MATRIXSYNTH: Search results for Sonic Charge


Showing posts sorted by relevance for query Sonic Charge. Sort by date Show all posts
Showing posts sorted by relevance for query Sonic Charge. Sort by date Show all posts

Wednesday, May 29, 2013

Teenage Engineering OP-1 OS Update with New DNA Synth & CWO Effect

OP-1 May 2013 OS Update - DNA and CWO

Published on May 29, 2013 djthomaswhite·83 videos

Additional videos below.

"This video is an introduction and demo of the May 2013 OS update to the amazing Teenage Engineering OP-1 synthesizer music machine. In this update two astounding new features are added in the form of the "DNA" synthesizer engine and the "CWO" Frequency Shifting Delay. The DNA engine is a noise engine capable of complete aggression and fax machine battle while at the same time possessing the ability for harmonic tonal leads and chords. The CWO FX is a Frequency Shifter with a wide range that make it possible to do phasing, flanging, chorus, tremelo, ring mod and comb filter types of sounds. You have to hear it to believe it. CWO also represents the first partnership by Teenage Engineering with an outside developer to co-op code to add to the OP-1's already heavy arsenal of sound capability. This developer is the one and only sonic master mind Magnus Lidström of Sonic Charge.

I hope you enjoy the video and the demo. There is a longer video with more blabber and explanation of what is going on here http://youtu.be/WntQUO0A6qw (Keep in mind that the visuals you see were from a beta build and show graphics which have since been refined and polished. It's actually a good preview for those of you who wonder what steps are involved in an OP-OS Beta Testing process. Soon you will be able to upload this OS yourself and I look forward to hearing (and seeing) what you can create with this as well as part of the OP community.

The Song played on the iPhone in this demo is from my band Santoma and is called "See Me." We have other songs on Large Music and are planning the release of our completed downtempo/lounge album soon.

Note: This is a pre-release build and final features may vary slightly from those shown in these clips. All music is original and no creative rights have been infringed upon in the making of this video."


And the PRESS RELEASE followed by a longer version of the video above:

"Finally here, the new OP-1 OS is ready! This time we're again adding something completely new. For the first time in the history of the OP-1 we have teamed up with an external developer and invited them to create something fresh and unique for our unit. The result of this first collaboration is something truly spectacular.

CWO - Frequency Shifting Delay

From the sonic master mind Magnus Lidström of Sonic Charge comes CWO

We first met Magnus Lidström a few years ago at a developer party here in Stockholm, Sweden. Even before that we have all been huge fans of Magnus' work, such as Microtonic, Synplant and Bitspeek. When first thinking about doing something together for the OP-1 platform we discussed what could be ported. We soon came to the conclusion that an effect would fit really well. Inspired by Magnus' own Echobode, the new CWO effect is a frequency shifting delay with a twist, modified for the OP-1 format.

'I like the limitations. The four knobs on the OP-1 have been highly optimized, so that each one produces a drastic change in sound on its own. This combination of effects is uncommon and capable of producing a wide arrange of sounds, such as phaser, flanger, tremolo and dub echo. It is really good on drums and for making simple sounds more fun and complex.'

Magnus Lidström, Sonic Charge
We made the graphics for CWO to resemble a cow, digesting and processing the audio signal through it's four stomach compartments, producing a very unique result. We hope you will like it and look forward to hearing your sonic experiments! Chew away!

DNA - CPU ID Noise Synthesis

Also new in this update is a completely new synthesis engine: DNA

The new DNA synthesis engine adds CPU ID Noise Synthesis, meaning it's a noise synth, based on the Analog Devices 64-bit Blackfin processor ID, unique to every single OP-1 unit. Every synth will therefore potentially have a slightly different sound. Sometimes tonal, sometimes not, this engine adds a truly expanded sonic pallet to the OP-1. Filter, Wave number, Wave modifier and Noise can be directly controlled via the knobs. The DNA graphics is set to resemble a Kaleidoscope, where sound and visuals are abstractly interlinked. Developed in-house.

OS intro video by DJ Thomas White

INTRO VIDEO BY DJ THOMAS WHITE [video above]

Long time OP-1 user and beta tester DJ Thomas White made a sweet video introduction and demo of the OS update.

