MATRIXSYNTH


Thursday, July 23, 2015

Improvisation LII


Published on Jul 23, 2015 Sacred Synthesis

"This improvisation was a quick attempt to make a piece of music out of a simple three-note descending melody.

The choir-like patch is from the Poly Evolver Keyboard, and the oboe and ethereal flute chorus patches are from the Prophet '08s.

Instrumentation:
DSI Poly Evolver Keyboard
DSI Poly Evolver Rack
DSI Prophet '08 Keyboard (2)
DSI Prophet '08 Module
DSI Evolver Desktop
Hammond XPK 200L

Reverb from Lexicon MX300
Delay from Alesis Nanoverb 2

Performed live and recorded directly to CD

All music is the property of Sacred Synthesis."

Dirty Van Gogh - DVG Compilation



via MATRIXSYNTH contributor, Dirty Van Gogh.

"Over the years I've used all different kinds of gear and hardware/software to accomplish these tracks. Here's a list of some of the gear and software used.

Hardware

DSI Tetra
Moog Little Phatty
Korg MS-2000 Mini
Arturia MiniBrute
Arturia MicroBrute
microKORG
Novation Bass Station 2
Roland MC-505

Software

Ableton Live
Logic
Pro Tools"

Buchla Wavefolded Bass


Published on Jul 23, 2015 Todd Barton

"Take a simple sine wave bass pattern and wavefold it with the Timbre knob, season to taste. For better audio:
http://soundcloud.com/user7621213/buc..."

MIDIBox Sequencer V4 Tutorials

MIDIBox Sequencer V4 - Part 1 - Note Track Basics

Published on Jul 23, 2015 Andrew Scheidler

"A demo/tutorial of the Step Sequencer ('Note' track) on the MIDIBox Sequencer that I built. Huge thanks to Thorsten Klose for designing the greatest sequencer ever :-)
MIDIBox website: ucapps.de"

VERBOS Complex Oscillator // ARTURIA BeastStep Pro // No Envelopes - The Pure Humming


Published on Jul 23, 2015 LESINDES

"The PURE HUMMING of VERBOS COMPLEX OSCILLATOR triggered by ARTURIA BeatSetp Pro. Left VCO signal and MASTER (through LoPass Gate) are mixed in the Mackie 1202 VLZ Pro."

Beatstep Pros on eBay

Mark II Moog Source Analog Synthesizer

Note: Auction links are affiliate links for which the site may be compensated.

via this auction

"This Moog sounds amazing, and is fully functional. It is 100% original, it has never been modified. This is the mark II Moog Source which has more connectivity on the rear. This synth is in nice cosmetic condition, even the bottom is in great shape. The keys are white, straight, and play great. The aluminum body does have some oxidation mostly on the back, but nothing is broken, cracked, or bent."

Roland SH-101 SN 375022

Note: Auction links are affiliate links for which the site may be compensated.

via this auction

"It's in good cosmetic shape for the age, not the worst or best I've had and it works great. The battery compartment is clean.

It's been recently tuned and serviced, all the keys work, the CV/Gate input works, and the sequencer works."

Memorymoog Plus - Moog Synthesizer


Published on Jul 23, 2015 Matthias plays

"I have been over at the Eyes Turned Skyward creative hub and AD just got his Memorymoog plus - so this is a quick flyby video about this great synthesizer. This is not with a musical intention in mind but more with an impression about how this thing really sounds. I can say it is big but of course drifty and pure analog."

Our Home is : http://eyesturnedskyward.de/

severence // machine error patch


Published on Jul 23, 2015

// experiments with the verbos electronics harmonic oscillator, wmd synchrodyne expand, mutable instruments clouds and make noise dual prismatic oscillator

// modules used in this patch

verbos electronics harmonic oscillator
wmd synchrodyne expand
wmd ssf ultrafold
toppobrillo quantimator
steady state fate ultra-random analog
steady state fate quantum rainbow 2
schippmann cs-8 vcf-02
nonlinearcircuits sloth
mutable instruments clouds
modcan quad lfo
make noise dual prismatic oscillator
make noise maths
malekko wiard jag
jones o`tool
intellijel planar
alm pamela's workout
add802 quintet mixing console

