MATRIXSYNTH: Search results for PPG Infinite


Showing posts sorted by relevance for query PPG Infinite. Sort by date Show all posts
Showing posts sorted by relevance for query PPG Infinite. Sort by date Show all posts

Sunday, August 06, 2017

PPG Infinite for iPad • Show And Tell with Creator Wolfgang Palm


WPalmWT
Published on Aug 6, 2017

"Wolfgang Palm introduces the Infinite iPad app and is playing and morphing sounds.

For more info go here:
http://wolfgangpalm.com/iinfinite.html"

Playlist:
PPG Infinite for iPad • Show And Tell with Creator Wolfgang Palm
PPG Infinite Tutorial 1 • Show And Tell - Wolfgang Palm explains time envelopes and the morpher
PPG Infinite Tutorial 2 • Show And Tell - Wolfgang Palm explains the sine editor pages.
PPG Infinite Tutorial • The Browser - How to setup your author string and use the preset browser.
PPG Infinite Tutorial 3 • Show And Tell

Wednesday, August 02, 2017

PPG Infinite :: Rauschwerk Factory Presets & Full Details


Rauschwerk Klang
Published on Aug 2, 2017

"You are listening to the pure PPG Infinite synthesizer.
Audio/Video demo by using the Rauschwerk factory presets, only.

Directly recorded .. no additional effects.

Sound-Design / Audio / Video by RAUSCHWERK
rauschwerk-klang.de

All rights reserved (c) 2017"


Details via wolfgangpalm.com

"At the end of the 70s Wolfgang Palm developed wavetable synthesis. This was very successful and used by many synthesizer companies in the 80s and 90s. But this technology has its limitations. The main reason is that all sounds are harmonic. In nature this does not happen very often. Many sounds like a piano string have small offsets from the harmonic frequencies. This is even stronger in sounds like bells or percussion.

Infinite overcomes this limitation.

Wednesday, November 22, 2017

PPG Infinite Getting Pro Version for Mac and Windows?


The magic in PPG Infinite PRO Published on Nov 22, 2017 WPalmWT

"A short demo about the Morpher, Noiser and Molder"

PPG Infinite PRO? It looks like PPG Infinite is getting an upgrade to the Mac, and possibly Windows based on PPG WaveMapper2.

Until then you can play with the iPad version on iTunes: PPG Infinite - Wolfgang Palm

Wednesday, August 09, 2017

PPG Infinite Now Available


PPG Infinite has been released. You can find previous posts featuring demos here, and walkthrough videos from creator Wolfgang Palm himself, here.

Details via iTunes:
PPG Infinite - Wolfgang Palm

"At the end of the 70s Wolfgang Palm developed wavetable synthesis. This was very successful and used by many synthesizer companies in the 80s and 90s. But this technology has its limitations. The main reason is that all sounds are harmonic. In nature this does not happen very often. Many sounds like a piano string have small offsets from the harmonic frequencies. This is even stronger in sounds like bells or percussion.

Infinite overcomes this limitation.

Thursday, February 01, 2018

PPG Infinite PRO - "Infinite Sources" by Smark - PPG Infinite PRO by Wolfgang Palm


Published on Feb 1, 2018 Markus Stadelmann - Smark

"'Infinite Sources' is a demo track for the 'smk II - Infinite Pro' soundbank, PPG Infinite Pro' @ by Wolfgang Palm.

Any comments are welcome. Enjoy.
December, 2017, Smark."

Thursday, March 29, 2018

PPG Infinite PRO - "Infinite Patterns" by Smark - PPG Infinite PRO by Wolfgang Palm


Published on Mar 29, 2018

"'Infinite Patterns' is a demo track using sounds from the 'smk II - Infinite Pro' soundbank mostly, PPG Infinite Pro" @ by Wolfgang Palm. The bass sound is made by Uli Ringhausen.
The drum sounds are from NI.

Any comments are welcome. Enjoy.
January, 2018, Smark."

Sunday, August 13, 2017

PPG Infinite Demo Sounds


ms20user
Published on Aug 13, 2017

"Some sounds made with the new PPG Infinite. No Eq`s and external effects are used, only the PPG Infinite effects.
Enjoy :)"

iTunes: PPG Infinite - Wolfgang Palm

Tuesday, August 08, 2017

New PPG Infinite for iPad • Show And Tell with Creator Wolfgang Palm

The following videos have been added to this post.

