MATRIXSYNTH: DACS


Showing posts with label DACS. Show all posts
Showing posts with label DACS. Show all posts

Tuesday, November 29, 2022

DACS FREQue II SN 25049

Note: Auction links are affiliate links for which the site may be compensated.


via this auction

"This unit is unique and is the top of the line when it comes to ring-modulation and frequency shifting.

Unreal in a synth rack - it will exponentially expand your sonic pallet, adding new depth to familiar sounds.

This thing is actually too deep to describe - you need to play with it to really get it. But the sound and build of this all-analog piece is superb. If you’re a synth owner, this one unit will add a lifetime of exploration as you rediscover all your existing instruments in a new way.

Not many of these around . . ."

Thursday, September 26, 2019

Dacs FREQue II Rack Mount Owned by Martin Gore of Depeche Mode

Note: Auction links are affiliate links for which the site may be compensated.

via this auction

"This Dacs FREQue II Rack Mount is from the private collection of Martin Gore, founding member of Depeche Mode

SN: 09100701. Super cool rackmount modulation device. IEC included.

All items in The Official Martin Gore of Depeche Mode Reverb Shop ship fully insured with delivery confirmation and include a signed and embossed Certificate of Authenticity from Martin Gore."

Sunday, March 12, 2017

DACs FrequeII Test


Published on Mar 12, 2017 verstaerker

"just quick test of the DACs FrequeII"

Tuesday, April 15, 2014

DACS Freque II Ring Modulator Demo


Published on Apr 15, 2014 perfectcircuitaudio·58 videos

"This is a demo of the DACS Freque II processing a TR-909, Nord Wave, Pro-One, and TR-606. Enjoy!"

via this auction

"Produce pumping tracks that stand out from the crowd with the FwS FREQue II (pronounced "freak"), a genuinely new and inspirational analogue effects processor.

The Effects

With low frequency modulation inputs: Simple to complex autopan effects, gating, amplitude modulation, flanging, spatialising

With mid frequency modulation inputs: Vocoding type effects, adding tunable harmonics, both lower down to subsonic, and up to supersonic, second harmonic distortion (like valves/tubes), harmonising, retuning percussion, gating, general rich distortion, Sci-Fi voices (eg a Dalek)

With high frequency modulation inputs: Transposition with distortion, adding glitter, air, sparkle etc when mixed back into original

With music or sounds into both inputs: Vocoding effects, gating effects, fattening/thickening effects, spatial effects, weird transformations

Internal FM: Frequency Modulation of modulation oscillator at all frequencies, giving effects ranging from slow pulsation to the classic FM generation of complex waveforms

External voltage control of oscillators: Envelope follower effects, FM effects as above, randomised autopanning

Frequency shift: Up and down shift of frequency with change in harmonic structure, with FM for sliding effects, using feedback loop to create filter type sweeps

Application Ideas

This section is not intended to be a comprehensive list of all that can be done with the FREQue II. Rather it is a list of starting points for you to begin experiments from. Using the FREQue II, producers and engineers can almost infinitely extend the voices of their existing battery of synthesisers and sound generators and create vast ranges of completely new sounds, add depth and warmth to early digital synthesisers, give drums new power, radically transform voices...

Some treatments will require mixing with the original signal and some will need to be kept separate. For example adding distortion to a continuous sound will need mixing while gating effects will not.

Tone and Music:

Set Up: Feed a stable tone, or a slightly varying one, into the MOD input and the music or tune into the MUSIC input. The MOD input could be from the internal oscillator. If the MOD input is harmonically related to the key of the music the OUTPUT will tend to be harmonic e.g. the MOD input is a D and the music is in the key of D, then the output will tend to be harmonically rich. If the MOD input is not related, then the output will be rough, bell like and/or noisy depending on the frequency of the input.

Try this: Use held chords that have a certain amount of vibrato - as the pitch of the chords varies so the harmonic content of the sound will vary. Vary the MOD frequency to generate sliding upper and lower harmonics, Use randomly generated frequencies from synthesisers on MOD input, Try varying the edge controls contrariwise i.e. turn one up as you turn the other down, to produce stereo effects, Have a go at the 1st oscillator range to produce gating effects, the 2nd range to produce tremolo effects, the 3rd range to produce heavy modulation effects while the 4th range will produce higher and higher harmonic effects

Drums:

Set Up: Feed percussive sounds into the MUSIC input and tones or other sounds into the MOD input. The MUSIC input will then act as a trigger and give a gating effect, only producing OUTPUT when the MUSIC input signal is present.

