"In this short demo video, Percussa AudioCubes is used to automatically generate multiple piano melodies, using the new generative music software created for the AudioCubes by Percussa.
Each cube uses a different groove and a limited number of notes to play its melody. All notes are in the same scale, so you don't need to know the details of the scale to create music in harmony.
By turning a cube you can choose a different groove.
Cubes are placed next to the green PLAY cube to start playback.
By placing cubes next to each other, you can make them adapt to each other's melody automatically.
The notes generated by the AudioCubes and software is sent via MIDI to the General MIDI synthesizer available for free with Windows or Mac OSX.
Because every AudioCube plays a different melody and they are all related in tempo and in key, the result is "four hand piano music".
All software for AudioCubes is free, for users who bought the AudioCubes hardware. Visit http://www.percussa.com/ to learn more about AudioCubes and contact us if you have any questions about AudioCubes, this video or the software used. Always happy to help!"
It's a very cool app that let's you play with up to eight samples at a time. You click on the screen and a small circle appears. The circle plays a sampled loop. Moving the circle adjusts the volume and pitch of the sample, one on each axis. You can move the circle by moving it with your finger, flicking it, or via the accelerometer by moving the device. You can add up to eight circles/samples on the screen at once all of which move independently. If you remember from my last post, one thing I wished it could do was bounce off of the walls so it could continue to morph. This has been added to v 1.1. You can also adjust the speed of movement so you can get slow morphs going or extreme. Drum loops and basically any sample can get pretty interesting especially when they are playing off of each other. As mentioned before, you can load your own samples via SoundCloud. Check out the previous post or the iTunes link below for more.
"Extending the acoustic vibraphone by embedding 3D gesture recognition using the Kinect. Kinect-Max/MSP (Kinect Datastream-OSC-MIDI)- controlling filter parameters in Ableton Live to modulate the acoustic audio input from the vibraphone in real-time. Developed by Gabrielle Odowichuk and Shawn Trail @ MISTIC."