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Monday, October 09, 2017

Roland JX 03 - Custom Patches


Published on Oct 9, 2017 Alba Ecstasy

"Roland JX-03, first patches I made for my ears. Probably soon I'll release some on my website, so stay tuned!
I already knew that Roland did a great job, having the JU-06 but again, the sound of the JX-03 was a really nice surprise! Simple to make great sounds, a lot of controls and great footprint.
#rolandboutique

ae http://www.albaecstasy.ro"

Roland JX-03s on eBay

microbit minilogueSound1009


Published on Oct 8, 2017 ryouichi harada

The microbit is from Technology Will Save Us.

Life Has Value (Synthstrom Audible Deluge Trance Jam)


Published on Oct 8, 2017 Rephazer

"Just a quick little trance jam with the Deluge testing out the power of the dsp/cpu and voice limit.

I got quite far to be honest before it started breaking up voices (hi-hats) at around 4:40, but I quickly disabled one of the 3 background pads each featuring heavy modulation/reverb and delay so it's not really noticeable I think.

Also let's not forget that I use filters, eq, panning modulation, delay and reverb on almost every track/sound so I think it's safe to say that the Deluge is a very capable groovebox considering you can resample/record tracks to free up dsp power if needed.

I still have to test the midi side of things, but when it comes to the synth/sampler and sound quality of this machine.. It's a keeper for me!"

Sunday, October 08, 2017

Percussa SSP Layout #3 and Software GUI update #1

Percussa SSP GUI Layout #1 Kickstarter update

Published on Oct 8, 2017

Update: video above added.

"A short video of the first GUI code for the Percussa SSP. It shows the parameter values in large font when starting to turn an encoder. When you no longer turn the encoders, after about 2 seconds the parameter values become smaller again. We will continue working on the GUI in the next weeks and we’ll be sharing more updates along the way."


via the Percussa Kickstarter site:

"Last week I finished routing the first revision of the PCB layout. After that I built a list of all the remaining things I need to check in the design, which includes (non exhaustive list) checking trace lengths, spacing, width, checking footprints, checking which traces are potentially too close together, checking all the mechanical aspects of the design, …

This reviewing phase is just as important as doing the layout itself, because it’s easy to overlook a small mistake, which could imply the prototypes we’re manufacturing have to be redone.

To check everything mechanically I export my PCB layout into my 3D solid modeling software, to verify the placement of all the components, how everything is mounted together, double checking whether there is enough space between the buttons and encoders, enough space in between the front panel and the PCB, how the display will be mounted onto the front panel, etc. I think I have another 1-2 weeks of reviewing to do before we’re ready to send the PCB Layout out for manufacturing. As you may have noticed, we are currently ahead of schedule with our work.

Besides that, Celine has been working on the GUI code for the SSP and would like to share her progress:

To build the GUI for the SSP on top of our existing code base quite a bit of architectural work is necessary. The software currently runs on the functional prototype we’re using for our demos (the Percussa Engine). I’ve decided to start with this while Bert is focusing on the hardware design, as it’s closely related to his work. Below you can see a short video of the first GUI code I’ve worked on, to support showing the parameter values in large font when starting to turn an encoder. When you no longer turn the encoders, after about 2 seconds the parameter values become smaller again. I will continue working on the GUI in the next weeks and we’ll be sharing more updates along the way."

Rheyne - Sequenced Jam #54 (Winter Modular "Eloquencer")


Published on Oct 8, 2017 Rheyne

"First patch with the Winter Modular 'Eloquencer' with sounds from a Make Noise DPO, a Morphagene with some Fender Rhodes chords, a Noise Engineering LIP, a Moog Mother-32, and a Moog DFAM. Reverb is from a Strymon BigSky."

How it All Began...


via @RetroSynthAds

"Are they beaming cats up into space or beaming them down?"

You can find the original ad here.

Dreadbox NYX - Misc Synth Drones


Published on Oct 8, 2017 RemixSample

"Here is another NYX demo where I combine the internal reverb with Valhalla Shimmer to get a stereo sound. I have no idea what to do with these sounds but some of them sound pretty cool."

SoloRack Demo 3


Published on Oct 8, 2017 SoloStuff

You can find details on SoloRack here.

Understanding Sound Design on the Volca FM


Published on Oct 8, 2017 Oscillator Sink

"Welcome to the first episode in my new series digging into sound design and patch creation on the Korg Volca FM. In this episode we set the scene by discussing where FM and "traditional" subtractive analogue synthesis meet up."

Playlist:
Understanding Sound Design on the Volca FM - Episode 1: Introduction
Understanding Sound Design on the Volca FM - Episode 1.5: The Edit Menu
Understanding Sound Design on the Volca FM - Episode 2: Operators
Understanding Sound Design on the Volca FM - Episode 3: Envelopes
Understanding Sound Design on the Volca FM - Episode 3.5: (More) Envelopes
Understanding Sound Design on the Volca FM - Episode 4: LFOs
Understanding Sound Design on the Volca FM - Episode 5: Algorithms
Understanding Sound Design on the Volca FM - Episode 6: Velocity Sensitivity
Understanding Sound Design on the Volca FM - Episode 7: Operator Scaling

S-CAT 48 dB Filter Test.


Published on Oct 8, 2017 Space Cat Audio Technologies

"Prototype Cutoff and Resonance. 1 bar loop from TR-909 BD & Hat."
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