PPG Infinite Tutorial 1 • Show And Tell - Wolfgang Palm explains time envelopes and the morpher
PPG Infinite Tutorial 2 • Show And Tell - Wolfgang Palm explains the sine editor pages.
PPG Infinite Tutorial • The Browser - How to setup your author string and use the preset browser.

Thursday, December 07, 2017

PPG Infinite PRO Tutorials by Creator Wolfgang Palm


Published on Dec 7, 2017 WPalmWT

Playlist:
PPG Infinite PRO Tutorial • Morph recorder
PPG Infinite PRO Tutorial • The Analyser
PPG Infinite PRO Tutorial • The Browser

Wednesday, August 16, 2017

PPG Infinite - "Beyond Blue" by Smark - PPG Infinite by Wolfgang Palm


Markus Stadelmann - Smark
Published on Aug 15, 2017

"'Beyond Blue' is a demo track for the 'PPG Infinite' @ by Wolfgang Palm.

Any comments are welcome. Enjoy.
August, 2017, Smark."

iTunes: PPG Infinite - Wolfgang Palm

Tuesday, December 05, 2017

PPG Infinite Pro VST/AU Details


Published on Dec 5, 2017 Cornel Hecht

Key Features

New system which can synthesize harmonic and inharmonic sounds
Morpher - X/Y controller which morphs 5 user selectable sine resources
Noiser - X/Y controller morphing 3 noise resources and performing modulations on the tonal part
Molder - acts as a digital filter with any imaginable filter sweeps
Two detail editor pages for the Sine resources featuring a 3D display *
Analyser with 6 modes for directly converting your own sounds
Noise separation lets you create own resources for the Noiser
Import WTS and TCS files from WaveGenerator and WaveMapper
Import Phonem utterances and use them in the Infinite PRO Molder
Versatile matrix system - allowing 16 sources to control 40 parameters
10 Envelopes, for control of filter sweeps, waveform, noise and many modulations
4 LFOs which can be freely routed via the matrix
Delay/Reverb effect
Overdrive/Distortion effect
Preset browser with new listing filters
Directly accessible context help for each module
Freely configurable schematic keypads, with extremely expressive modulation options
4 MIDI modes: Omni, Poly, Mono, and Voice-Per-Channel (MPE).



"This has always been my dream. A system which can reproduce all kinds of sounds and transform them into a universal set of parameters. Thus all these sounds are completely morphable." - Wolfgang Palm

"At the end of the 70s Wolfgang Palm developed wavetable synthesis. This was very successful and used by many synthesizer companies in the 80s and 90s. But this technology has its limitations. The main reason is that all sounds are harmonic. In nature this does not happen very often. Many sounds like a piano string have small offsets from the harmonic frequencies. This is even stronger in sounds like bells or percussion.

Infinite PRO overcomes this limitation.

The frequencies of the overtones created by Infinite PRO can be totally freely defined. So the sounds it produces are totally free in the frequencies of their overtones. This means that each partial wave can have an arbitrary frequency.

Moreover it is possible to move these overtones independently during the duration of a note.


Another important part of most natural sounds is noise. Be it a flute or when a drumstick hits the drumhead - and this all can be reproduced in Infinite PRO.

Furthermore the noise source can be used to modulate the tonal part which results in very powerful effects.
Besides these new digital features, we still have the typical 24db Lowpass filter, 2 VCA with stereo out and effects. All this is controlled by 10 envelopes, 4 LFOs and a modulation matrix.

Maybe the greatest innovation in Infinite PRO is the Morpher. It is so easy to create new timbres and real-time effects by morphing the gains and frequencies of sounds with the X/Y controller. To get an impression of the morphing possibilities watch this short video.

Infinite PRO comes with more that 300 tonal resources, which can be loaded into the 5 fields inside the Morpher. But it does not stop there. You can edit these in detail on two extra pages and even analyse your own sounds in a sophisticated analyzer.

On the Sine Parameter panel, you edit the sine tracks with a set of parameters for each track. A track is the time sequence of one sine component over the full length of the sound. A 3D display gives a good impression of the whole resource.

Example of a 3D view showing a vocal resource which features strong pitch moves.

On the Sine Structure panel, you edit the fine structure of a track in a bar graph. A FREQ mode lets you do this for the frequency.