Watch and listen as he explores the power of DNA and CWO, resulting in a wide array of sounds, all created with the new OS. Available as a free preset pack!

Thanks Thomas!"

Teenage Engineering OP-1 May 2013 OS Update
Published on May 29, 2013 djthomaswhite·83 videos

"(Introductory NOTE: This is a longer original introduction to the new OS that I put together. It has outdated graphics that have since been polished. This is one example of what takes place during beta testing. All sound features are unchanged. There is a much more in depth level of explanation of operation of the new OS here and it would be a shame to have this sit on a shelf... so here you go.)"

And one by kubistah:

Teenage Engineering OP-1 DNA Synth Visuals
Published on May 29, 2013 kubistah·13 videos

Tuesday, June 09, 2009

Sonic Charge - Synplant - Messing Around

Sonic Charge - Synplant - Messing Around from Bad Assembly on Vimeo.


"I just downloaded the demo of the plugin "Synplant" by Sonic Charge. After using it for just a few seconds I knew that I was on to something very interesting. This is a video of me playing around with it live. Go find out more: soniccharge.com/synplant"
via _Alex

Monday, January 03, 2011

Sonic Charge µTonic

"Sonic Charge µTonic (pronounced "MicroTonic") is a VST / AU plug-in for Windows and Mac featuring a unique drum and percussion synthesizer combined with a pattern based drum-machine engine.

You can use µTonic as a sound module to play drum sounds from your MIDI keyboard or sequencer, or you can use the built-in pattern engine to play drum patterns in sync with your sequencer. The sound of µTonic is 100% synthetic and rendered in real-time. No samples or pre-rendered waveforms are used.

Sonic Charge µTonic was created by Magnus Lidström. Magnus is known for his work with Propellerhead Software and XLN Audio. In particular, he was the brain behind the highly acclaimed Malström synthesizer introduced in Reason 2.0.

We are convinced that you will find µTonic thoroughly unlike anything you have heard or worked with so far.

Highlights
* Eight channel drum and percussion synthesizer.
* Pattern based drum-machine engine, synced to the host.
* 100% synthetic sound, rendered in real-time. No samples!
* Over-sampled oscillators and sample-accurate triggering.
* Extremely low CPU utilization, less than 5% on any low-end system.
* Easy to use interface with context menus, popup hints etc.
* Plenty of creative editing options like morphing, smart alteration and randomization.
* Comes bundled with loads of factory sounds and patterns."

Wednesday, January 18, 2017

Teenage Engineering Introduces PO-32 Tonic Pocket Operator


Uploaded on Jan 11, 2017 teenageengineering

"introducing pocket operator PO-32 tonic teenage engineering."

"We are extremely happy to announce PO-32 tonic – the next level pocket operator with built-in microphone and import / export functionality. PO-32 tonic is a powerful drum- and percussion synthesizer a result of a fruitful collaboration with magnus lidström of sonic charge, creator of award-winning audio plugins and the man behind the CWO effect in OP-1.unique to PO-32 tonic is its wide range of sonic capabilities, a fresh selection of new punch-in fx, a built-in microphone allowing direct transfer of sounds and pattern data between units, as well as the ability to allow users of the standard desktop version of microtonic to shape sounds, generate new patches and pattern data, and transfer this wirelessly back to the PO-32 tonic. for the first time pocket operator users can easily import, export and share their music with the world, opening up for unlimited potential.

Price and Availability

PO-32 tonic + microtonic vst/au bundle
$139, limited edition, only at teenage.engineering
PO-32 tonic, single unit
$89, estimated worldwide release first week of april 2017

Features:

mic for transferring sounds
16 fully customizable sounds
16 punch-in effects
16 step sequencer
parameter locks • built-in speaker
3.5 mm audio I/O • jam sync
LCD display
folding stand
watch + alarm clock
battery powered (2 x AAA)
1 month battery life
pattern chaining, up to 64 patterns
compatible with microtonic vst/au
For the first time pocket operator users can easily import, export and share their music with the world, opening up for unlimited potential. we visited magnus lidström at the sonic charge hq in stockholm. See the video above."

via Ask.Audio


Update:

And the UI was created by her. :)

According to CDM:

"In place of drab text menus or something like that, the new Teenage Engineering PO-32 Tonic is … a little different. There are adorable characters with wide eyes and huge noses, quaffing cocktails. There’s a ringing telephone … with a mouse perhaps gnawing away at its end. There are spiders – various spiders.

No, I don’t mean the UI on the PO-32 display seems like it was drawn by a 9-year-old girl. It actually was.

Her name is Ivana, she really is nine years old, and she’s the daughter of Teenage Engineering CEO and founder (and whiz designer himself) Jesper Kouthoofd. And in pictures provided exclusively to CDM, we have proof that she designed the display. Talk about landing your dream job in the musical instruments industry early.

I think her creation is genius. And she probably sets some kind of record here."

Wednesday, November 14, 2007

Off-the-record: Sonic Charge [ENG]

"This time our special guest is Magnus Lidström, the mind behind Propellerhead Reason 2's Malström synth and our beloved µTonic (or MicroTonic), released under its own Sonic Charge brand. Magnus is taking a little vacation in the deep forests of Småland (Sweden, of course!), where he's meditating on his next software...

hardware device? And what do you think of new interfaces/technologies like multi-touch screen, etc.?

I'd love to go hardware some day. There is just something magic about turning a real knob as opposed to using a mouse. One thing that bothers me about software is the way it quickly decomposes if it isn’t kept up-to-date by the manufacturer. Give it a few years without updates and you risk not being able to load it up anymore on your latest computer with the latest OS. Software loses value quickly this way, as opposed to hardware, which if kept in good condition can hold for decades, and actually increase in value. About future interface technologies I am really intrigued by the multi-touch interfaces you mention. The physical qwerty keyboard is for keeps (and physical MIDI-keys and knobs for that matter), but I’ll happily throw out the mouse any day."

click here
for the full interview on AudioNewsRoom. via brian c.

Saturday, January 08, 2011

BE SPEAK & SPELL INCARNATE with Sonic Charge Bitspeek


YouTube via Torley | January 08, 2011 | 23 likes, 2 dislikes

"http://www.soniccharge.com/bitspeek for you to try the demo and BE SPEAK & SPELL LIKE ME. Official blurb:

--
About Bitspeek

Sonic Charge Bitspeek is a real-time pitch-excited linear prediction codec effect. Right now you are probably thinking, "oh, another one of those"? Or perhaps not. Chances are that you have never heard about "linear prediction", although most of us use it daily when we talk on our cell phones. Linear prediction coding is a voice compression technology that appeared in commercial products in the seventies and was implemented in some well-known speaking toys of the early eighties.

We have applied this technology to create a VST / AU effect plug-in that analyzes audio, extracts a number of parameters (including pitch, volume and formant data) and then resynthesizes the audio using a simple oscillator, noise and filter architecture.

We have added a number of playback parameters that adjusts the pitch and tonal quality of the sound as well as support for MIDI and a beat-synchronized "formant freezing effect". Despite having only a few simple controls, this box can produce a broad range of sounds from cheap speaking toys to high-end vocoder and talkbox effects."

Wednesday, April 01, 2020

Vortex & JS80RMX firmware for Permut8


Published on Apr 1, 2020 Magnus Lidström

"Vortex is a generative synth for Sonic Charge Permut8 based on the 'about box easter egg' in Microtonic. Registered customers can download this and many other 'alternative firmwares' from http://soniccharge.com"

JS80RMX firmware for Permut8

Published on Apr 1, 2020

"The JS80RMX firmware lets you import songs from the JS80TRX chiptune tracker into Sonic Charge Permut8. Registered customers can download this and many other 'alternative firmwares' from http://soniccharge.com . More on JS80TRX here: https://soniccharge.com/forum/topic/1..."

Monday, January 03, 2011

Sonic Charge Bitspeek

"Sonic Charge Bitspeek is a real-time pitch-excited linear prediction codec effect. Right now you are probably thinking, "oh, another one of those"? Or perhaps not. Chances are that you have never heard about "linear prediction", although most of us use it daily when we talk on our cell phones. Linear prediction coding is a voice compression technology that appeared in commercial products in the seventies and was implemented in some well-known speaking toys of the early eighties.

We have applied this technology to create a VST / AU effect plug-in that analyzes audio, extracts a number of parameters (including pitch, volume and formant data) and then resynthesizes the audio using a simple oscillator, noise and filter architecture.

We have added a number of playback parameters that adjusts the pitch and tonal quality of the sound as well as support for MIDI and a beat-synchronized "formant freezing effect". Despite having only a few simple controls, this box can produce a broad range of sounds from cheap speaking toys to high-end vocoder and talkbox effects."

Samples and demo on site.

Monday, August 13, 2012

Sonic Charge Permut8

Permut8 Presentation

YouTube Published on Aug 13, 2012 by malstrom72

http://soniccharge.com/permut8

"Sonic Charge Permut8 lets you modulate, manipulate and mangle your audio in countless ways through the combination of some basic but unique building blocks. The sound of Permut8 is is inspired by primitive digital hardware. Raw and complex but noisy and warm at the same time. Permut8 was launched on August 13, 2012."

"Permut8 is an effect plug-in that embraces the sounds of primitive signal processing hardware. At its core is a 12-bit digital delay with variable sample rate from 0 to 352 khz. The delay is controlled by a programmable processor that allows you to change and modulate the delay time with various "operators". The input and output stages offers virtual analog components for saturation, limiting and filtering. The sound of Permut8 is raw and complex but noisy and warm at the same time.


Modulate, Manipulate and Mangle

Permut8 is shipped with 11 "program banks" equalling a total of 320 presets covering a wide range of effects from traditional delays and flangers to beat-repeaters, bit-crushers and yet unheard of circuit bent madness. Use the player on the left to try some of the programs on top of a simple MicroTonic beat."

Thursday, July 20, 2023

Synplant 2 - Industry Game Changer


video upload by True Cuckoo

"Sonic Charge has worked hard for about a decade. Now you know why! In an interesting talk with top developer Magnus Lidström at Sonic Charge, he's taking us through his brand new and upcoming Synplant 2, and all of the insane details that took him and his neural network so long to make."

Chapters:
00:00 Introduction
02:08 Planting seeds and dragging branches
03:11 The joy of sound
03:50 Manual DNA editor
06:13 100% Backwards compatibility
06:44 Next gen modulation
08:48 Play Modes and Modulation
09:53 Smart Sync feature
10:54 The Oscillators
12:59 The Filter
14:38 The New Reverb
17:53 Panning
18:18 Clipping adjust
19:20 Introducing Artificial Intelligence
20:43 Genopatch: From Sample to Synth Patch with AI
24:18 Developing and Training the AI
28:35 Challenging the AI
32:46 Randomising branches
33:50 Testing the AI on Microtonic (Teaser)
38:39 Microtonic still going strong 20 years later
39:42 Beatspace, Patternarium and AI
42:50 The PO-32
45:19 Developing and training neural nets
55:40 When will Synplant 2 be available?

https://soniccharge.com

Monday, April 21, 2014

Sonic Potions LXR 3rd jam


Published on Apr 21, 2014 BoBSwanS·18 videos

"A slightly more down tempo jam. I am using the LXR as Midi Master.
This consists of

Sonic Potions LXR for Drums
EHX MMWH for Reverb
Sonic Charge Synplant + Permut8 for Distorted Chords
FXpansion Fusor for Bass
Madrona Labs Aalto for background fx"

Friday, May 19, 2017

1 TONIC A DAY - - - 5 - - - (Teenage Engineering PO-32 Tonic Jam)


Published on May 19, 2017 Perplex On

"This is a series of very short more or less successfull tryouts with the Teenage Engineering PO-32 Tonic. On the one hand to help me getting to know this little beast better and on the other hand to show you some of its sonic and performance capabilities. Most of the jams do not use the default drumkit but selfmade ones synced from Sonic Charge's Microtonic. Enjoy!"

All parts here.

Saturday, May 13, 2017

1 TONIC A DAY


Published on May 13, 2017 Perplex On

"This is a series of very short more or less successfull tryouts with the Teenage Engineering PO-32 Tonic. On the one hand to help me getting to know this little beast better and on the other hand to show you some of its sonic and performance capabilities. Most of the jams do not use the default drumkit but selfmade ones synced from Sonic Charge's Microtonic. Enjoy!"

Wednesday, May 17, 2017

1 TONIC A DAY - - - 4 - - - (Teenage Engineering PO-32 Tonic Jam)


Published on May 17, 2017 Perplex On

"This is a series of very short more or less successfull tryouts with the Teenage Engineering PO-32 Tonic. On the one hand to help me getting to know this little beast better and on the other hand to show you some of its sonic and performance capabilities. Most of the jams do not use the default drumkit but selfmade ones synced from Sonic Charge's Microtonic. Today with the visual support of Quantum VJ. Enjoy!"

All parts here.

Monday, May 15, 2017

1 TONIC A DAY - - - 3 - - - (Teenage Engineering PO-32 Tonic Jam)


Published on May 15, 2017 Perplex On

"This is a series of very short more or less successfull tryouts with the Teenage Engineering PO-32 Tonic. On the one hand to help me getting to know this little beast better and on the other hand to show you some of its sonic and performance capabilities. Most of the jams do not use the default drumkit but selfmade ones synced from Sonic Charge's Microtonic. Enjoy!"

All parts here.

Wednesday, February 08, 2012

GRID: Example #3: Launchpad


"A short Launchpad performance using the GRID 1.1 update.

The main performance was recorded live on a camera-phone, then further arranged and produced later.

The song was created with 3 instances of GRID providing the drums, bass and "numbers"; 3 instances of HandySynth providing the pad and arpeggio; and a little snare support from microTonic by Sonic Charge.

More information on GRID 1.1 and HandySynth can be found on the Icebreaker Audio website:
icebreaker-audio.com"

Thursday, May 31, 2012

synplant sequence part2


YouTube Published on May 31, 2012 by UNDEADINSTRUMENTS

"The second part of my session with sonic charge's synplant working on two instances and exploring the sequencing of control change #120 (all notes off by channel)"

Friday, May 17, 2013

Analog meets Digital


Published on May 17, 2013 FSK1138·179 videos

"the patch

snazzy fx ardcore running dual lfo sketch
triggers the two MFB seq 02 sequencers

both are running in AB mode 32 steps each

MFB OSC-02 Triple VCO is sequenced and modulated by
MFB seq 02 and Maths
MFB OSC-02 Triple VCO ing mod out is sent to the filter of monotron e

Maths
with black front panel white knobs

is patched into function
with black front panel and monotribe knobs

function is being fed by the monotron e LFO
EOC is sent to the filter cv of monotron-e

all audio outputs are mixed with MFB drum 99 mixer

this is sent to the alesis io dock input

a little KORG iELECTRIBE is added

this is all on channel 1

Ableton live 8 win7 64bit with hp Compaq L2105tm touchscreen

channel 2
midi input from korg ms20 legacy and DOEPFER A192 CVM 16
Max for Live
QM synth

channel 3
sonic charge microtonic
audio damage big sequence"

Sunday, April 17, 2011

That Stuff on the Phoneline (Pure Omega 8)


This one in via cl516

"Cable company, cell phone company, gas bill, electrical bill, Native Instrument support… I don't know who you have to call. But sometimes you just do, right? And they keep you holding on the phone, minute after minute… Other than my voice here processed by Sonic Charge Bitspeek, this is a 100% pure Omega 8 track titled, "That Stuff on the Phoneline". It received the full treatment, so proper headphones or speakers please! Enjoy!"

Check out cl516 for more.

Wednesday, September 02, 2009

Sonic Charge Synplant Makes Your Plugin Collection More Earth Friendly


YouTube via gearwire
"A few weeks back, Ford announced that their new hybrid cars would feature animated graphics of plants growing to teach drivers how to drive more efficiently. Little did we know that the synth world was preparing to fight global warming / prepare for the zombie apocalypse in much the same way."
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