Wednesday, June 03, 2026
Back Rooms Ambient Soundtrack!!
See dealers on the right for pricing and availability on gear.
LABELS/MORE: Behringer, Korg, MATRIXSYNTH Members, MOOG, Tasty Chips
LABELS/MORE: Behringer, Korg, MATRIXSYNTH Members, MOOG, Tasty Chips
Armenian Oberheim ob-x8
AfroBeat Novation Circuit Tracks Pack — Full Session Demo
video upload by Isotonik Studios
"This is a full walkthrough demo of every session included in AfroBeat for Novation Circuit Tracks by Yves Big City. Watch the pack in action across its complete range of patterns and grooves, giving you a clear picture of what you get straight out of the box.
GET AFROBEAT FOR NOVATION CIRCUIT TRACKS BY YVES BIG CITY
https://isotonikstudios.com/product/a...
In this walkthrough, we'll explore:
Full playthrough of all sessions included in the pack
Afrobeat rhythmic patterns and groove structures on Circuit Tracks
Melodic content and chord progressions across sessions
Drum and percussion programming showcased in context
Bass line movement and low-end character per session
Variation in tempo feel and energy across the pack
How sessions sit together as a cohesive musical collection
Real hardware playback direct from the Novation Circuit Tracks"
Forge Time Vhikk X Adventure & Review
video upload by Molten Music Technology
"An experimental wander through the Vhikk X looking for a fight."
Forge Time Vhikk X Review
video upload by Molten Music Technology
"Like a cinematic car crash I plow through the dark depths of the Vhikk wavetable explosion in search of a tune."
Woodblock & Astonaut V
video upload by SynthCone
"Woodblock - Маленький цифровой синтезатор, на базе ардуино. Хоть он и имеет скромный функционал, но при грамотном использовании с неба начинают сяпатся осколки ледяных звез.
Для пред заказа пишите:
ТГ: @SynthCone_master"
Googlish:
"Woodblock — A compact digital synthesizer built on the Arduino platform. Although its feature set is modest, when used skillfully, it conjures up shards of icy stars raining down from the heavens.
To place a pre-order, please contact:
TG: @SynthCone_master"
Curves & Membranes - Software Bézier Monosynth w. Orbital Modulators & Membrane Filter
video uploads by Unusable Engineering
Note this is the first post to feature Unusable Engineering. You'll find additional plugins by them below.
Playlist:
1. Curves & Membranes - Software Bézier Monosynth w. Orbital Modulators & Membrane Filter - Walk Through
2. Curves & Membranes - Sound Demo and Patch Ideas - No Talking
3. Curves & Membranes | Synthesizer Patch Creation & Sound Design Walkthrough
4. Curves & Membranes v1.1.0 | New Features and Sound Examples
5. Curves & Membranes Filter Walkthrough | Understanding the Membranes
6. Unusable Engineering Jam | Curves & Membranes in a Different Context
7. Unusable Engineering Update | Curves & Membranes Features and Grain Discharge
8. Unusable Engineering Breakfast Jam | Curves & Membranes + Full Bundle
"Curves & Membranes is a focused mono synth built around a shapeable Bézier oscillator, two visual modulation systems, and a membrane-based filter. In this full walkthrough I go through the core ideas behind the instrument, how the oscillator works, how the preset morphing and orbital modulators create movement, and how the membrane filter shapes the sound.
The goal with Curves & Membranes was not to make a do-everything synth, but to build something more specific: a synth where sound, shape, and motion are tightly connected, and where the structure stays easy to understand while still allowing a lot of character and timbral movement.
More info: https://www.unusable.net/"
And a playlist of addtional plug-ins by Unusable Engineering:
Playlist:
1. Synaptic Resonance | Neural Vocoder Walkthrough
Synaptic Resonance is a neural vocoder-style effect where incoming audio, or an optional sidechain, excites a two-dimensional neural simulation. That simulation is then read back somewhere else and used to animate a bank of forty steep resonant band-pass filters.
In this walkthrough I go through the basic idea behind the plugin, show how the Stim Plane and Read Plane shape the behavior, and explain how the neural controls affect the way the model reacts, spreads, remembers, recovers, and settles.
The core idea is fairly simple: the input excites the model, and the output is affected by reading the model. That is what gives the plugin its character. It can behave like a vocoder, a resonant filter instrument, or something more unstable and alive depending on how it is set up.
See dealers on the right for pricing and availability on gear.
LABELS/MORE: New Makers, New Soft Synths, New Synth Effects, News, Soft Synths, Unusable Engineering
LABELS/MORE: New Makers, New Soft Synths, New Synth Effects, News, Soft Synths, Unusable Engineering
Tone2 Releases Gladiator 4.2

"Tone2 Audio has updated their harmonic-content-morphing synthesizer Gladiator to version 4.2. The update free for anyone who bought Gladiator 4. Owners of Gladiator 1,2 or 3 can upgrade with a big discount.
What's new?
New additive synthesis modes for the 'UNISON MODE':
'Additive partials' stacks 4 disharmonic 'organ' oscillators. You can use the 'SPREAD' knob to change the ratio.
'Additive bell' stacks 4 disharmonic 'bell' oscillators. You can use the 'SPREAD' knob to change the ratio.
New additive synthesis modes for the 'PHASE MOD' spectrum:
'Tune partials +' detunes the higher partials of a spectrum without detuning the base harmonic. The amount of detuning depends from the morph 'SPEED'.
'Tune partials -' detunes the partials in reverse direction. The amount of detuning depends from the morph 'SPEED'.
'Splash tune' heavily detunes the partials without detuning the base harmonic. The amount of detuning depends from the morph 'SPEED'.