The Main Parameter page edits the program parameters like Oscillator Pitch, the VCF (a 24dB lowpass filter), gain envelopes and LFOs. PPG Infinite PRO is equipped with 10 envelopes. Some are fixed to a certain function, others can be freely connected with the matrix.

A sophisticated analyzer offers six modes to capture all kinds of sounds in the best possible way.

* The 3D display does not run on 32bit Mac hosts and not on all Windows PCs. But there is also a 2D mode which features all the functionality of the 3D mode and even more. If you think the 3D is very important for you, please wait for the DEMO version, and test it there before buying."

Saturday, December 02, 2017

PPG Infinite Pro - "Infinite Pleasure" by Smark - PPG Infinite by Wolfgang Palm


Published on Dec 2, 2017 Markus Stadelmann - Smark

"'Infinite Pleasure' is a demo track for the 'PPG Infinite Pro' @ by Wolfgang Palm.

Any comments are welcome. Enjoy.
December, 2017, Smark."

Saturday, July 29, 2017

New Synth Coming from PPG


Something new is developing at PPG Published on Jul 29, 2017 WPalmWT

"A short teaser of my new synth
Thanks to Jean-Luc Nest for the beautiful sounds"

PPG of course is Wolfgang Palm, maker of the original line of PPG hardware synths, and the more recent iOS and software synthesizers based on the classic PPG wavetable synthesis and more. My guess is this will be a new software or iOS synthesizer, but you never know of course...

Current iOS synths by Wolfgang Palm:
WaveGenerator - Wolfgang Palm
WaveMapper - Wolfgang Palm
Phonem - Wolfgang Palm
MiniMapper - Wolfgang Palm

Current VSTs by Wolfgang Palm:
PPG WaveGenerator
PPG WaveMapper 2
PPG Phonem

Update: and here it is:

Infinite DemoSong

Published on Jul 30, 2017 WPalmWT

"Infinite demo song from Cornel Hecht"

Cool pin style modulation matrix. Interesting that Pitch appears to be a modulation source.

In the beginning

Published on Jul 31, 2017 WPalmWT

"A story about noise and sound
Thanks to #nachtsmeer# for the lyrics"

Transcript:

In the beginning there was noise

Pink noise

Structured noise

In time, from noise came individual sine waves.

Some of these sine waves were louder, others quite.

Some had low frequencies others frequencies were high.

The sine waves grouped together in various amplitudes and frequencies.

Together they created fundamentals, then formed partials, overtones and harmonics.

and in conclusion we journey on to the

PPG Infinite

Friday, October 05, 2018

PPG Infinite PRO - "Atmos" by Smark - PPG Infinite PRO by Wolfgang Palm


Published on Oct 5, 2018 Markus Stadelmann - Smark

"Atmos" is a demo track for the "smk - Atmos" soundbank, PPG Infinite Pro" @ by Wolfgang Palm.

Any comments are welcome. Enjoy.
September, 2018, Smark.

Monday, August 28, 2017

PPG Infinite - Exploring the Presets - MVM #86


Published on Aug 28, 2017 Midiverse - TV

"Welcome to Midiverse TV, on this episode of Exploring the Presets we're going to check out some of the sounds from the new PPG Infinite iPad Application. Let's have a look and listen.."

iTunes: PPG Infinite - Wolfgang Palm

Friday, December 08, 2017

PPG Infinite Pro - "Automation" by Smark - PPG Infinite by Wolfgang Palm


Published on Dec 8, 2017 Markus Stadelmann - Smark

"Beschreibung 'Automation' is a demo track for the 'PPG Infinite Pro' @ by Wolfgang Palm.
You hear one single sound preset, but altered by automation.

Any comments are welcome. Enjoy.
December, 2017, Smark."

Monday, November 06, 2017

Polar Star - PPG Infinite Waves Trailer & Track


Published on Nov 4, 2017 Polar Star

"-musical unnatural and synthetics sound design project-"

Polar Star - Infinite Waves part I. -by PPG Infinite Synthesizer

Published on Nov 6, 2017 Polar Star

Also see New Synth Coming from PPG.

