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Showing posts sorted by date for query Percussa Superbooth. Sort by relevance Show all posts

Tuesday, May 03, 2022

Percussa Updates SSP Eurorack Module w/ 3D Graphics, Plugin SDK, Scanning Oscillator & More



via Percussa

PERCUSSA UPDATES SSP EURORACK MODULE SOFTWARE, ADDING 3D GRAPHICS, NEW PLUGIN SDK, SCANNING OSCILLATOR MODULE AND MORE

May 2nd, 2022 (Los Angeles, CA) Percussa, makers of the Super Signal Processor (SSP) Eurorack module, are set to return to the SUPERBOOTH show in Berlin, May 12-14 2022, since the COVID-19 pandemic started, and are presenting a major software update for the Percussa SSP.

Percussa has been working on a software update for the SSP since its last participation in the show in 2019, featuring a complete graphics rewrite, leveraging the previously unused GPU processor on the SSP, for accelerated 2D and 3D graphics. Additionally, the SSP's plugin SDK has been updated to enable plugin developers to use the GPU as well for 2D or 3D graphics via OpenGL(ES).

Graphics acceleration on the SSP and GPU support in the plugin SDK were stretch goals which were not reached during the succesfully funded Percussa SSP kickstarter campaign back in 2017. With this update, users will receive the features planned in these stretch goals, and the benefits of accelerated graphics and increased DSP power.

In addition to increased DSP power, audio processing optimizations, and accelerated graphics, the update features countless bug fixes and improved memory management, and comes with a new "3D wave scanning" oscillator, developed by Percussa, featuring GPU powered raytraced 3D graphics.

Since the last SUPERBOOTH show, Percussa has released several incremental updates and fixes for the SSP software, enabling 24-channel USB audio support, improving MIDI MPE support as well as improvements to the step sequencer, sampler and direct to disk recorder.

In addition to the new software update, open source developer and SSP power user @thetechnobear (Mark Harris) is releasing over 10 new plugins for the Percussa SSP, and will be demoing these daily at the Percussa SSP table at the SUPERBOOTH show. Mark has also started contributing recently to the main SSP application software, in addition to his plugin contributions, which include countless modules such as a performance mixer, matrix switchers and mixers, sample and hold modules, utility modules, and ports of open source modules such as Clouds, Rings and Plaits. More information about @thetechnobear's work can be found at https://forum.percussa.com/t/thetechnobears-vsts-development/941/. Including @thetechnobear's plugins, the SSP now offers more than 50 modules in total.

The new software update is currently in BETA with the release version to be made publicly available by the end of June. The update will be available via the Percussa forum at https://forum.percussa.com/. Percussa has also opened up pre-orders for the next production batch of SSPs. The SSP can be ordered via your favourite eurorack dealer, or on Percussa's website at https://www.percussa.com

Friday, May 17, 2019

Modular in a Eurorack module! SSP from Percussa // Superbooth 2019


Published on May 17, 2019 DivKidVideo

"The SSP from Percussa offers a tonne of power and potential in a Eurorack module as it's a full modular environment within a module. From polyphonic wavetable synths with in built FX and modulation, to multi-mixed modulation generators, multi track recorders, samplers, live input granular processors and waaaaay more ... it can be pretty much anything you imagine. Super powerful, looks stunning, I'd love to get deep into it's potential."

Wednesday, May 08, 2019

Percussa SSP Recap - Superbooth 2019




via Percussa:

Come by at booth W210 and get a demo of the SSP featuring the latest software! Below is a recap of everything that happened since last superbooth and what's new.

Launch of the Percussa SSP community and forum (May 2018)
Started shipping the Percussa SSP (May 2018)
Major eurorack dealers started selling the SSP (Feb 2019)
In-depth SSP presentations at several dealers (videos posted on youtube in Feb/Apr 2019)
New preset collection with 60 patches, including polyphonic and multitimbral wavetable and granular (Mar 2019)
We released 19 software updates since last superbooth covering:

new modules:

Tuesday, April 23, 2019

Percussa SSP Update 22042019 [Major MIDI Module Improvements; Step Sequencer and Granular Fixes]


via Percussa on Kickstarter

"Hi all

Time for the next update! This will be the last one before we head off to superbooth in the coming weeks.

With this update we’ve covered a variety of requests for the MIDI module as well as simplified the use of the module. This update also comes with 2 presets, new versions of the 8-voice wavetable synth patch demonstrating the changes we made to the MIDI module (see below).

