MATRIXSYNTH: Search results for soundmachines


Showing posts sorted by date for query soundmachines. Sort by relevance Show all posts
Showing posts sorted by date for query soundmachines. Sort by relevance Show all posts

Thursday, January 25, 2024

#NAMM 2024: soundmachines Arch and new "T" series


video upload by CatSynth TV

"A tour of new offerings from Italy-based soundmachines, including updates to their flagship Arch controller, and the new 'T' series module that combines four of their popular Lightstrip module interfaces with various sound parameters and processors, including a complex oscillator and a formant filter."

Tuesday, September 26, 2023

soundmachines (arches) 2023 rework


video uploads by soundmachines

Playlist:
(arches) / 1.02.00 FW UPDATE TEASER
(arches) 1.02.00 / Step Sequencer Mutes
(arches) 1.02.00 / FREEQs, SCALES, LOOP RESET
(arches) 1.02.00 / Step Sequencer Transpose
(arches) 1.02.00 / MIDI Aftertouch
(arches) 1.02.00 / External Clock In Tricks
(arches) 1.02.00 / Pattern editor
(arches) 1.02.00 / Trance Gate Jam
(arches) 1.02.00 / Jamming with the new features
(arches) 1.02.00 / Drum machine with a semimodular synth
(arches) 1.02.00 / Modular Koto?

Monday, September 25, 2023

soundmachines (arches) / 1.02.00 FW UPDATE TEASER


video upload by soundmachines

Friday, September 15, 2023

(arches) + granulator recording sliders


video upload by soundmachines

"With the (arches) you can have up to 8 recordable sliders.
The outputs can be CV or MIDI.
Stèv (Stefano Fagnani) demoes the Ableton Live granulator using the (arches) to setup grains, durations, position and many more parameters!"

Thursday, September 14, 2023

DS1 Melodic Jam


video upload by soundmachines

Patch notes:
Track 1 - Kick
Track 2 - Closed Hi-hat
Track 3 - Open Hi-hat
Track 4 - Snare
Track 5 - Gates for melodic sequencer (track length: 7 steps)
SD1 in advanced mode, synth voice on channel 5 and 6 (gate and pitch), note mode 2,
Lightstripe 1 - SD1 pitch
Lightstripe 2 - SD1 scale
Lightstripe 3 - DC1 track 5 mute
Lightstripe 4 - DC1 track 2 random beats

Wednesday, September 13, 2023

DS1 Lightstrips and sequencer


video upload by soundmachines

"Loading pattern from a memory.
Assigning sequencer CV inputs to control various parameters (switching between patterns, track step density, track randomisation and a drum fill switch).
Creating polyrythmic beat using uneven track lengths."

Tuesday, September 12, 2023

soundmachines DS1 Introduction Video


video upload by soundmachines

"Programming a pattern on the DS1drumstation. Using Light Strips to control various parameters (hi-hats humanisation, track randomisation, track density and shuffle)"

The last time we saw the DS1 was back in 2018.

Monday, September 11, 2023

SoundMachines NS1 NanoSynth with NanoBridge

Note: This site contains affiliate links for which it may be compensated.


via CONTROL Reverb

Note auction links are affiliate links. See the site's privacy policy for more info.

You can find demos of the SoundMachines NS1 in previous posts here.

soundmachines SD1 Quick overview


video upload by soundmachines

"Quick overview of the SD1simpledrum module functions and sounds.
Sequencing using various other modules. Engaging advanced mode and using build in synth voice for melody lines."

Monday, May 15, 2023

Soundmachines - Gesprächskonzert SUPERBOOTH23


video upload by Superbooth Berlin

"Soundmachines presenting their growing product line during this Gesprächskonzert at SUPERBOOTH23. Here Soundmachines show the t-generator, t-formant, t-spectrum, t-quadstrip and more!"

Tuesday, September 27, 2022

Soundmachines Modulor114

Note: This site contains affiliate links for which it may be compensated.


via this auction

Thursday, January 06, 2022

Acids Neurorack - The First Deep AI-based Eurorack Synthesizer


video upload by Acids Team - Ircam

Note Artisan Electronics has a Neurorack module system (4:52 here), however it does not appear to be AI based. There is also this user labeled Eurorack system with "brainwaves/EEG signals as source of modulation (the Neuro portion of it)", but again no AI (there is also soundmachines' BI1brainterface (no AI). (Update: there was also the Hartmann Neuron and Jomox Neuronium, both based on neuronal networks.) As for AI applied to synthesis in general, you can find posts mentioning artificial intelligence here. I believe the earliest reference would be John Chowning in 1964: "Following military service in a Navy band and university studies at Wittenberg University, Chowning, aided by Max Mathews of Bell Telephone Laboratories and David Poole of Stanford, set up a computer music program using the computer system of Stanford University's Artificial Intelligence Laboratory in 1964."