Wednesday, August 19, 2020

Hermann Seib Joins Behringer/Music Tribe Wave Synthesizer Development Team


The official announcement:

PPG and its Wave synthesizers have been the brain child of the industry icon Wolfgang Palm and have graced the stages of artists like David Bowie, Jean Michel Jarre, Depeche Mode, Gary Numan, Stevie Nicks, Pet Shop Boys, Mike and the Mechanics, and Stevie Wonder just to name a few.

After the announcement of Behringer and Music Tribe to look for collaboration partners for the development of the next generation Wave hybrid synthesizer, we have been fortunate to gain a legendary engineer to the team – Hermann Seib who has been deeply involved in the PPG Wave history. But hear from the man himself:

About Hermann Seib

“I'm a software programmer/analyst living in Vienna, Austria and have loved playing and creating music throughout all my life. I started playing guitar at age 12 and when the Roland SH-101 became available, I got one and was instantly hooked. But as for most people, there came a point where I had to decide whether I want to become a musician or a programmer. Computers won hands down so I never became a great guitar player and instead I practiced my programming skills instead. These shiny new home computers that just became available were simply too fascinating – and they sustained my life ever since.

PPG and I have a rather long common history. I first saw the original press release for the Waveterm A in 1982 and immediately wanted one. Unfortunately, I also couldn’t afford it as I was at just starting my career.

Around 1987, I was finally able to buy a used Wave 2.2/Waveterm set. Since that time, I have become a fan of these machines and know pretty well how they work. However I'm much more of an engineer than a musician and to me, the Wave synthesizers are "computers with attached tone generation circuits". Around 2000, I started to reverse engineering their operating system, so that I could understand how they work from a computer perspective. It took me quite a while to understand the sound generation side of the things and while I still wouldn't say that I've fully mastered every detail, my understanding was good enough to create an upgrade to the original V6 software. The result was version 8.3, which is a commercially available upgrade.

Around 2000, I became involved with Paula Maddox and Dave Forward in a project called "Waveterm C". The idea was to recreate the Waveterm in a more modern PC running Windows version and use a USB interface to communicate to the Waves/EVUs/PRKs. Well, we got the software side up and running, for which I was responsible for and it worked to a point where you could create wavetables and transient sounds. The USB-based hardware interface worked quite well, too, but unfortunately the project never became mature enough to be launched.

https://www.hermannseib.com/waveterm/

I also created WaveSim, my simulation of the famous Wave/EVU, which was first only as a standalone Windows program and later available as VSTi as well. Wolfgang Palm was aware of these activities for quite a while and in 2008, he contacted me. We exchanged ideas and he helped me understand some details of the Wave synthesizers, which resulted in further WaveSim improvements. Wolfgang then went on to create lots of new, vastly improved wavetables that could be loaded into WaveSim which can be found here.

https://www.hermannseib.com/english/synths/ppg/wavesim.htm#palm

Later in 2012, Wolfgang became interested in porting his PPG WaveGenerator, which was only available as iOS Plugin, to VST and Audio Unit on Windows and Mac OS - a project I was heavily involved in. Subsequently I entered similar collaborations on Wolfgang’s other PlugIn creations such as the PPG Wavemapper 2, PPG Phonem, and PPG Infinite.”

Why did you decide to join the Behringer Wave project?

“My main motivation is to help recreate the Wave to ensure it gets as close as possible to the original, as the legacy and “soul” of this synthesizer is very dear to me. And because it’s blue 🙂. I am very much looking forward to collaborating with the Behringer engineering team and participate in the testing and comparison with the original unit since I have a deep understanding of the original code the makeup of the unit. We’re currently discussing the development of an app for wavetable management. I am very excited to be part of the Behringer Wave synthesizer project to make sure the legacy of this legendary synthesizer will live on.”

Friday, August 31, 2018

Free Soundbank for PPG Infinite


Published on Aug 31, 2018 WPalmWT

"Free Soundbank for PPG Infinite
A demo of new sounds I made. These sounds were done with a new analyser I am currently working on. It is still in an experimental stage.
Thanks to JeanLuc Nest for letting me use his beautiful sounds.
For details on how to get the soundbank, please visit my site:
http://wolfgangpalm.com/infinitepro_s...
http://wolfgangpalm.com/iinfinite_sou..."

Wednesday, November 15, 2017

PPG Infinite Overview


Published on Nov 15, 2017 pantsofdeath

iTunes: PPG Infinite - Wolfgang Palm
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