MATRIXSYNTH: SuperCollider


Showing posts with label SuperCollider. Show all posts
Showing posts with label SuperCollider. Show all posts

Monday, December 22, 2008

slacion


YouTube via tedthetrumpet
"slice-station; Novation BassStation impro through harsh BBCut2 patch in SuperCollider 3, ott reverb and loops/edits in Logic Pro 8. Video Nokia N73 cellphone, remixed live in QuickTime Player and recaputured using Snapz Pro X."

Sunday, November 09, 2008

Modular 2003 Conference Review by mosc

Note the year is 2003, so this one is a trip back in time. You can find the full review by mosc on this electro-music.com thread. It's good to see electro-music.com threads do not disappear over time.

"The conference was attended by musicians and music technologists from many countries. They heard papers on a very wide range of topics. There were papers about Linux as a platform for music and audio, new concepts in musical instrument interfaces, using swarm theory to automatically generate free jazz, "circuit bending", and even huge concrete acoustic receivers built in England during World War 1 to listen to airplanes coming in over the channel. The meeting was provided with one of the first public looks at the highly anticipated new Nord Modular G2 Synthesizer, as well as reviews of several pieces of music software including MAX/MSP, Super Collider, JMAX, and CSOUND."

Wednesday, November 05, 2008

eyeSequencer (Work in Progress)


YouTube via cappelnord
"Every now and then you see some particullary beautiful eyes some of them inspired me to use images of eyes to create musical material. I wrote a little framework/application in Processing to help me analyse the image. "Scanners"€ circulate in the eye and analyse RGB and brightness values. These values are used to create OSC Messages, which then are send to SuperCollider. There I could generate sound, but for this example i decided to send MIDI control messages and notes to Ableton Live. Look/hear for yourself: Little reminder. This is a work in progress and I see much room for improvements. I only spend about one hour for the SuperCollider/Ableton Live part, so this could sound a lot nicer ;) Stay tuned for more!

http://blog.cappel-nord.de/2008/11/ey..." via Califaudio.

Thursday, April 10, 2008

ixiQuarks

"ixiQuarks is a software environment designed for live improvisation that allows for user interaction on hardware, GUI and code level. The environment enables innumerable setups with flexible loading of tools and instruments. The ixiQuarks consist of different types of tools: basic utilities, instruments, effects, filters, spectral effects and generators.

ixiQuarks exist in 3 different forms: ixiQuarks, ixiQuarks Pro and ixiQuarks as Quarks library for SuperCollider. (ixiQuarks are written in the SuperCollider programming language). For non-programmers, we recommend ixiQuarks, for people that like experimenting with programming and write their own instruments as part of ixiQuarks, we recommend ixiQuarks Pro. For SuperCollider users, we simply recommend installing the ixiQuarks from the repository.

Tools:
basic utilities: AudioIn, Recorder, Player, BufferPool, PoolManager, FreqScope, WaveScope, EQMeter, MixerNode, Amplifier, ChannelSplitter, TrigRecorder.

instruments: SoundScratcher, StratoSampler, Raindrops, Mushrooms, Predators, Gridder, BufferPlayer, GrainBox, PolyMachine, Quanoon, ScaleSynth

audio effects: Delay, Freeverb, AdCVerb, Distortion, ixiReverb, Chorus, Octave, Tremolo, Equalizer, CombVocoder, RandomPanner, MRRoque, MultiDelay, Cyberpunk, Moog

filters: Bandpass, Lowpass, Highpass, Resonant Lowpass, Resonant Highpass, Resonant, Klanks
spectral: SpectralEQ, MagClip, MagSmear, MagShift, MagFreeze, RectComb, BinScramble, BinShift

generators: Noise, Oscillators."

You can find more info here. You can find videos here.

