook.com/Project.Data...
http://www.soundcloud.com/dataline"

Analog and Digital Synthesizers System Controlled by Computer MIDI Sequencer


Published on Mar 2, 2014 DrZEEworkshop·25 videos

Analog and Digital Synthesizers System Controlled by Computer MIDI Sequencer P-2 (tempo)


"http://www.mzentertainment.com/studio...

Follow the link above for technical information about this project.
Detailed set-up diagram for this video link: http://www.mzentertainment.com/pics/a...

This is Dr ZEE Workshop 4 channel Analog AUDIO (AC) to GATE / TRIGGER and Vc CONVERTER unit in action demonstration.
In this set-up example a Computer MIDI-sequencer software controlls a hybrid Analog Sequence / Synthesizer and Digital Synthesizers system.
Dr ZEE WORKSHOP 4-channel Analog Audio-To-Gate / Trigger / Vc / Clock (puls) converter unit is being used to convert audio signals from designated MIDI-Synth tracks to Trigger(s) and Puls (clock) to drive analog Sequencer and Analog Drum / Rhythm Synthesiser.
This set-up makes it possible to incorporate various analog synthethizers (sequential or direct) into today's conventional Digital MIDI Synth / Digital Audio Music Production Process.

This is PART-2 demonstration video.
In this segment computer MIDI sequencer TEMPO is being adjusted. It demonstrates how Analog synth grove is being affected by changing MIDI-tempo to Analog Sequencer Clock "speed".

WATCH Part-1 VIDEO here: http://youtu.be/6QMdQTA5w5o"

Elektron Analog Four destroying a drum loop


Published on Mar 2, 2014 Jimmy Myhrman·32 videos

"An example of filtering and distorting a techno drum loop through a single voice on the Elektron Analog Four. The sequencer is used to automate the filter envelope in some different exciting ways, to create new rhythms. Things get really dirty =) The ladder filter sounds amazing when driven really hard like this, very interesting harmonics."

illucia: playable networks & videogame instruments by chris novello - last run of units!


illucia: playable networks & videogame instruments by chris novello from paperkettle on Vimeo.

illucia.com is recently finished, and collects all sorts of material.
- illucia dtr patchbay controller (open source hardware)
- several new games and programs (free & open source)
- a game library for Processing that supports patch points (free & open source)

A few hand built units are available in the store at the moment. I'm pretty sure that is the last run.

http://www.illucia.com
http://www.twitter.com/paperkettle

"illucia is a patchbay controller by chris novello. It lets you use physical cables to connect things like videogames, music software, text editors, synthesizers, and more. It has a free suite of interconnectable games and software, plus it speaks OSC so it works with many existing programs. illucia is open source hardware & software (and built with Arduino and Processing), so you're free to reimagine/remix/replicate it in any way.

music: "Intro" from Vacation Wasteland EP by Slime Girls
http://slimegirls.bandcamp.com/music"


illucia: using a videogame to remix music from paperkettle on Vimeo.

"illucia dtr is a patchbay controller for connecting computer programs.

Life Sequencer is a game in the illucia suite - it uses falling blocks to build step sequencer patterns (it is also remixable by Conway's Game of Life). Also, it doesn't actually make any sound - it just makes data using OSC. You can then take that data and send it to any computer programs... like Ableton Live or Max.

Behind the scenes (not shown in the video), Ableton and Max have some audio samplers running.

As I play Life Sequencer, it builds step sequencer patterns. I then patch the data from the step sequencer into the music samplers (so that the sample playhead moves around based on the block patterns in the game). I use cables to select and layer samples, and then I speed up the playback and audio pitch with illucia's knobs. Eventually I patch in some sample rate reduction (and a special glitchy mode on Life Sequencer) right as I trigger the Conway's Game of Life pattern remixer. The Conway algorithm eats through most of the existing blocks, and then I start placing more blocks to build a new pattern.

The illucia patchbay then becomes a physical controller for exploring these strange connections & reconsidering the inner lives of computer programs."


illucia & aalto: patching a videogame into a synth from paperkettle on Vimeo.

"This is a loose experiment using illucia with aalto by madrona labs. First I use illucia to control aalto, then I patch data from PCO (a ball&paddle game) into aalto, thus making a videogame control a synthesizer.

Gory details:

The first half of the video: illucia controls parameters on aalto (the patchbay triggers different aalto presets). aalto is a really nice synth, and it especially opens up when married with a physical controller.

In the second half, I bring in PCO (a game in illucia's software suite with paddles that block moving balls).
Before the clip, I had pre-patched the Y position of colliding balls into parameters on aalto. As the second half starts, I patch illucia to activate ball generation oscillators for PCO. Then, as those balls collide with paddles, their Y positions get sent into aalto, effectively using a videogame to control a synthesizer. I let it sit for a while just to see what strange behavior and sounds emerge when patching these two usually-unrelated programs."
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