Description for the above video:
"The Neurorack is the first ever AI-based real-time synthesizer, which comes in many formats and more specifically in the Eurorack format. The current prototype relies on the Jetson Nano. The goal of this project is to design the next generation of music instrument, providing a new tool for musician while enhancing the musician's creativity. It proposes a novel approach to think and compose music. We deeply think that AI can be used to achieve this quest. The Eurorack hardware and software have been developed by our team, with equal contributions from Ninon Devis, Philippe Esling and Martin Vert."

https://github.com/ninon-io/Impact-Synth-Hardware/
http://acids.ircam.fr/neurorack/


More information

Motivations
Deep learning models have provided extremely successful methods in most application fields, by enabling unprecedented accuracy in various tasks, including audio generation. However, the consistently overlooked downside of deep models is their massive complexity and tremendous computation cost. In the context of music creation and composition, model reduction becomes eminently important to provide these systems to users in real-time settings and on dedicated lightweight embedded hardware, which are particularly pervasive in the audio generation domain. Hence, in order to design a stand alone and real time instrument, we first need to craft an extremely lightweight model in terms of computation and memory footprint. To make this task even more easier, we relied on the Nvidia Jetson Nano which is a nanocomputer containing 128-core GPUs (graphical unit processors) and 4 CPUs. The compression problem is the core of the PhD topic of Ninon Devis and a full description can be found here.

Targets of our instrument
We designed our instrument so that it follows several aspects that we found crucial:

Musical: the generative model we choose is particularly interesting as it produces sounds that are impossible to synthesize without using samples.

Controllable: the interface was relevantly chosen, being handy and easy to manipulate.

Real-time: the hardware behaves as traditional instrument and is as reactive.

Stand alone: it is playable without any computer.

Model Description
We set our sights on the generation of impacts as they are very complex sounds to reproduce and almost impossible to tweak. Our model allows to generate a large variety of impacts, and enables the possibility to play, craft and merge them. The sound is generated from the distribution of 7 descriptors that can be adjusted (Loudness - Percussivity - Noisiness - Tone-like - Richness - Brightness - Pitch).

Interface
One of the biggest advantage of our module is that it can interact with other synthesizer. Following the classical conventions of modular synthesizers, our instrument can be controlled using CVs (control voltages) or gates. The main gate triggers the generation of the chosen impact. Then it is possible to modify the amount of Richness and Noisiness with two of the CVs. A second impact can be chosen to be "merge" with the main impact: we will call this operation the interpolation between two impacts. Their amounts of descriptors are melt to give an hybrid impact. The "degree of merging" is controlled by the third CV, whereas the second gate triggers the interpolation.

Thursday, October 07, 2021

Soundmachines Modulor114

Note: This site contains affiliate links for which it may be compensated.


via this auction

Tuesday, February 09, 2021

Soundmachines NS1 Nanosynth Modular Synth

Note: This site contains affiliate links for which it may be compensated.


via this auction

"Soundmachines NS1 Nanosynth - tiny patchable modular synth."

Friday, August 21, 2020

62HP EP2: Sample And Scratch Groovebox


Perfect Circuit

"For this second episode of 62HP we put together a groovebox system that combines sample based sounds with a simple synth voice, effects and a pseudo scratching sound with a fader for cutting the sound.

The ALM Squid Salmple generates most of the sounds with it's 8 channels of sampling. Everything is sequenced with the Malekko Varigate 8+. Erica Synths Pico Voice is used for a synth line and the Pico DSP adds effects to the case. The "scratch" sound is made with a sample looping on the Squid Salmple, the pitch is modulated with the Soundmachines LS1 and the sound is cut in and out with a Jesse Dean Designs JDDX2R Fader. Everything is housed in an Intellijel Palette case and the 1U Quadratt is used as a mixer.

Module List:

ALM Squid Salmple
Malekko Varigate 8+
Erica Synths Pico Voice
Erica Synths Pico DSP
2X Soundmachines LS1
Intellijel Quadatt
Jesse Dean Designs JDDX2R Fader

available here: https://www.perfectcircuit.com/catalo..."

Saturday, May 09, 2020

soundmachines modulör114 tutorial series by Stèv


Published on May 9, 2020 Davide Mancini

"Welcome to the first part of the modulör114 tutorial video series. Stév will lead you through the most important and the less known features of this modular synthesizer in the next few weeks!"

1. soundmachines modulör114 tutorial videos 1 - Starting up in SYNTH! mode and first patching.
2. soundmachines modulör114 tutorial videos 2 - Using the Modulör114's powerful MIDI interface!
3. soundmachines modulör114 tutorial videos 3 - Integrating the modulör114 in a complex patch

soundmachines (arches) tutorial series by Stèv


Published on May 6, 2020 Davide Mancini

"Welcome to the new (arches) video series! Stèv will guide you through the knowledge of this deep and powerful product. From the basic stuff up to the most complex applications."

Playlist:

1. soundmachines (arches) video tutorial section 1: Setting up keyboards and arpeggiators
2. (arches) user interface tutorial part 1: Setup controllers, keyboards and arpeggiators.
3. soundmachines (arches) video tutorial section 2: Setting up and using lightstrips in various modes!
4. soundmachines (arches) video tutorial section 3: Using (creatively) the thumbpads!

Tuesday, May 05, 2020

soundmachines modulör114 tutorial videos 1 - Starting up in SYNTH! mode and first patching.