'Fluppy tune' heavily detunes the partials without detuning the base harmonic. The amount of detuning depends from the morph 'SPEED'.
'Crackles' creates random phase garbage.
Enhanced sound:
The new quality mode 'ultra high-end' calculates oscillators with double precision and 4x oversampling.
The enhanced FFT precision results in more accurate resampling of waveforms.
Replaced 'Reverb Large' with a much better unit. It has a smoother rolloff and more detail.
See dealers on the right for pricing and availability on gear.
LABELS/MORE: New Updates, News, Soft Synths, Tone2
LABELS/MORE: New Updates, News, Soft Synths, Tone2
GreyScale-KOSMOS2&KOSMOS-ONE
video upload by plantssystem
https://plantssystem.github.io/KOSMOS...
"KOSMOS2 & KOSMOS‑ONE — Generative Synth Engines by plantssystemplantssystem introduces two new generative sound engines — KOSMOS2 and KOSMOS‑ONE — both built on the PRA32‑U2/M architecture and designed for compact hardware instruments.
They share the same musical DNA but serve different creative roles:
KOSMOS2 is a 4‑part autonomous generative system, while KOSMOS‑ONE is a minimal, single‑part generative engine optimized for small builds and embedded devices.KOSMOS2 — Four‑Part Generative EcosystemKOSMOS2 is a multi‑layer generative engine running on Raspberry Pi Pico2 or RP2040 hardware. It features four independent musical agents — Melody, Bass, Chord, and Sequence — each following its own rules while interacting within a shared harmonic framework.Key features:4 autonomous generative parts with deterministic behaviorPRA32‑U2/M synth engine running on Core1 with stable 44.1kHz I2S outputReal‑time control via TouchOSC or external MIDI CCScale, chord, arpeggio, and pattern generation with per‑part randomizationOptimized for RP2350 with improved DSP headroomDesigned for live performance and installation useKOSMOS2 makes its public debut at Hamamatsu Micro Maker Faire 2026, exhibited at the ISGK Instruments booth.
KOSMOS‑ONE — Minimal Generative Engine for Small HardwareKOSMOS‑ONE is a compact, single‑part version of the KOSMOS engine.
It is designed for ultra‑small hardware builds, micro‑instruments, and installations where simplicity and stability matter more than multi‑part complexity.Key features:Single‑part generative engine based on the KOSMOS2 architectureExtremely lightweight DSP load suitable for tiny microcontroller buildsDeterministic melodic generation with scale and mode awarenessIdeal for standalone sound objects, embedded synths, and minimal interfacesKOSMOS‑ONE preserves the musical character of KOSMOS2 while reducing the system to its most essential generative core.
TogetherKOSMOS2 and KOSMOS‑ONE form a modular family of generative engines — from full multi‑part generative performance to tiny embedded musical objects — all powered by the PRA32‑U2/M synthesis architecture."
See dealers on the right for pricing and availability on gear.
LABELS/MORE: DIY, GreyScale, MATRIXSYNTH Members
LABELS/MORE: DIY, GreyScale, MATRIXSYNTH Members
Xfer Serum 2 - ACID V3 (presets & sequences/MIDI)
video upload by NatLife Sounds
"Buy Here: https://natlifesounds.com/product/aci...
ACID 3 – is a new and final 3rd chapter of ACID colleciton of presets & sequences for Xfer Serum 2.
You will get a full range of any ACID possible sound which possible in Serum 2. It can be a very Aggressive, or rolling Bass Acid sound, dreaming sequences or dark melodic sound.
Every patch & preset have own Sequence/MIDI file, which comes inside this preset.
the ACID V3 for Xfer Serum 2 contains
50 Presets & Sequences.
The part of library have addition macro control for the main knobs."
See dealers on the right for pricing and availability on gear.
LABELS/MORE: MATRIXSYNTH Members, Soft Synths, Xfer
LABELS/MORE: MATRIXSYNTH Members, Soft Synths, Xfer
Gradient Noise [stereo version]
video upload by John C.S. Keston
"On May 11, 2026 I premiered my piece Gradient Noise at the International Computer Music Conference (ICMC) in Hamburg, Germany. The following video represents a stereo, studio recording of the performance. The performed piece was quadraphonic and contained one to four layers of instruments with independent, corresponding, video objects.
Since 2019 I have been composing animated graphic scores for ensembles and soloists. Examples include collaborative works like Parking Ramp Project or SYNTAX, solo pieces like Rhodonea. These generative works are projected for both the performers to read and audience to experience. I write the software that generates and animates geometric forms, and then establish rules on how the forms are read, whilst allowing improvisation and the emotional response of the performer to play an integral part in each piece.
Gradient Noise, written using the Processing.org language, translates values generated by the Perlin noise algorithm into independent layers of seamless loops repeating at variable intervals. These loops are visualized as geometric forms, abstract visualizations, and evolving structures. The data generated is aleatoric, but the values can be tuned to range between slowly moving gradients or rapid, angular forms. When the sound and visuals are synchronized I respond not only to the animation but also to the changes in the timbre of my instruments."
Follow-up to this post.
See dealers on the right for pricing and availability on gear.
LABELS/MORE: MATRIXSYNTH Members, Soft Synths
LABELS/MORE: MATRIXSYNTH Members, Soft Synths
PREVIOUS PAGE
NEXT PAGE
HOME
© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH
© Matrixsynth - All posts are presented here for informative, historical and educative purposes as applicable within fair use.
MATRIXSYNTH is supported by affiliate links that use cookies to track clickthroughs and sales. See the privacy policy for details.
MATRIXSYNTH - EVERYTHING SYNTH


