For the download links, visit the forum at https://forum.percussa.com/t/update-22042019-major-midi-module-improvements-step-sequencer-and-granular-fixes/618/2

MIDI Module

* Removed V1-V16 toggles from MIDI Module

* Added CH1-CH16 toggles

* Added CCA-CCH outputs and parameters

* Removed pitch bend data from pitch output

* Added new pitch bend output

In-depth description

It’s now easier to use fader and knob boxes sending MIDI controller data. Previously the MIDI module would only output controllers 74, 7 and 1. With the new CCA-CCH parameters and outputs it’s possible to use 8 MIDI CCs per MIDI module. The P-page can be used to set the controller numbers.

Wednesday, May 09, 2018

Percussa Super Signal Processor Update


via Percussa

You can find Percussa SUPERBOOTH videos here.

"We just got back from Superbooth in Berlin where we showed two demo cases featuring the SSP: once case with Eric Synth modules and one case featuring Intellijel and Make Noise modules.

Both cases were set up to sample sounds into the SSP and then use them for granular or wavetable synthesis. Besides that we also demoed various cross-modulations, sending signals out of the SSP and back into it (e.g. control the WT oscillator using the Intellijel Planar joystick). At the same time we demoed the MIDI controller connectivity including MPE.

Several backers came by our table (you know who you are), and got a hands on demo on the SSP :-) Thanks so much for coming by and for your continued support. The feedback at superbooth was great, several press people shot videos and everyone was excited about the potential of the SSP. Backer Matt volunteered by demoing the SSP at our table (thank you!).

*** Software news ***

1) Multiple sample rates

We added buttons to the global page which allow you to switch sample rates. The SSP now supports three sample rates: 192kHz, 96kHz and 48kHz. Resolution for all sample rates is 32 bit. Each time you switch sample rate a small pop-up is shown in the global editor. By supporting multiple sample rates you gain additional flexibility when building patches and using the SSP.

2) Pitch calibration features

We added pitch inputs to all modules with a frequency input so they can be controlled easily using both the input jacks of the SSP using a CV pitch signal as well as with the MIDI module’s pitch signal. We also added calibration features to help you calibrate a CV keyboard pitch signal. Finally we also added a feature in the MIDI module that analyzes the frequency of an incoming signal such that when you control an oscillator using the SSP’s output jacks you can tune the oscillator to the correct pitch.

3) Parameter usability improvements

We went over all the parameters of the modules we currently have and tested the encoder step sizes and acceleration for each of the parameters to make sure they work well and that everything responds smoothly.

4) Workflow and UI improvements

Based on the feedback from our SSP tester and backer Matt we made a lot of UI and workflow improvements. Matt has been building some really big and impressive patches which is very helpful to find UI glitches and opportunities to improve the workflow. Thanks Matt!


5) DSP loop optimizations

We added a few important optimizations in the signal routing algorithm of our synthesis software so we can run even more modules on the SSP’s processor cores.

*** Next steps production ***

We are kitting parts and dropping them off at our subcontractor this week. As soon as we get the boards back and start assembling, testing and packaging the SSPs we’ll post a new update about the process.

*** Backer survey ***

We will be surveying all backers this week to collect shipping addresses. Since we can only survey everyone once we will collect votes for the stretch modules at the same time.

Thanks again for your support and patience,

Bert & Celine"

Superbooth 2018 Day One - Percussa


Published on May 9, 2018 Animato Audio

"Wow a complete modeller within a modular format! And that screen looks like its something straight out of 2001 Space Odyssey. Really looking forward to seeing how the product and community around it will further develop"

Tuesday, May 08, 2018

The Percussa Super Signal Processor at Superbooth 2018


Published on May 8, 2018 Synthtopia

"At Superbooth 2018, Percussa’s Bert Schiettecatte gave us an update on their Super Signal Processor Eurorack Module.

The Super Signal Processor (SSP) is a sound synthesis platform in Eurorack format, based on a powerful quad-core ARM Cortex A17 processor. It will feature 16 input channels and 8 output channels, USB host and device ports, and a micro SD card slot."

See the Percussa label below for more.

Saturday, May 05, 2018

Superbooth 2018: Percussa SSP - A Shed Load of DSP For Your Rack


Published on May 5, 2018 sonicstate

https://www.percussa.com

A polyphonic sampling modular module for your modular. :) Petty amazing. I want a stand alone desktop or mini 3-octave keyboard version.

Sunday, April 15, 2018

Percussa to Show SSP at Superbooth 2018



The Percussa Super Signal Processor is coming to Superbooth18!

"Los Angeles, CA (USA) April 15, 2018 - Percussa is proud to announce and show its Super Signal Processor (SSP), a 16 in/8 out @192kHz/32bit Eurorack DSP module at Superbooth 2018, May 3-5 in Berlin, Germany.

The Percussa SSP was designed for and together with the eurorack community, then was funded succesfully on kickstarter.com in less than 12 hours, and will now be shown for the first time in public at SB 2018.