Published on May 5, 2020 Davide Mancini

"Welcome to the first part of the modulör114 tutorial video series. Stév will lead you through the most important and the less known features of this modular synthesizer in the next few weeks!

In this installment, you will go through connection and powering up the unit in SYNTH! mode (internal normalization of a simple additive analog synth structure), check the oscillators, the mixer and all the signal path. Then you will start patching generators (like the LFO) to other modules (ENVelope), up to playing with the ribbon controller through the quantizer!"

Tuesday, April 28, 2020

Unique Buchlaish-VCS3ish-Sergeish-Moogish NEuroRack System

Note: This site contains affiliate links for which it may be compensated.
Published on Feb 29, 2020 Stephano Gavilanes


via this auction

"Excellent condition. Unique system, features an exact replica Wood Powered Case of the legendary EMS VCS3 "Putney" synth, adapted for eurorack. It incorporates brainwaves/EEG signals as source of modulation (the Neuro portion of it), via module plus headset.

Why settle for an original Putney, or a clone, when you can go far and beyond the too well known sounds of it. See Video Demo using just one patching idea!

The List:
-Pittsburgh Modular - LPG
-2hp - Delay
-DSO 112 - Digital Oscilloscope
-Moog - DFAM MoogFest 2017 Engineering Workshop Edition #4 w/knobs upgrade.
-Intellijel - USB Power (x2)
-Intellijel - Line In
-Intellijel - Digitank (x2)
-Intellijel - Quadratt
-Intellijel - Headphones
-Soundmachines - BI1 Brainterface
-Toppobrillo - Dual Function Generator (Buchla Inspired).
-Thomas White - Quad Resonant Lopass Gate (Don Buchla Inspired). First design!
-Lyra8 - FX
-Shakmat Modular - Time Wizard
-Flame FX6
-Pulp Logic - Express Pedal
-Pulp Logic - DC (x2)
-Pulp Logic - Invert
-Pulp Logic - XOR
-Pulp Logic - Slew
-Pulp Logic - Att-Vert
-Pulp Logic - Cyclic Skew
-Pulp Logic - NSL-32
-Pulp Logic - Mix-A
-Pulp Logic Mix-B
-Hexinverter - Jupiter Storm (Extra module).
-SSSR Labs Kotelnikov (replaced Jupiter Storm).
-Toppobrillo - Triple Wave Folder w/knobs upgrade.
-Endorphin.ES - Furthrrr Generator (Buchla inspired faceplate and knobs).
-Epoch Modular - Rob Hordijk's Benjolin w/Buchla knobs upgrade.
-Synovatron - CVGT1
-Horstronic - Joystick w/knobs upgrade.
-Arc "Serge" - TKB
-EMS VCS3 "The Putney" exact Powered Wood Case Replica adapted for Eurorack (14U/84hp). Comes with power adapter.
-NeuroSky MindWave Mobile Headset V.1 (will include a newer unit for you to configure it with brainterface module).
-Lamp - USB (2 dimming levels).
-Patching cables, some stackables."

Saturday, March 07, 2020

KERMIT MKIII : AUDIO DEMO


Published on Mar 7, 2020 Robotopsy Robotopsy

"Audio demo of the Kermit MKIII from Industrial Music Electronics.
Every sound source comes from the Kermit MKIII only...... well except the Kick drum in the first patch that comes from the HDMKIII.

Patch:01
Main Tempo from DC1 Drumcomputer from Soundmachines
All Kermit MKIII's output channels goes to two Bionic Lester MKIII before going to Two Double andore MKII's VCA Audio input
Constant Kick with the Hertz Donut MKIII triggered by the DC1
Kermit MKIII's Preset CV is in trig random mode so each trig generates a random patch of the unit.
Bionic Lesters MKIII are also in Trig Random mode
Sequencing with Stillson Hammer MKII + Pressurepoints + Z8000

Patch:02
Kermit MKIII's preset CV and attenuater are in Morph
Each channels of the Kermit goes to Bionic Lester MKIII before going to the Evin 209 Matrix mixer.
2 mix of the Evin goes to the Tyme Sefari MKII for droning
1 mix goes to the Bionic Lester v1 for optimum bass booster and aliasing madness before going to the optomix for Kick Bass.
The last mix of the Evin goes to the Polyvok Filter ( VCF ) before going to the DAMKII for some click percussions.
Reverbs - EQ - Compressor - Filters with Ableton LIVE

Patch:03
Kermit Channel A for Audio
Kermit Channel B as envelope assigned to the Amplitude of channel A to act as VCA Env combo
Kermit Channel C modulate waveform of channel A
Kermit Channel D modulate the waveform of channel B
Stillson Hammer MKII for Sequencing Kermit's channel A and B
Kermit's channel A output is splitted to the Bionic Lester MKIII A input before the Tyme Sefari MKII then the Tyme Sefari MKII's output back to the Bionic Lester MKIII B input.
Using Stillson Hammer v1's gates to the A Sound Of Thunder and Bionic Lester MKIII's CV inputs.

I'll explain the lasts patch later I got to pee.........."
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