Try this: Vary the MOD input frequency to produce output harmonically related to the music, Feed the melody into the MOD input and the percussion will 'play the tune', or at least tend to go up and down with it, Feed any old music to the MOD to produce an effect similar to scratching, Feed the MOD input with carefully selected samples synchronised with the percussive sounds, Using the FREQue II's oscillator set on the 2nd or 3rd range generate deep deep bass sub harmonics on bass drums, Using the oscillator set on the 4th range generate grain, grit and glitter on snares, hi hats, cymbals, maracas

Vocal Inputs:

Set Up: Feed your voice into the MUSIC input and feed a variety of signals into the MOD input - music, tone, noise...

Try this: Use the voice to gate the MOD inputs, Use the voice as a percussion imitator to produce hot rhythm sections from modulated MOD inputs, Try the 1st range to produce gating and heavy breathing effects, the 2nd range to produce tremolo and panting effects, the 3rd range to produce heavy modulation effects (Dalek/sci-fi voices among others) while the 4th range will produce higher and higher harmonic effects

Same signal or L & R of stereo into both inputs:

Set Up: Feed the same signal or the left and right of a stereo signal into the MUSIC and MOD inputs.

Try this: Mix the output into the original signal to harmonically enhance the signal, Left and right inputs into MOD and MUSIC inputs respectively on both modules can produce phasing and other spectral phenomena, particularly if the spectral controls are varied, Try varying the edge and/or weight controls contrariwise i.e. turn one up as you turn the other down, to produce stereo effects

Delay/feedback:

Set Up: Use a delay line to process signals going in to or out from the units

Try this: Feed audio out back to MUSIC input via delay at tempo or multiple of tempo, Do the above with long decays on the end of sounds, Split the signal to both inputs and use delay line on one input to produce weird flanging effects on output, pan both outputs centrally or left and right

Multiple Modulation:

Set Up: Feed music into the MUSIC input of one modulator and use the internal oscillator to modulate it. Take this OUT to the MUSIC input of the second modulator and modulate it with the same internal oscillator. The result is that the original signal is reconstituted and additional higher partials are also added."

Wednesday, March 03, 2010

Noisy Drone Samples on Aliens Project


get them here

Samples include:
Alpha Synth
Atari Microsynth
Audible Disease Demetia DM1
Bleeplabs Thingamagoop
Coron DS-7
DACS FREQue II
Elektro-Faustus EF-101
EMS A
MFOS Weird Sound Generator
Monotonic Labs Type N38
Moodysound Babybox
Cacophonator
Delfy SS-1
Ham Heart
Hartmann Neuron (Drones)
Matell Drums
Sonic Madness
Think Geek Bliptronic 5000
Vintage Noize 1969

via sequencer.de

Friday, April 17, 2009

DACS FREQue II Ring Modulator

click here for more images on Aliens Project. Googlish translation here. As always, click on the label below for more posts here.

Thursday, September 27, 2007

DACS FwS FREQue II

via this auction. via philip

"Produce pumping tracks that stand out from the crowd with the FwS FREQue II, a genuinely new and inspirational analogue effects processor. In a world filled with plug-ins that do everything, the FREQue II is a processor that few, if any, plug-ins can emulate. The FREQue II is truly a sound designer’s dream. It’ll chew up program material like nothing else out there!

The Effects:
With low frequency modulation inputs:
Simple to complex autopan effects, gating, amplitude modulation, flanging, spatialising

With mid frequency modulation inputs:
Vocoding type effects, adding tunable harmonics, both lower down to subsonic, and up to supersonic, second harmonic distortion (like valves/tubes), harmonising, retuning percussion, gating, general rich distortion, Sci-Fi voices (eg a Dalek)

With high frequency modulation inputs:
Transposition with distortion, adding glitter, air, sparkle etc when mixed back into original

With music or sounds into both inputs:
Vocoding effects, gating effects, fattening/thickening effects, spatial effects, weird transformations

Internal FM:
Frequency Modulation of modulation oscillator at all frequencies, giving effects ranging from slow pulsation to the classic FM generation of complex waveforms

External voltage control of oscillators:
Envelope follower effects, FM effects as above, randomised autopanning

Frequency shift:
Up and down shift of frequency with change in harmonic structure, with FM for sliding effects, using feedback loop to create filter type sweeps

Paul White from Sound on Sound said:
'I’ve used numerous ring modulators over the years, but none have felt either as musical or as natural to use as this one.'"

Previously posted

Sunday, January 14, 2007

DACS FREQue II Ring Modulator with Oscillator

DACS FREQue II Details
FREQueII (pronounced FREAK) two ring modulators and two oscillators with external CV inputs which work concurrently with the internal variable FM. Frequency Shifting adds and subtracts the oscillator frequency to the frequency of each harmonic component of the music inputs, and outputs them separately - the possibilities are virtually infinite. Balanced inputs and outputs.

Title link takes you to DACS. Description via Front End Audio.

via Doktor Future in the comments of this post.
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