Some of the Percussa SSP's impressive features:

Quad core A17 @ 1.8GHz ARM DSP power with 2GB RAM
1600x480 full colour widescreen IPS display
All 16 ins and 8 outs up to 192kHz / 32 bit, DC coupled
Global delay and effect processors
Built-in direct to disk recorder (internal and external signals)
Internal smart routing and patching system
Patch save / recall system
USB MIDI Controller and MPE support
Multi-voice and polyphonic
High speed USB port for direct recording onto Mac / Win
Easy file exchange and backup with microSD card (WAV)

The SSP is available for pre-ordering on the Percussa website. MSRP pricing is $2,000. The first SSP units will be shipping in May 2018 to kickstarter backers, with the rest of the backer units and pre-orders expected to ship in June 2018.

Come see the Percussa SSP at the our booth W210.

About PERCUSSA

PERCUSSA makes innovative software and hardware for professional musicians, and is based in Los Angeles."

Monday, April 09, 2018

Percussa SSP Update


A few updates from the Percussa SSP Kikstarter site:

"SSP Manufacturing, Packaging, Backer Surveys, Software and Superbooth news!

Hi everyone,

A lot has happened since our last update on the SSP kickstarter!

1) electronic parts and assembly

We have all the parts in stock to assemble all the SSPs, apart from the SMT pushbutton switches which are due to be delivered in the next weeks. As soon as we have those the parts will be kitted and dropped off at our subcontractor. It will then take a week or two to get the boards back and start building and packaging the SSPs and another week to get them shipped.

2) front panel machining

We already have all the front panels for the SSPs, but are doing the engraving of logos and some usability improvements of the front panel (input/output matrix division line) on our own machine this week, then sending them off for anodisation to a local subcontractor somewhere next week.

You can see a video of a front panel being engraved on our CNC router below. Since we shot that video we've significantly sped up the engraving by a factor of 4x. The subcontractor will take about a week to anodise the panels and return them to us.

3) development and testing of software v1.0 in full swing

Since our last update Celine finished her navigation code for the network editor (patcher), as well as the scaling code for inputs and outputs of the modules. You can now navigate the patching screen using the first two encoders. The next two are used to navigate the input/output lists for the modules, and using SHIFT+encoder 3/4 will change the scaling of the signals sent/received. So you have the ability to scale signals both on the sending and receiving end of a module. The patcher screen also now supports multiple pages and patching across pages, which allows you to build bigger patches. You can see the X/Y navigation using encoders in the animated GIF below.

I also extended our module system so you have multiple outputs per module, and I rolled all the MIDI / MPE related code into a new MIDI module with pitch, pitch wheel, aftertouch, velocity on and velocity off, as well as MIDI CC support. This way you can connect something like the ROLI Seaboard or Roger Linn's Linnstrument, and have full access to all the data those controllers offer. The MIDI module also lets you route the signals anywhere you want inside or outside the SSP and you can group MIDI modules into voices which makes it easy to build polyphonic synthesis patches. Being able to treat the MIDI data as signals within the modular patch allows many new creative possibilities.

Our plan for version 1.0 of the SSP software, to be included with the shipments of the SSPs, is to have all the base features of the kickstarter implemented and tested. The modules from the stretch goals as well as the SDK will be delivered in the form of incremental updates after the SSPs have been shipped and everyone starts to use the SSP. Obviously we'll also be fixing bugs as we release updates.

In the meantime we've also enlisted someone to help test our software. You can see an assembled SSP from the first production run above (Thanks Matt!). This has been a huge help in fixing bugs and adding usability improvements.

4) stretch goal module voting

We will be surveying all the backers for shipping address soon (more below) and will at the same time collect votes for the stretch goal modules. We’ll announce the results of the voting later on after we’ve shipped the SSPs.

5) shipment schedule

Due to testing and the logistics of getting the SSPs being built there will be a 1 month delay in pledges being shipped. This means that pledges with an April ship date will be shipped in May, and those with previously a May ship date will be shipped in June. We will be surveying backers in the next weeks so we can all get your shipping addresses ahead of time.

We are extremely proud of the SSP. Blood, sweat, and tears have gotten us this point. We appreciate the support and patience from you all. We are confident that when you get your SSP you will not fail to see all the care we have taken in every step of its design, manufacture, and assembly.

6) the SSP at Superbooth

We'll be showing the SSP at Superbooth this year and look forward to seeing any of you who are able to venture out that way! We have a limited number of one-day visitor tickets available that we can hand out to backers who want to make the trip to Superbooth. If you are a backer and would like a ticket please send us a message through our kickstarter page.

As always, thanks again for your support and for backing the SSP!

Bert & Celine"
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