MATRIXSYNTH


Tuesday, October 23, 2007

Alicia Keys - No One



Remember this post? Here's the video sent my way via Xavier. Roland Jupiter-8.

Giant Roland Jupiter 8

flickr by thingstocomerecords

click here for the full size shot.

via wire to the ear where you can read more abou this shop.
"There are a few good places to buy pro-audio equipment in Berlin. If your looking for a personal touch and boutique equipment head to Kruezberg and visit City Sound Pro. Berlin has the worlds greatest analog synthesizer store at Alexanderplatz called Schneider’s Buero. When you walk in a Theremin will track your moves and greet you. From there Mr. Schneider himself will show you his vast collection. For used vintage stuff you can try a small shop on Schönhauser Allee called Musikinstrumente & Design."

via Oliver Chesler (The Horrorist).

A First Look at Max 5

"The first thing you might notice about Max 5 is the new look of the objects. We've redecorated with a new appearance to ensure you can immediately identify the basic elements of a patch. It doesn't try to be photorealistic, primarily because the interface scales so you can look at a patch at any resolution. That includes zooming out as well as zooming in."

click here for more including videos. via cakeface.

Monome

flickr by anthonymckay

"The monome lights arranged like a moonenite."

If you don't know what a moonenite is, click here.

click here for the full size shot.

What they Do...


YouTube via sanhozeezee.

Traxxpad on PSP.

"For all the Roots fans... Shout out to Quest Love. My rendition of one of their hits."

Sequential Circuits Pro-One

images via this auction.

Sequential Circuits Prophet-600

images via this auction

Casio CZ-5000 CosmoSynthesizer

via this auction

If the CZ-5000 was the Cosmo, what was the CZ-3000, CZ1000 and CZ-101?

Monday, October 22, 2007

trash_audio - artists and their workspaces

Click here to check out a new blog via surachai. They are currently featuring artists and their workspaces. Pictured:

Richard Devine:
"I have been working on music for almost fifteen years now. I started when I was 16 just recording tons of strange sounds and things to tape, then I eventually moved to working with digital samplers in the early 90’s. From there I progressed to working with computers and digital signal processing. I have always considered my self more of a sound collage artist. Dealing more with sound design, and creating an unusual space or experience for the..."

The Thomas Henry Mega Percussive Synthesizer

via Scott Stites on this electro-music thread. Keep an eye on the thread for updates. If images or samples come in, let me know.

"I guess I better extricate this from the Clangora thread before it derails that fine conversation. I hope I don't sound like I'm hyping this thing unnecessarily, but I truly am buzzed by this design. This one has been as hard to keep quiet about as the Mankato Filter. In fact, I often think about this as the Mankato of drum voices, it's that good. I'll start at the top:

This summer (summer 2007), Thomas quietly developed a drum voice that just sat me back in my seat. I'm not sure I've ever seen him work so hard on a single design - I'm sure he has, but in my experience breadboard testing things, I'm certain this one took more work than I've experienced with any other project. He literally designed this thing from the ground up, and we very thoroughly rung it out.

In the Clangora thread, Thomas mentioned how versatile it was (and it is extremely versatile). On top of that, the sound of this drum voice for me is simply stunning. A good deal of that is due to an innovation Thomas threw in there; it's something that I've never seen on any other drum voice. It was an idea that he picked up from an interview with Roger Powell years ago (it was Roger Powell, wasn't it Thomas? I'm kinda fuzzy here). It has to do with the impact circuit - I swear, it literally sounds like someone is striking this think with a real stick/mallet/hand/sledgehammer (depending on how it's tuned).

Just to give a rundown of the elements: the voice has three oscillators, a noise source, a balanced modulator (that can be unbalanced as well), three envelope generators, two VCAs, a noise source, a LP/BP switchable resonant VCF, and a versatile mixing section with send/receive loops. This one is a blast to tweak as it plays, BTW. It's the only drum voice I've played that can dissolve from a cowbell to a landing alien craft in a very non-seventies, non-disco-era Simmons way (though it can do that, too, if that's your thing).

Fortunately, Thomas designed it, so it is a very elegantly designed circuit (translation, it will fit on a single PCB). There are a lot of controls, so it won't be a small panel.

Right now, the target for the project is as the next electro-music PCB series, in the same vein as the Klee project. We're working on drafting a certain man from Nambucca Heads to crank out a PCB, and we're going to Klee team it to make sure what you get will be the best quality PCB we can offer. The documentation part already is very well done - can't beat those Thomas Henry schematics! I'm hoping to avoid the whole reservation process which is really a pain, but this is all in the prelim stage so far.

Expect samples. Very Happy

Cheerio,
Scott"
PREVIOUS PAGE NEXT PAGE HOME


Patch n Tweak
Switched On Make Synthesizer Evolution Vintage Synthesizers Creating Sound Fundlementals of Synthesizer Programming Kraftwerk

© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH