MATRIXSYNTH

Sunday, July 19, 2026

Crossroads | IDM track by MIDERA


video upload by MIDERA

"In this track I used the Radikal Technologies Spectralis 2 to sequence the Roland SH-101, Moog Minimoog, Oberheim Xpander, Sequential P10.

Check out my website: https://www.midera-artist.com/
Support me by checking out or buying my music: https://midera.bandcamp.com/album/sta...

NI RAUM for reverb

#idm #sequential #Spectralis"

Korg Monopoly & GFI Pitch Shifted Delay


video upload by the nightwater

"Quick jam running the Korg Monopoly through the GFI Specular Tempus harmonious pitch shifted delay mode. Some reverb from the Strymon Bigsky Mx."

Bandcamp: https://thenightwater.bandcamp.com/

Ensoniq SQ80 Quick Demo


video upload by Seventy Three Records Music Store

Sickly Syncopation w/ GREAT CONJUNCTION, Tempera, Zeptocore


video upload by Arman Bohn

"Testing out the ‪@beetlecrabaudio‬ Tempera in 'live' mode with the GC as the sound source. The ‪@infinitedigits‬ Zeptocore provides some choppy drum goodness. ‪@CMEPro‬ H12MIDI Pro distributes the MIDI clock sync to all those involved."

Test Jam Stream clipped | Pilos Library in Pure Data coding


video upload by Akunull

"Short Pure Data 2 synth jam. Full 21 min recording [below]"

https://akunull.com

Jam Test Stream | synthesis, low-level audio, Pure Data, Pilos Library

video upload by Akunull

"Test turned to quick jam. Coding using open-source software Pilos Library + Pure Data vanilla

Download piloslib: (also on deken/Pure Data) https://github.com/akunull/piloslib"

PlantsSystem-KOSMOS3EFX #kosmos3efx #plantssystem #pd #joystick #reverb


video upload by plantssystem

"‪@plantssystem-ufo‬
KOSMOS3EFX – GamePadで残響を演奏するエフェクト実験
この動画では、PureData の hidio を使用し、USBゲームパッドの入力をリアルタイムに取得して、リバーブとディレイの“残響成分”を直接コントロールする仕組みを紹介しています。
スティックやボタン操作によって、リバーブの広がり、プリディレイ、ディレイのフィードバック、モジュレーション量などを“演奏するように”変化させることができます。
展示やライブで、「触ると空間が変わる」「音が揺れる」「距離感が動く」といった体験を直感的に作り出すためのプロトタイプです。
PureData とゲームパッドだけで、空間系エフェクトを“楽器化”する試みをぜひご覧ください。"

Googlish:

"@plantssystem-ufo
KOSMOS3EFX – An experiment in performing reverb effects using a gamepad
This video demonstrates a system that uses Pure Data's 'hidio' to capture real-time input from a USB gamepad, allowing for direct control over the "reverberant components" of reverb and delay effects.
By manipulating the sticks and buttons, you can alter parameters—such as reverb spread, pre-delay, delay feedback, and modulation depth—in a truly "performative" manner.
This prototype is designed for exhibitions and live performances, enabling users to intuitively create experiences where touching the controller transforms the spatial atmosphere, makes the sound waver, or shifts the sense of distance.
Please take a look at this experiment in turning spatial effects into a musical instrument using nothing but Pure Data and a gamepad."

Background Modulars No12 - Buchla 200


video upload by Memetune Studio

"Don’t have a real cloned Buchla 200 to hand? No worries! Just put this video on in the background (in full-screen mode), and have the next best thing 😁

Here is 10 minutes of self-playing modular synthesiser randomness

Why not put it on loop - then you can have it playing away in the background while you do other things

A note on the patch:

'I’m using the 259 as the main sound source, which is being sent to various places: the 288 delay, the 296 filter bank and the Dodeca modules’s LPGs

The MARF is combined with the 208 5 step sequencer to produce all the modulations, all powered from a 281 VC function generator

The Dodeca mixer provides stereo panning and the general output'

This piece was featured on Modulisme Session 131: https://modular-station.com/modulisme...

And it appears on this album:



Please support them if you like this kind of stuff! 😁

Synthesiser programming and recording, design and concept: Benge (B D Edwards)

Made at Memetune Studios, England
(c)+(p) 2025 Memetune Recordings"

⋇ Sᵤₙₖₑₙ Cᵢₜy Lᵢgₕₜₛ ⋇ /// ⟡ Dᵣᵤₘₛ ᵢₙₜₒ Sᵢₗᵤᵣᵢₐ ⟡


video upload by Somnambule

"Hi folks!

I collected a handful of drum sounds and fed them directly into the Siluria’s audio input, where they transformed into an atmospheric journey of textures, echoes, and evolving rhythms. A beat-driven ambient piece recorded live in a single take.

Best sound with headphones"

Meet ARGISH - A Synth That Plays Itself w/o AI



Via the creator of ARGISH:

"I make instruments at Tunary Instruments, and I built ARGISH — a synth that scores itself.

The part I care about most: there's no AI in it. No trained models, no 'make me a track' button. It's real synthesis and real music theory — you pick a few chords and draw the shape of the piece, and ARGISH does the craft: voicing the pads, weaving the arpeggios, laying bass and a real sampled guitar, building and resolving like an actual score. You stay the author — it just takes the grind off your hands. In a world flooding with AI-generated music, this one stays organic: human-directed, made by ear.

Easiest to feel the difference in your browser — no download, no signup: tunaryinstruments.com/play"

It's also available as an AU/VST3/Standalone for Mac & Windows

Meet YPC - An Online MPC Like YouTube Slice and Trigger Player



This one is in via Ivan Trajkovic aka deejayiwan.

You can find it at https://ypc2000.fun

It's pretty self explanatory. Just give it the ID of any YouTube video in the top YouTube URL field and trigger the pads for different clips, then explore the rest of the controls. Essentially you can sample splice any YouTube video and audio. I'm not seeing the ability to loop samples or the ability to set the length individually - the sample length appears to be global for all pads.
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