New Pittsburgh Modular "Game System" Eurorack Module


Published on Jul 23, 2015 Pittsburgh Modular Synthesizers

"Packed with six unique multi-mode sequencers and a fully voltage controllable user interface, the Game System is deep! Each game represents a different type of sequencing, from classic step sequencers, to unique multi-dimensional clock dividers, to chaotic gate generators. Individual sequencers in the Game System would make great standalone modules. Bundled together, they offer an entire arcade of sequencing options, with lots of room for creativity."



via Pittsburgh Modular

"Packed with six unique multi-mode sequencers and a fully voltage controllable user interface, the Game System is deep! Each game represents a different type of sequencing, from classic step sequencers, to unique multi-dimensional clock dividers, to chaotic gate generators. Individual sequencers in the Game System would make great standalone modules. Bundled together, they offer an entire arcade of sequencing options, with lots of room for creativity.


A Unique Set of Controls
The Game System uses a thumb joystick and button press interface for fast and intuitive navigation of the sequencers. Joystick movements and button presses are voltage controllable, inviting external CV and gate signals to take control of the gaming experience. The Game System can also be computer controlled, freeing the sequencers to shift and morph with the zeros and ones.


Price, Availability, and More Information
The suggested retail price for the Game System module is $299 and it begins shipping to our dealers July 31. More information available at pittsburghmodular.com/game-system.




Game 1: Meteor Shower
Meteor showers have inspired musicians since the dawn of time. The Game System transforms these celestial events into an 8x8 matrix filled with pixelated meteors, explosions, and one panicked spaceship. Pilot your unarmed ship through the matrix while dodging falling meteors. Explosion based gates and random control voltages react to the action and provide the perfect score to the amazing events taking place in the simulated night sky. God speed, fearless astronauts.


Game 2: Music Programmer (CV/Gate Sequencer)
Create your own musical masterpiece, a melody that defines a generation. Music Programmer is a classic 32 step CV and gate sequencer that is programmed with the joystick or auto-generated using control voltages. Sequences can vary in length from 1 to 32 steps and can be played in forward, reverse, pendulum, or random order. CV output is quantized to 1 volt per octave to keep the resulting patterns well tempered.


Game 3: Percussion Programmer (4 Channel Gate Sequencer)
Hmm.... Percussion can mean anything. A short (or long) burst of sound (or silence) used to create rhythmic patterns (or not) that drive (or don't) the beat of a song (or endless noodle). Regardless of the definition, the Percussion Programmer game features four channels of programmable gate sequencing that can be used for, um... anything. Rock and roll would probably assign the channels to kick, snare, high hat, and crash while EDM would go with something closer to kick, high hat, kick, and kick. Whatever gets you moving....


Game 4: Time Traveller (4 Channel Clock Divider)
A way to be in four places at once. Time Traveller is the first two dimensional clock divider. A game that shifts outputs freely within clock divisions and offsets. Using the idea of a time grid, clock divisions from 1 to 8 are laid out on the x axis allowing the y axis to be assigned to 8 steps of offset. The four outputs can be independently set to a static location, or allowed to freely roam the time grid creating unpredictable results. Time travel can be complicated; don't forget your towel.


Game 5: Probability Machine (2 Channel Chaotic Gate Generator)
The real world is a crazy place and music should reflect that. The Probability Machine creates chaotic gates based on a cascading chance algorithm. The resulting patterns are always in sync with some multiple of the clock, allowing for stuttering but not disjointed patterns. The density of the gates is based on a two dimensional probability field. The X axis defines the potential of an event and the Y axis defines the the depth of the event while the joystick button adds additional layers of complexity to the outputs. Spaztastic!


Game 6: Euclidean Rhythms (Algorithmic Gate Sequencer)
Impress your friends by applying all that geometry you learned in school. Inspired by the paper by Godfried Toussaint, the Euclidean Rhythms game is an auto-generating gate pattern sequencer that organizes complexity. Mathematically, the Euclidean Rhythms sequencer works to evenly space the number of active beats over the length of the sequence. Musically, the Euclidean Rhythms effortlessly creates organic patterns steeped in both Western and non-Western musical philosophies. Add a bit of CV control to create sequences that evolve with the incoming voltages, and suddenly math never sounded so good."
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