Wednesday, February 27, 2008

KBH & Monome & iPod Touch - akaRemote demo


YouTube via djcylob. via Wiingo Shackleford in the comments of the previous post.
"This video shows my DJ application, Kombine BeatHarvester, being controlled by a Monome 128 and an iPod Touch running akaRemote. These devices send Open Sound Control messages back to KBH (which has been made in SuperCollider). The following features are demonstrated: track browsing and selection, deck loading, random access, reverse, looping, skipping, granular fx, frequency shifting, filter, stuttering, repeating, delay, comb delay. The crossfader and mixing of tracks is not shown here, maybe another time!"
Update: If you are in London this Saturday, March 1st, you can catch this live at:
SuPlex at the Korsan Bar, 161-165 Kingsland Road, London, E2 8AL.
more info at: http://www.plexlondon.net/

Monday, December 03, 2007

iPod touch Step Sequencer


YouTube via cappelnord. via Nusonica.
"I wrote a little step sequencer for my jailbreaked iPod touch. (inspired by the awesome Monome 40h Controller) The sounds are quite crappy (also my chair sqeakks likke hell!!!), but you could do better sounds in SuperCollider or even trigger a Software/Hardware Synth/Samplers via MIDI.

I used SuperCollider as a programming language (http://supercollider.sourceforge.net ) and the aka.iPhone Application (http://www.iamas.ac.jp/~aka/iphone/).

Sometimes OSC messages get dropped, so it isn't 100% perfect.

If someone needs the SuperCollikder code, then please leave a comment.

More german information on my blog: http://blog.cappel-nord.de/2007/12/ip..."

Thursday, October 04, 2007

silkworm


YouTube via tn800. Follow-up to this post, via daddio.
"in a box with supercollider" via skatter: "That's Takeko Akamatsu"

Wednesday, October 03, 2007

supa machine - supercollider + iPhone


YouTube via tn800. A little Kraftwerk.
"experiment for supercollider and iphone. Also the hommage for the masterpiece of 70s, performed with small contro"

Friday, April 13, 2007

Cylob Music System - CMS Environment

"I started programming in the first version of SuperCollider in 1998, making a simple drum machine / synth, and later a granular automatic remix tool. After a few years break, I returned to the program in 2001 (version 2 on Mac OS 9) and made a new "drum machine" with many more different sounds. Extending this further, I added 8 step sequencer modules and a much more involved synthesis system to go with it. I used this new program, named Cylob Music System 3000, to make a series of EP's which were released in 2004. After this I started to investigate the new version of SuperCollider running on Mac OS X, which, although it had a much steeper learning curve, was much more flexible in terms of sound patching and generation. Attempting to learn from my previous mistakes, I set about making a new version of my program (CMS Environment) the scope of which has grown to encompass many different ways to compose and create sound.

The CMS consists of 784 classes, the code itself coming to 4.1 MB. It remains a work in progress, having taken 5 years so far."

Title link takes you to more info. Also check out DJ Cylob's blog, Cyloblog.

Monday, December 18, 2006

CYLOB

"2 copies of Supercollider / CMS Environment were run at the same time, one feeding the Mackie mixer and one feeding the Gemini. Seperate channels were mixed on the Mackie while different loops were selected using the joypad. Inbetween these tracks, secondary loops were played through the Gemini mixer and crossfaded/ punched in as required. All stopping and starting of tracks was achieved manually! Most of the sounds are synthesised, although many of the drum sounds are samples, and there are a few "bass waves" sampled from analogue synths."

And a teddy bear for good measure.

: )

Title link takes you to more info including more images, videos and samples.

Thursday, July 27, 2006

Thomas Seelig

Title link takes you Thomas Seelig's site with Max, Cecilia and SuperCollider resources.

via ps in the comments of this post.

Monday, October 17, 2005

Shalmaneser: Feature Wars & SuperCollider

Tim Walters on SynthSights announced that all tracks on his Feature Wars album is now available for download. 90% of the album was done with SuperCollider a real time audio synthesis programming language. Title link takes you to Tim Walters site where you can hear it for yourself. For more on SuperCollider, check out Wikipedia and the SuperCollider homepage.

Sunday, August 21, 2005

The Box


Brian Crabtree's The (presently untitled) Box. Interesting midi device. Check out this video of it in action. Click here for more info including pictures, sound and video.

Info from the site:

the (presently untitled) box.

alternative input paired with visual and audio feedback should theoretically eliminate the keyboard and mouse dance party.

a grid of buttons with internal lights. each system is independently interfaced via midi to an arbitrary computer program. what happens to the button data, or what lights turn on, is entirely dictated by software design. it is open.

fundamentally i use max/msp, though the box can easily communicate with supercollider, ableton live, reason, reaktor, and everything else which supports midi.
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