"KORG Gadget offers a collection of more than 20 different synthesizers and drum machines called "Gadgets ". These gadgets were designed to assist the user to produce powerful electronic music. The latest version features universal support not only for the iPad, but also for the iPad Pro and the iPhone. The painstaking attention that Korg has given its hardware instruments for more than fifty years has now taken shape as cutting-edge software in the KORG Gadget. It's the ultimate all-in-one music production studio app."
"Today we're going to be talking about DIY Eurorack Synthesizer Modules. Here at MIDIVERSE - TV we just finished building our very first DIY module, the Synthrotek Atari Punk Console. We're going to be plugging the audio output of the APC into the audio input on the Korg Minilogue. This way we'll be able to use the oscilloscope of the Minilogue to see the waveforms that come out of the APC module."
"The K!SS Drum is an Audulus module made with Karplus-Strong Synthesis. It uses short bursts of filtered feedbacking noise to create plucking and drumming sounds.
This module can create all manner of percussion sounds - snares from dull to trashy; claves; bongos; toms; sizzling hats - its really quite endless.
This is a preview of the module - more to come soon!
"Running Miniak Audio through an AniModule SOB BandPass.
Line to Synth level with TrAniModule Line_In then control the AnVilope with the gate out from a MIDI-CV converter triggered by the Miniak / MPC1000 MIDI channel Notepress.
Check out our modules at: http://www.animodule.com/"
"In this video we demonstrate a problem with Korg's latest dream synth - the fundamental subject of true analogue envelope behaviour, which Korg have failed to employ in this, otherwise brilliant, synth. The incorrect digital envelope is also probably at least partly responsible for the ubiquitous clicking that many people have also bemoaned."
Here's an interesting video. I will admit this one initially stumped me. When I first saw it I thought they were mixing up Multi Trigger vs Single Trigger modes. In Multi Trigger every note played will re-trigger an envelope, in Single Trigger every note continues with the currently triggered envelop - essentially all notes share the currently running envelope until it has been played out. In the video it appears like the minilogue is behaving in Multi Trigger mode (re-triggering the envelope for every note played, thus the Attack phase starts over each time) and the SH-101 in Single Trigger mode (skipping the attack phase and continuing on with the Sustain - that's how I would usual patch up that sort of sound).
And... I was wrong. It took me a while in an exchange in the comments section of the video on YouTube, but they have cleared the fog that shrouded my feeble mind.
So what are they actually talking about? The envelope should actually re-trigger at the last level the Attack reached, not the beginning. Let that sink in. In Multi Trigger mode, it normally doesn't restart at zero on an analog synth, but rather the last level the Attack stage reached. It might sound counter intuitive but I verified this is indeed the behavior on a Voyager set to Multi Trigger. To try it yourself, set your ADSR levels to max and hold a note (on the Voyager make sure the Release switch to the left of the keyboard is ON). You'll notice the swell of the Attack stage. Once it's risen a bit start playing other notes either in legato or staccato. You'll notice that instead of the initial swell of the Attack, the notes will just play. Now set the DSR levels down to zero, but leave the Attack full and try the same. You should now notice that the Attack level swells for every note. This is because the envelope completes it's cycle as soon as you release a note - the DSR stages are zero). When you have longer DSR times and you re-trigger a note in Multi Trigger mode before they end, the note essentially re-triggers at the last level the Attack rather than the start. In Single Trigger mode new notes continue at whatever ADSR stage the envelope is currently at vs. re-triggering it at the last Attack level. A bit confusing? Yes, but that is indeed how it usually works with analog unless a "start at zero" is specifically designed in. How your synth will work will depend on that. So, if Single Trigger mode can get you close enough, then why does it matter? Well in the case of the minilogue, I'm not finding the option in the manual and I do not own one (yet) to go looking myself. If you own one and/or can verify either way, please do. If this video is correct which I'm inclined to believe it is, then there is no way to get a slow attack into a nice smooth or soaring lead line. Think about that a bit. That is quite a big limitation for many. No Pink Floyd for you.